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Nintendo switch has a 6.2" 720p Capacitive Multi-touch display

goodtofufriday

Source: http://www.eurogamer.net/articles/2016-10-27-nintendo-switch-has-a-6-2-multi-touch-screen 

 

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A number of sources, including those who informed me of the Switch's design and detachable controllers back in July, have all confirmed other capabilities which Nintendo is currently keeping quiet.

Let's start with the Nintendo Switch's screen. It is 6.2" in size, 720p and - for the first time in any Nintendo device - boasts a capacitive multi-touch screen.

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So, how will the touchscreen work when the Switch is docked? While connected to your TV the Switch itself is out of reach - you play either with both JoyCon controllers attached to the system's grip or with a Pro Controller. The Switch's touchscreen is almost entirely obscured within the console's dock.

The answer may lie hidden in the right-hand JoyCon, which houses a short-range IR sensor in its base. This could be used to point at the TV to replicate basic touchscreen functionality, picked up by a corresponding IR sensor in the docked Switch.

 

Funny as this was Nintendo's comment on if the Switch had a touch screen

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"We have nothing to announce on this topic," a Nintendo of America spokesperson told us overnight. "We will make additional announcements about the Nintendo Switch hardware later, before the launch of the product."

 

Not suprising I suppose. I'm not really sure what to comment about this. Maybe we will get tablet mode games that are made for more on the go gaming.

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720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

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1 minute ago, DocSwag said:

720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

agreed. my phone has 1440P on a smaller screen. granted, that is way more then needed, but atleast 1080P would have been nice...

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many will be mad that this will make the device not that great of a tablet web surfing ect if nintendo even supports such stuff.  720p is a little too low of a resolution for the size. I Agree all the games needed to be rendered in 720p but they could of did a 1440p or 1080p screen 1440p would be a perfect scaling though only reason i mention it.

 

No one will want to carry 2 tablets if they already carry one

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1 minute ago, RollinLower said:

agreed. my phone has 1440P on a smaller screen. granted, that is way more then needed, but atleast 1080P would have been nice...

Yeah 1080p would be more then enough but maybe the 1440p for perfect scaling 720p video game renders. they could of upscalled to 1080 also but im sure theres a lot more to it to know which option would be better. 

 

1440p on phones is crazy clear and awsome 1080p is more then good enough for 5.5 inch phones though. i used my s7 edge in VR and the screen door look is a little annoying and makes 1440p seem not enough but i don't know if that is truly the resolution fault or not 

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6 minutes ago, DocSwag said:

720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

But consider the battery life and the resolution that the chip inside can acctually render for games that look a little better than your averyge mobile phone games ...1080p would sound better but that has never been a way Nintendo had gone in the past so ... This is what they ended up with.

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8 minutes ago, michaelocarroll007 said:

Yeah 1080p would be more then enough but maybe the 1440p for perfect scaling 720p video game renders. they could of upscalled to 1080 also but im sure theres a lot more to it to know which option would be better. 

 

1440p on phones is crazy clear and awsome 1080p is more then good enough for 5.5 inch phones though. i used my s7 edge in VR and the screen door look is a little annoying and makes 1440p seem not enough but i don't know if that is truly the resolution fault or not 

Yeah, I have the LG G4 that has a 1440p display and even if I use a magnify glass I cannot see a pixel. It is that sharp.

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14 minutes ago, DocSwag said:

720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

Meh. 854x480 actually worked well for the Wii U imo

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So some people are bashing Nintendo for using a 720p display on such a large screen and then comparing it to a smartphone, but I think it's important to keep in mind the different use cases. On a phone you're very often going to be looking at fine pixels (i.e. text) whereas on the switch you're going to be playing games. So I'd guess that 720p is more than enough actually. Consider your desktop for example, if 720p on the switch would be so bad, then 1080p on your 24" screen would be even worse -- even after accounting for viewing distances.

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25 minutes ago, goodtofufriday said:

Source: http://www.eurogamer.net/articles/2016-10-27-nintendo-switch-has-a-6-2-multi-touch-screen

 

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Funny as this was Nintendo's comment on if the Switch had a touch screen

 

Not suprising I suppose. I'm not really sure what to comment about this. Maybe we will get tablet mode games that are made for more on the go gaming.

Nintendo need to learn how to speak English LMAO xD.

 

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We have nothing to announce on this topic," a Nintendo of America spokesperson told us overnight. "We will make additional announcements about the Nintendo Switch hardware later, before the launch of the product."  

