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Battlefield V Release date pushed back to November 20th!

maartendc

Polygon published an article just now saying battlefield V will be delayed to November 20th.

 

https://www.polygon.com/2018/8/30/17799546/battlefield-5-delayed-release-date-november

 

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Developer DICE issued a statement on publisher EA’s website today explaining the team’s reasoning behind the delay. The team wants to focus on making “some final adjustments to the core gameplay,” adding that “we’re going to take our time to make sure we get it right.”

“You have told us that you are seeing an increased focus on squad play come through, you are also feeling the difference in our revamped player movement and we are getting a lot of positive feedback for our improved weapons handling,” Oskar Gabrielson, general manager of DICE, said in a statement. “You’ve also spurred us to make some meaningful improvements to the core gameplay experience, including adjusting the gameplay tempo, improving soldier visibility and reducing player friction. You’ll see a lot of these reflected in our Open Beta that starts on Sept. 6.”

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“That’s why we’re moving our launch date,” Gabrielson said. “We’re going to take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War. We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right.”

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Battlefield 5 was originally set to launch on Oct. 19 for PlayStation 4, Xbox One and Windows PC. October was an already crowded month, with Call of Duty: Black Ops 4 hitting on Oct. 12 and Red Dead Redemption 2 hitting on Oct. 26.

 

Now that was all the marketing B/S: Now for my take on this news:

 

I think the real reason they pushed it back it because it was slotted between the releases of Call of Duty Black Ops 4 and Red Dead Redemption 2. This led to pre-orders being a reported 85% lower than the Black ops 4 pre-orders. (While pre-orders for Battlefield 1 were only behind Call of Duty to the tune of 20-40%). People only have so much money to spend on games, and being released right in between two of the most heavily anticipated games of the year clearly wasn't doing the pre-order sales of Battlefield V any favors. By pushing the release back a month, they hope the game will sell better, instead of being dead on arrival. People will be able to save their money for another month, and it would still be in time for the holidays and black Friday sales around Thanksgiving.

 

https://www.cnbc.com/2018/08/20/cowen-predicts-eas-battlefield-v-will-be-a-serious-disappointment-citing-weak-pre-orders.html

 

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"EA's Battlefield V currently appears to potentially be headed for serious disappointment," analyst Doug Creutz said in a note on Monday. It is lagging far behind "Call of Duty," "Red Dead Redemption 2" and "Assassin's Creed," he added, and by slightly more than it was two weeks ago in the case of the first two.

 

The analyst said preorders for "Battlefield V" are tracking more than 85 percent behind "Call of Duty: Black Ops 4," which is substantially worse than previous instances. "Battlefield 3" and "Battlefield 4" titles lagged "Call of Duty" by about 20 percent to 40 percent and "Battlefield 1" actually tracked ahead of "Call of Duty" at this point before launch.

 

Saying that gameplay tweaks were needed before launch is absolute rubbish, because EA and DICE are known to make gameplay tweaks in any case to their games after release. There is no reason the gameplay tweaks to player movement, weapons, etc. would not be able to be made after launch. This is just a business decision plain and simple.

 

The stated reason that they need more time to finish the "Tides of war" mode seems strange as well. These Tides of War events seem like nothing more than custom map rotations, some new weapons skins, and some assignments, just like Battlefield 1 had. These things surely don't take much time at all to put together when the maps and guns are already there?

 

The open beta is still on for September 6th, with pre-orders and EA Access subscribers being able to play from September 4h. I am personally looking forward to this! Hope the Beta is good and the game is good.

 

What do you all think about this? It seems very unlike EA not to hit a release date at all costs. Especially for something minor like "gameplay tweaks".

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Oh no what will I do this is horrible I won't be able to play a new unique gameplay experience that is completely distinct from BFOne/Hardline/4/3 I'm so sad

 

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On no poor EA....

...

..

 

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HAHAHAHA! .... sry i couldnt say that with a straight face ..or without laughing.

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BF1 is probably gonna die not just because of lack of consumer interest and EA's decisions, but probably on the grounds of DICE devs' comments on various things.

