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Oculus Rift CV1 officially has a release date: Q1 2016

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Oculus today announced that the long-awaited consumer version of the Oculus Rift hardware will be released in the first quarter of 2016. Further details, including what to expect from the final version of the hardware and pricing, remain unknown.

 
http://www.polygon.com/2015/5/6/8557893/retail-oculus-rift-coming-in-first-quarter-of-2016
 
Official blog post: https://www.oculus.com/blog/first-look-at-the-rift-shipping-q1-2016/
 
My body is ready  :D

Credit to /u/klohto for the brightened pics
 
 
Edit: 
 

"We haven't announced the pricing quite yet," Mitchell said, responding to the most obvious question. But he did give us some clues.

It is going to be "a little bit more expensive" than the Gear VR, which is a $200 device. Other than that he refused to give any information about the pricing other than to say it would be "affordable."

 
http://www.polygon.com/2015/5/6/8559261/oculus-rift-retail-price-console
 
 
Edit 2: Nate Mitchell (VP of product at OVR) speaking at TechCrunch:
 
http://techcrunch.com/video/oculus-vr-is-coming-your-way/518809523/
 
 
Edit 3: Palmer Luckey's comments in /r/oculus
 
http://www.reddit.com/r/oculus/comments/3523xx/summary_of_palmers_comments_so_far_today/
 
 
Looks like we'll be getting some kind of input solution and high-quality audio, not much else confirmed yet.
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I lost my hype for Oculus a long time ago :/

It took me like 4 days of use to decide to sell mine, not because of the quality of the image but because of how not worth it it was to affix the thing every damn time I want to use it.

In case the moderators do not ban me as requested, this is a notice that I have left and am not coming back.

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Fucking finally! I've been waiting such a long time for this announcement!

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First quarter of 2016? That's bs. I'm still not happy about a Facebook vr. I'll probably hold out for the htc one.

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I lost my hype for Oculus a long time ago :/

It took me like 4 days of use to decide to sell mine, not because of the quality of the image but because of how not worth it it was to affix the thing every damn time I want to use it.

Untill VR is as easy as putting on some sunglasses (and as comfortable for prolonged use) then it'll never be ready for prime-time.. I'm calling Gimmick, just like 3D

I don'T PreSS caPs.. I juST Hit THe keYboARd so HarD iT CriTs :P

 

Quote or @dzzope to get my attention..

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I lost my hype for Oculus a long time ago :/

It took me like 4 days of use to decide to sell mine, not because of the quality of the image but because of how not worth it it was to affix the thing every damn time I want to use it.

 

You had a devkit, not a consumer version.

 

First quarter of 2016? That's bs. I'm still not happy about a Facebook vr. I'll probably hold out for the htc one.

 

Hold out? The consumer edition should launch before the Oculus Rift CV1.

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You had a devkit, not a consumer version.

 

 

Hold out? The consumer edition should launch before the Oculus Rift CV1.

I hold out as long as need to cause I don't think I'm going to shove money at Facebook.

CM Storm Switch Tester MOD (In-Progress) - http://linustechtips.com/main/topic/409147-cm-storm-switch-tester-macro-mod/


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     Build 01 - The Life of a Prodigy -  http://linustechtips.com/main/topic/13103-build-01-the-life-of-a-prodigy/             Build 02 - Silent Server 3000 - http://linustechtips.com/main/topic/116670-build-02-silent-server-3000/

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You had a devkit, not a consumer version.

 

So? If you read the damn comment you'd see I'm not complaining about anything that's been improved from the devkits, but an actual unchanging part of the thing, which is the hassle of constantly taking it on and off.

In case the moderators do not ban me as requested, this is a notice that I have left and am not coming back.

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Playing computer games with a joypad why cant they do it playing PC games with mouse and keyboard. I would consider buying one then up till that point I will save my money.

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Well good. Hopefully more support for it. 

ƆԀ S₱▓Ɇ▓cs: i7 6ʇɥפᴉƎ00K (4.4ghz), Asus DeLuxe X99A II, GT҉X҉1҉0҉8҉0 Zotac Amp ExTrꍟꎭe),Si6F4Gb D???????r PlatinUm, EVGA G2 Sǝʌǝᘉ5ᙣᙍᖇᓎᙎᗅᖶt, Phanteks Enthoo Primo, 3TB WD Black, 500gb 850 Evo, H100iGeeTeeX, Windows 10, K70 R̸̢̡̭͍͕̱̭̟̩̀̀̃́̃͒̈́̈́͑̑́̆͘͜ͅG̶̦̬͊́B̸͈̝̖͗̈́, G502, HyperX Cloud 2s, Asus MX34. פN∩SW∀S 960 EVO

