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About fastfishy2

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  1. Ryzen 5 3600 @3950mhz stock, Asus PRIME B450 PLUS Ryzen master reports 1.1v Max with PBO set to "Auto" in bios, and 1.25v with it set to "enabled." These are fine, but CPU-Z and HWINFO reported 1.35v on "auto" and 1.5-1.7v on "enabled" and neither of these is ideal, although they were only for a few min before I reverted to "auto" I don't know which program is showing me the correct voltage value and whether I should be concerned about the brief high(er) voltage period. Haven't manually touched voltage either.
  2. My R5 3600 has been running in my rig at 1.35v or thereabouts since I built it, It'll drop down slightly sometimes at idle but for the most part it just stays there. I haven't altered any profile settings or any PBO type stuff and this is just the SVI2 value that HWINFO64 is giving me. Is this safe? Should I undervolt? Temps are decent on my Hyper 212 Black Edition but it does run a bit hotter than I'd expect of a 65w chip, nothing concerning though. EDIT: Further testing shows that Ryzen Master isn't reporting more than 1.1 volts and this time round HWINFO64 is reporting 1.306 for
  3. Oh yeah it's definitely annoying but I'm playing cyberpunk at the moment and I was really more concerned about possible hardware problems as those have always been my fear
  4. I mean, as I said, other games CAN sometimes get other cases of minor Z-fighting, although it's almost never on NPCs and usually on distant objects or flat ones viewed at an angle, even that is occasional ( the exception being cyberpunk but let's not go there with its current state haha ) All the speeds on this card are totally stock too, I haven't seen fit to move them. If it was a hardware issue it'd do it everywhere on many surfaces, right?
  5. Attached is a clip from AC Valhalla, where this issue is mainly found. I have a problem with AC Valhalla in particular getting what I think is Z-fighting (textures overlapping) causing minor to severe black flickering on certain surfaces of characters during cutscenes. This doesn't happen outside of cutscenes and in other games this doesn't happen, well I do get some Z-fighting / flickering or shimmering happening on distant objects or sometimes on closer ones at weird angles but it's nothing outside of the norm. This has also been completely unchanged going from a RTX 2070 S to a 3060ti
  6. so even if I somehow managed to completely bugger up the .exe, the worst thing I'd get is a game that wouldn't run or would run wonky and I'd have to swap in the backup?
  7. Hi, I've seen the thread on reddit doing the rounds about hex-editing the Cyberpunk 2077 .exe file so that it is able to make more effective use of my Ryzen 5 3600 and therefore have less frame drops. All I had to do was edit one value, changed 75 to EB at the start of a certain string of numbers, saved it (all after making a backup .exe of course) and whaddya know it really worked, took my CPU being locked at 50% usage to being able to go 80% and higher if it needed to. Much more stable frame rate. My only question is, is it safe for my hardware to do these sorts of things? I
  8. Yeah I have for both memory and core, no errors detected
  9. I had my 2070 super running at just over 100mhz core, about +45mhz to memory, and to stop throttling I had the board power limit increased to 111% as that's how high it would let me go. The overclock appeared to be stable so I used it for a couple of months but when I eventually ran an OCCT test it threw a small number of errors. I'd only experienced a couple of game crashes in that time frame and most games didn't do that at all. Now I'm concerned the card could * potentially * have sustained permanent damage even though temps were great and voltage was untouched. Card is back on stock settin
  10. oh fair enough, somehow I forgot about watercooling lmao
  11. Basically, I have a bracket of 3 Noctua 92mm fans set up so that they can be used in case one of my GPU's fans dies and I don't have a replacement immediately on hand. My Asus ROG 2070 Super has two 4-pin headers for syncing case fans with its own, which I would run the noctua fans off. The only question I have is this: will the card even run without its own fans connected, even if I have extra ones connected via its additional headers that do the same (or better) job?
  12. I'm using the Corsair RM750X inside my Phanteks P300A case, with the fan drawing air through the grille on the bottom. I got one of those Silverstone magnetic dust filters and trimmed the magnetic frame down so it can slide into the case's dust filter bracket under the PSU intake (the one that came with the case wasn't going to catch any much dust I can tell ya that for nothing). My only question is, even though as a dust filter those ones are very breathable and very effective, is it going to restrict airflow to the PSU too much? Or will the PSU just increase its fan speed with temperat
  13. Dang... new PSU fitted and it still does it after the 1st run. I have a log file that covers most of the 2nd run where it started happening again. I think I'll just order a replacement GPU as this one is outside warranty because I replaced the fans, and also it is unlikely my local retailer will refund for one test. If the new one does it also, then at that point I'll just be happy Port Royal isn't one of my games. I do like the look of them Asus 2070 Supers anyway and they're on big discount over here. EDIT: OR i might just keep this one because if it only shows that ONE glit
  14. If it doesn't fix it the only other thing I might try is getting an Asus 2070 super on discount. Literally at the shop picking up a corsair RM750X RIGHT NOW lol. Undervoltage shouldn't have damaged anything right? Only over voltage does that aye