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Cool! Still boycotting. 

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10 minutes ago, maartendc said:

Polygon published an article just now saying battlefield V will be delayed to November 20th.

 

https://www.polygon.com/2018/8/30/17799546/battlefield-5-delayed-release-date-november

 

 

Now that was all the marketing B/S: Now for my take on this news:

 

I think the real reason they pushed it back it because it was slotted between the releases of Call of Duty Black Ops 4 and Red Dead Redemption 2. This led to pre-orders being a reported 85% lower than the Black ops 4 pre-orders. (While pre-orders for Battlefield 1 were only behind Call of Duty to the tune of 20-30%). People only have so much money to spend on games, and being released right in between two of the most heavily anticipated games of the year clearly wasn't doing the pre-order sales of Battlefield V any favors. By pushing the release back a month, they hope the game will sell better, instead of being dead on arrival. People will be able to save their money for another month, and it would still be in time for the holidays and black Friday sales around Thanksgiving.

 

Saying that gameplay tweaks were needed before launch is absolute rubbish, because EA and DICE are known to make gameplay tweaks in any case to their games after release. There is no reason the gameplay tweaks to player movement, weapons, etc. would not be able to be made after launch. This is just a business decision plain and simple.

 

The open beta is still on for September 6th, with pre-orders and EA Access subscribers being able to play from September 4h. I am personally looking forward to this! Hope the Beta is good and the game is good.

 

What do you all think about this? It seems very unlike EA not to hit a release date at all costs. Especially for something minor like "gameplay tweaks".

Black ops 4 is heavily anticipated? I am unsure how they end up selling so much of that hot garbage every year. 

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2 minutes ago, Dan Castellaneta said:

BF1 is probably gonna die not just because of lack of consumer interest and EA's decisions, but probably on the grounds of DICE devs' comments on various things.

I think probably all of the above, but also just because they did such a poor job of marketing the game and showing off how cool the gameplay is.

 

The reveal trailer, regardless of the controversy about it, just didn't do a good job of showing off the gameplay or setting. It failed to get fans excited about it.

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Just now, Brooksie359 said:

Black ops 4 is heavily anticipated? I am unsure how they end up selling so much of that hot garbage very year. 

Aparently Black ops 4 pre-orders are pretty good, so I guess yes, it is anticipated at least by fans of the series. Not my cup of tea personally, but I know that Black Ops was one of the more popular COD "subfranchises"

 

https://www.geeky-gadgets.com/call-of-duty-black-ops-4-pre-orders-are-very-strong-07-08-2018/

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2 minutes ago, maartendc said:

Aparently Black ops 4 pre-orders are pretty good, so I guess yes, it is anticipated at least by fans of the series. Not my cup of tea personally, but I know that Black Ops was one of the more popular COD "subfranchises"

 

https://www.geeky-gadgets.com/call-of-duty-black-ops-4-pre-orders-are-very-strong-07-08-2018/

Never was a fan if the blackop multiplayer. The zombies was good though. Had a ton of fun playing it with my friends back in the day. 

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Maybe also because more work can be done on raytracing?

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56 minutes ago, SpaceGhostC2C said:

 

They may still have some rays to trace :P 

 

  Reveal hidden contents

 

 

Gotta use those gigarays :P

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1 hour ago, Brooksie359 said:

Never was a fan if the blackop multiplayer. The zombies was good though. Had a ton of fun playing it with my friends back in the day. 

Honestly, I think Zombies is the main reason why people buy the Black Ops version of COD, which may also be one of the main reasons why so many people have ordered it already.

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1 hour ago, Jurrunio said:

Maybe also because more work can be done on raytracing?

yeaaaaah I'm not feeling that war torn car in the trailer... wasn't shiny enough...

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Still onboard the hype train. If anything, this gives me time to properly setup an OC on the 9900k and 2080ti :)

Also, gives BFF time to start making episodes again ._.

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1 hour ago, Jurrunio said:

Maybe also because more work can be done on raytracing?

maybe they want some more time to optimize it a bit more so that the cards might actually be able to run it at higher framerates?