Just keeping this here as a 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̌̅̒̾̈́̆͌̌̾̎̽̐̅̏́̈̔͛̀̋̃͊̒̓͗͒̑͒̃͂̌̄̇̑̇͛̆̾͛̒̇̍̒̓̀̈́̄̐͂̍͊͗̎̔͌͛̂̏̉̊̎͗͊͒̂̈̽̊́̔̊̃͑̈́̑̌̋̓̅̔́́͒̄̈́̈̂͐̈̅̈̓͌̓͊́̆͌̉͐̊̉͛̓̏̓̅̈́͂̉̒̇̉̆̀̍̄̇͆͛̏̉̑̃̓͂́͋̃̆̒͋̓͊̄́̓̕̕̕̚͘͘͘̚̕̚͘̕̕͜͜͝͝͝͠͝͝͝͝͠ͅS̷̢̨̧̢̡̨̢̨̢̨̧̧̨̧͚̱̪͇̱̮̪̮̦̝͖̜͙̘̪̘̟̱͇͎̻̪͚̩͍̠̹̮͚̦̝̤͖̙͔͚̙̺̩̥̻͈̺̦͕͈̹̳̖͓̜͚̜̭͉͇͖̟͔͕̹̯̬͍̱̫̮͓̙͇̗̙̼͚̪͇̦̗̜̼̠͈̩̠͉͉̘̱̯̪̟͕̘͖̝͇̼͕̳̻̜͖̜͇̣̠̹̬̗̝͓̖͚̺̫͛̉̅̐̕͘͜͜͜͜ͅͅͅ.̶̨̢̢̨̢̨̢̛̻͙̜̼̮̝̙̣̘̗̪̜̬̳̫̙̮̣̹̥̲̥͇͈̮̟͉̰̮̪̲̗̳̰̫̙͍̦̘̠̗̥̮̹̤̼̼̩͕͉͕͇͙̯̫̩̦̟̦̹͈͔̱̝͈̤͓̻̟̮̱͖̟̹̝͉̰͊̓̏̇͂̅̀̌͑̿͆̿̿͗̽̌̈́̉̂̀̒̊̿͆̃̄͑͆̃̇͒̀͐̍̅̃̍̈́̃̕͘͜͜͝͠͠z̴̢̢̡̧̢̢̧̢̨̡̨̛̛̛̛̛̛̛̛̲͚̠̜̮̠̜̞̤̺͈̘͍̻̫͖̣̥̗̙̳͓͙̫̫͖͍͇̬̲̳̭̘̮̤̬̖̼͎̬̯̼̮͔̭̠͎͓̼̖̟͈͓̦̩̦̳̙̮̗̮̩͙͓̮̰̜͎̺̞̝̪͎̯̜͈͇̪̙͎̩͖̭̟͎̲̩͔͓͈͌́̿͐̍̓͗͑̒̈́̎͂̋͂̀͂̑͂͊͆̍͛̄̃͌͗̌́̈̊́́̅͗̉͛͌͋̂̋̇̅̔̇͊͑͆̐̇͊͋̄̈́͆̍̋̏͑̓̈́̏̀͒̂̔̄̅̇̌̀̈́̿̽̋͐̾̆͆͆̈̌̿̈́̎͌̊̓̒͐̾̇̈́̍͛̅͌̽́̏͆̉́̉̓̅́͂͛̄̆͌̈́̇͐̒̿̾͌͊͗̀͑̃̊̓̈̈́̊͒̒̏̿́͑̄̑͋̀̽̀̔̀̎̄͑̌̔́̉̐͛̓̐̅́̒̎̈͆̀̍̾̀͂̄̈́̈́̈́̑̏̈́̐̽̐́̏̂̐̔̓̉̈́͂̕̚̕͘͘̚͘̚̕̚̚̚͘̕̕̕͜͜͝͠͠͝͝͝͝͠͝͝͝͠͝͝͝͝͝͝ͅͅͅī̸̧̧̧̡̨̨̢̨̛̛̘͓̼̰̰̮̗̰͚̙̥̣͍̦̺͈̣̻͇̱͔̰͈͓͖͈̻̲̫̪̲͈̜̲̬̖̻̰̦̰͙̤̘̝̦̟͈̭̱̮̠͍̖̲͉̫͔͖͔͈̻̖̝͎̖͕͔̣͈̤̗̱̀̅̃̈́͌̿̏͋̊̇̂̀̀̒̉̄̈́͋͌̽́̈́̓̑̈̀̍͗͜͜͠͠ͅp̴̢̢̧̨̡̡̨̢̨̢̢̢̨̡̛̛͕̩͕̟̫̝͈̖̟̣̲̖̭̙͇̟̗͖͎̹͇̘̰̗̝̹̤̺͉͎̙̝̟͙͚̦͚͖̜̫̰͖̼̤̥̤̹̖͉͚̺̥̮̮̫͖͍̼̰̭̤̲͔̩̯̣͖̻͇̞̳̬͉̣̖̥̣͓̤͔̪̙͎̰̬͚̣̭̞̬͎̼͉͓̮͙͕̗̦̞̥̮̘̻͎̭̼͚͎͈͇̥̗͖̫̮̤̦͙̭͎̝͖̣̰̱̩͎̩͎̘͇̟̠̱̬͈̗͍̦̘̱̰̤̱̘̫̫̮̥͕͉̥̜̯͖̖͍̮̼̲͓̤̮͈̤͓̭̝̟̲̲̳̟̠͉̙̻͕͙̞͔̖͈̱̞͓͔̬̮͎̙̭͎̩̟̖͚̆͐̅͆̿͐̄̓̀̇̂̊̃̂̄̊̀͐̍̌̅͌̆͊̆̓́̄́̃̆͗͊́̓̀͑͐̐̇͐̍́̓̈́̓̑̈̈́̽͂́̑͒͐͋̊͊̇̇̆̑̃̈́̎͛̎̓͊͛̐̾́̀͌̐̈́͛̃̂̈̿̽̇̋̍͒̍͗̈͘̚̚͘̚͘͘͜͜͜͜͜͜͠͠͝͝ͅͅͅ☻♥■∞{╚mYÄÜXτ╕○\╚Θº£¥ΘBM@Q05♠{{↨↨▬§¶‼↕◄►☼1♦  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So? If you read the damn comment you'd see I'm not complaining about anything that's been improved from the devkits, but an actual unchanging part of the thing, which is the hassle of constantly taking it on and off.

