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fastfishy2

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About fastfishy2

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  1. Hi, Occasionally RDR2 crashes while fast-travelling, I found the event in Event Viewer and it is displayed in the image below. I haven't been having this issue with other games at all. Specs: RTX 3060ti, R5 3600, 16gb DDR4-3200, Windows 10 Home running off a Samsung 860 Evo 500gb, game itself is running off a Samsung QVO 2tb SSD. I can get more information if needed. Is there a fix to this, or is it more likely a hardware-based error? Thank you.
  2. Hi, I had a random reboot happen on me for the first time ever earlier today, after removing an LED strip from my case and changing what voltage one of my fans runs on (direct off PSU, I have a splitter that came with some Be Quiet! Fans). I managed to track the event down in windows error log, and it reads as follows: " The computer has rebooted from a bugcheck. The bugcheck was: 0x00000119 (0x0000000000000002, 0xffffffffc000000d, 0xffff810079a68960, 0xffffaf8b48f97ad0). A dump was saved in: C:\WINDOWS\MEMORY.DMP. Report Id: b892b4a8-491e-4a89-b370-bd1a209649fd. "
  3. hmm, I'll look into it, but I'm pretty sure I only updated them a week ago. I always do a clean reinstall with geforce experience too.
  4. I've gotten into Monster Hunter: World recently, and other than a small mod that cleans up some of the leftover spaghetti-code from the port, I have no major mods installed. Today the Harvest event went live and I didn't notice this happening until only just now, but walking around Astera results in certain groups of textures randomly turning into a rainbow checkerboard for a period of time, if I move to a different area they sometimes go away after a time. It's very odd. I'm running it in DX12 mode. I haven't been able to reproduce the problem in 3Dmark's Port Royal and Time Spy E
  5. yeah, I'm not sure I can do that, because I already have it as far as I can possibly push it in terms of graphics, there's no higher setting. Oh well, at least I don't need to go shopping for a new GPU! Thanks for the help!
  6. so, it's more likely a software / game design issue rather than a hardware problem? Is there any way to fix this by mucking around with settings or is there really not much I can do about it?
  7. I've seen similar visual effects described as 'Moire patterns' in other games. It happens in a lot of my games but to greatly varying degrees, in some games it basically doesn't happen at all, other games it's occasional or only in certain circumstances, and others (like no man's sky) it's more apparent but again it's only on some textures in some circumstances.j I guess I'm worried it could be my GPU but that doesn't make sense - it would be doing it on all or most textures, right? Photo attached from Prey (2017) as an example, although I've had it happen in RDR2 and N
  8. it's reporting 8-bit, and I can't find a way to switch it to 10-bit. It can run at 75hz but I have it limited to 60 because some games don't play nice with framerate limiters and 75fps lol. Any way I can change it?
  9. I'm running an Asus 24" VA24DQLB at 60hz, 1920 x 1080. I'm pretty sure I'm using HDMI.
  10. I get this "banding" issue with shadows in some games, and in some it's almost un-noticeable while in others it can be quite annoying. I've included a screenshot from Red Dead Online, though I have noticed that turning DLSS from quality to 'off' partially alleviates the issue but not fully. Best way I can describe it is some kind of Z-fighting but for shadows. Specs are RTX 3060ti, R5 3600, and an Asus Prime B450 Plus motherboard. RAM is running at 3200mhz, 16gb. I can provide more info if this isn't enough. Is this potentially a hardware issue or is it most likely just a sof
  11. Ryzen 5 3600 @3950mhz stock, Asus PRIME B450 PLUS Ryzen master reports 1.1v Max with PBO set to "Auto" in bios, and 1.25v with it set to "enabled." These are fine, but CPU-Z and HWINFO reported 1.35v on "auto" and 1.5-1.7v on "enabled" and neither of these is ideal, although they were only for a few min before I reverted to "auto" I don't know which program is showing me the correct voltage value and whether I should be concerned about the brief high(er) voltage period. Haven't manually touched voltage either.
  12. My R5 3600 has been running in my rig at 1.35v or thereabouts since I built it, It'll drop down slightly sometimes at idle but for the most part it just stays there. I haven't altered any profile settings or any PBO type stuff and this is just the SVI2 value that HWINFO64 is giving me. Is this safe? Should I undervolt? Temps are decent on my Hyper 212 Black Edition but it does run a bit hotter than I'd expect of a 65w chip, nothing concerning though. EDIT: Further testing shows that Ryzen Master isn't reporting more than 1.1 volts and this time round HWINFO64 is reporting 1.306 for
  13. Oh yeah it's definitely annoying but I'm playing cyberpunk at the moment and I was really more concerned about possible hardware problems as those have always been my fear
  14. I mean, as I said, other games CAN sometimes get other cases of minor Z-fighting, although it's almost never on NPCs and usually on distant objects or flat ones viewed at an angle, even that is occasional ( the exception being cyberpunk but let's not go there with its current state haha ) All the speeds on this card are totally stock too, I haven't seen fit to move them. If it was a hardware issue it'd do it everywhere on many surfaces, right?
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