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I think this is happening for two reasons:

1. The primary reason is, as alluded to, their original release date was poorly timed - smack in the middle of a couple of huge games (And even though BFV should also be huge - the other 2 titles are more hotly anticipated).

2. This gives them the opportunity to do a bunch of tweaks and fixes from beta feedback.

 

I don't think they're lying about using this time to do tweaks - honestly that's a GOOD THING - I just don't think that was the primary decision factor.

 

Either way, I'm pleased in both cases. While I probably won't buy the game - never was a huge BF fan - I don't want the game to fail due to bullshit troll pseudo-anger over things that shouldn't matter.

 

I want the game to be the best it can be, and then I want it to be reviewed fairly and freely. If the game sucks because of bad gameplay and mechanics? Then it should do poorly. However, if the game is good (and I've heard very positive things from the Beta), then I want the game to succeed.

 

EA is a pile of shit, but then so is most other large publishers. DICE are good folks. And we should appreciate it when they do "good" practices like this. Because if they do the "good" thing and it fails, they'll just go back to putting an overload of micro-transactions and pay to win back in.

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Not too sad about this since I have no interest in this game other than wanting to see the final RTX implementation, oh well :P

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I wonder if any of the recent law changes in other countries regarding loot crates have any effect to the release date. Probably just a business decision as others have mentioned above.

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I'm really interested in the raytracing implementation in the final build.

I'm still listening to EA and not buying it though.

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When are people going to stop giving into EA.. Well PC players wised up at least.

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I am glad they're doing this. Hopefully they'll have a near perfect game at launch. I am interested in playing it.

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5 minutes ago, Crosseyed Sniper said:

I am glad they're doing this. Hopefully they'll have a near perfect game at launch. I am interested in playing it.

It would be a nice change, certainly.

 

A lot of AAA games launch buggy these days. It's fairly rare to see a smooth launch from a AAA publisher. DICE and EA are among guilty parties for launching buggy and fixing post-launch. I'd like to see that trend change.

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26 minutes ago, dalekphalm said:

It would be a nice change, certainly.

 

A lot of AAA games launch buggy these days. It's fairly rare to see a smooth launch from a AAA publisher. DICE and EA are among guilty parties for launching buggy and fixing post-launch. I'd like to see that trend change.

Boy, when BF4 launched I remember how the netcode was complete garbage.  You'd be 3 feet behind a corner and get moved back and killed.  Or you'd come around a corner and insta-die.  And it would consume 6 cores worth of CPU at 100% for no reason.   And this was after a 1 month open beta.

 

 

General opinion: not really interested in BF5.  It seems like a reskinned BF1 from the few gameplay videos I've watched, and WW1 isn't (for me) going to be substantially different gameplay than WW2.  The ray tracing thing might make it interesting though if it offers Crysis-like redefinition of visual fidelity.

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18 minutes ago, AnonymousGuy said:

Boy, when BF4 launched I remember how the netcode was complete garbage.  You'd be 3 feet behind a corner and get moved back and killed.  Or you'd come around a corner and insta-die.  And it would consume 6 cores worth of CPU at 100% for no reason.   And this was after a 1 month open beta.

 

 

General opinion: not really interested in BF5.  It seems like a reskinned BF1 from the few gameplay videos I've watched, and WW1 isn't (for me) going to be substantially different gameplay than WW2.  The ray tracing thing might make it interesting though if it offers Crysis-like redefinition of visual fidelity.

Well, sadly I don't know if those things will get fixed in another months time if they are major issues.

 

Battlefield 1 launched with issues to the netcode that never got fixed (the issues you describe pretty much; getting killed from behind corners and stuff).

 

Battlefield 1 also launched with issues to the DX12 implementation that never got fixed.

 

So I am not confident they can fix issues in 1 month that they weren't able to fix in BF1 in 2 years worth of patches. Sadly, I think these things are so baked into Frostbite at this point, they have no idea how to even fix them. I am hoping for better DX12 implementation in BF V, but not holding my breath.

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