 

You were referring to it not being worth it to strap it to your face. A better VR headset would possibly be more worth it... but if you're off the entire idea of VR headsets then why are you even following this news?

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Damn I'm excited for what technical specs they announce, especially on the input side.

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i need this

 

now

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Damn I'm excited for what technical specs they announce, especially on the input side.

 

I'm especially excited for this, by all accounts the accurate controller tracking of the Vive system really elevates the VR experience above anything a HMD alone can do.

 

Edit: Just noticed this from the official blog post:

 

 

 

The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit.

 

Emphasis added. That's quite a change in tone from everything they've said previously, I guess they finally managed to pacify the lawyers.

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I lost my hype for Oculus a long time ago :/

It took me like 4 days of use to decide to sell mine, not because of the quality of the image but because of how not worth it it was to affix the thing every damn time I want to use it.

 

This, and it gave me headaches for hours after about 15 minutes worth of solid use. With a higher quality screen I could see it being a thing so I'm kind of excited to see what the consumer version is like. 

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This, and it gave me headaches for hours after about 15 minutes worth of solid use. With a higher quality screen I could see it being a thing so I'm kind of excited to see what the consumer version is like. 

The "Simulator Sickness" really depends on the model you used. DK1 -> DK2 was solved it for a large majority of people when they started using low-persistence screens, (flash images, instead of leaving them up), but it did still make some people feel off.

 

That said, its going to be hard to completely fix it, even with very high resolutions and refresh rates. If you eyes tell you "i'm moving" but your inner ear doesn't agree, you are still going to be feeling some form of illness. Valve claims to have "fixed" it, but its mainly that they allowed the user to walk around in there demos, which fixed it for that 1 case, but still seated experiences with lots of motion aren't great on any current VR device.

 

Some people build up a tolerance to it, but thats very very far from ideal for a consumer product. Its why Oculus has been saying how great seated experiences in both real life and the game (driving, flying etc) are great, whilst also looking into ways to fix it outside this. John Carmack's recent talk at University Of Texas actually went into a bit about trying to fix this. 

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The "Simulator Sickness" really depends on the model you used. DK1 -> DK2 was solved it for a large majority of people when they started using low-persistence screens, (flash images, instead of leaving them up), but it did still make some people feel off.

 

That said, its going to be hard to completely fix it, even with very high resolutions and refresh rates. If you eyes tell you "i'm moving" but your inner ear doesn't agree, you are still going to be feeling some form of illness. Valve claims to have "fixed" it, but its mainly that they allowed the user to walk around in there demos, which fixed it for that 1 case, but still seated experiences with lots of motion aren't great on any current VR device.

 

Some people build up a tolerance to it, but thats very very far from ideal for a consumer product. Its why Oculus has been saying how great seated experiences in both real life and the game (driving, flying etc) are great, whilst also looking into ways to fix it outside this. John Carmack's recent talk at University Of Texas actually went into a bit about trying to fix this. 

I had DK1, sold it and was going to buy DK2 but the wait list was too long. 

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They have to ... Valve VR is knocking on the door, Sony's as well.

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Yay :) I want VR but firstly I need new GPU (Pascal) and wait to see how Oculus compares to Valve.

PS. Showing black headset on black background really irritates me. Can't see shit on Nexus 5...

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I cant wait for this, its going to be soooo good

Its all about those volumetric clouds

 

 

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Can't believe Valve/HTC is releasing before them LOL. Should be good competition anyway.

Before the facebook takeover Valve was sharing all their R&D with Oculus. Most likely that's no longer the case and they may now see each other as competitors despite the close relationship between Gabe and Carmack.

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Is there any word on what kind of screen tech the CV1 will use? Because I tried a DK2 recently and the sub-pixels (especially the red ones) was very visible

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