 

But seriously! What, the actual f? Deal breaker. a 6" device needs to at least be 1080p.......................

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7 minutes ago, AluminiumTech said:

But seriously! What, the actual f? Deal breaker. a 6" device needs to at least be 1080p.......................

I disagree, 720p on the switch should be at least as good as 1080p on your desktop (which is still what the VAST majority of people are running -- even people on this forum). 

 

I'll use isthisretina calculator to get a rough estimate on the relative pixel densities relative to viewing distance because I'm too lazy to do the math myself: 

720p @ 6.2": 236PPI --> "retina" at 15" 

1080p @ 24": 91PPI --> "retina" at 37"

 

So the 720P Switch screen is about as good (if not better) than the 1080p monitor on your desk, but the Switch won't have to handle (much) fine text. 

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You guys just don't seem to understand Nintendo or mobile gaming for that manner. AFAIK this is about the same pixel density we saw with the 3DS. Also, I'm looking forward to this thing at least lasting a couple of hours of gaming.

You guys sound like this is going to be the first handheld PC experience you can get and seem to forget about battery life and everything....

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I don't get it.

 

Why do you need a 1080p screen that small on a battery powered gaming machine...

 

I'd much rather have more battery and a solid framerate @ 60FPS /720p

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50 minutes ago, DocSwag said:

720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

if 792p was good enough for the Xbone on a tv, I really dont see how 720p is not enough on a handheld. It's pushing a higher frame rate then most shitty mobile games do.

 

48 minutes ago, michaelocarroll007 said:

I Agree all the games needed to be rendered in 720p but they could of did a 1440p or 1080p screen 1440p would be a perfect scaling though only reason i mention it.

 

No one will want to carry 2 tablets if they already carry one

A higher resolution means 1. the screen costs more and 2. the battery life would be nuked.

 

 

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Let's look at this another way... 

 

6.2" 720p display = approx. 237ppi

 

24" 1080p display = approx. 92ppi

 

So more than twice the pixel density of a typical 1080p PC gaming monitor, yet this isn't good enough for some of you?  There's no need for it to have a higher resolution, when you consider the above and remember it has to run on batteries while maintaining smooth frame rates. Or would you rather have a slightly sharper display with lower fps and horrible battery life? ;)

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42 minutes ago, DocSwag said:

720p? On a 6.2" display?

 

Honestly, that's kind of disappointing. Considering it's a handheld device, it really should have a higher res display.

 

40 minutes ago, RollinLower said:

agreed. my phone has 1440P on a smaller screen. granted, that is way more then needed, but atleast 1080P would have been nice...

The PS4 and X1 have trouble with 1080p how do you expect a handled to work out with that or even a higher res? 720p is perfectly fine. The top end PSP was 960 x 540 and that was ok.

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25 minutes ago, AluminiumTech said:

snip

I'm with the others on this one, there is no reason to put 1080p on that screen given its small size

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20 minutes ago, djdwosk97 said:

I disagree, 720p on the switch should be at least as good as 1080p on your desktop (which is still what the VAST majority of people are running -- even people on this forum). 

What you are forgetting is that the 720p screen 99% guarantees it'll output 720p to a TV as well.

 

Nintendo are THAT lazy.

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I'm more worried about the living room experience. As someone mentioned earlier, 720P on a 6" display with a high PPI will look and perform fine for mobile gaming. However, when I dock the Switch, will its Tegra chip be able to drive 1080P natively and adequately? I really don't want to see simple upscailng from 720P... With 4K adoption on the rise, how will the Switch fit in there? 

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2 minutes ago, spartanvi said:

I'm more worried about the living room experience. As someone mentioned earlier, 720P on a 6" display with a high PPI will look and perform fine for mobile gaming. However, when I dock the Switch, will its Tegra chip be able to drive 1080P adequately? I really don't want to see simple upscalilng... With 4K adoption on the rise, how will the Switch fit in there? 

Well it is clearly not marketed or designed for 4k. The rumors indicate that it will run at a high res when docked. I can see it clocking higher in the dock with extra active cooling.

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1 minute ago, That Norwegian Guy said:

What you are forgetting is that the 720p screen 99% guarantees it'll output 720p to a TV as well.

 

Nintendo are THAT lazy.

There's no reason for that to be true. Tegra chips are relatively resolution agnostic just like a desktop GPU. It would literally be a single resolution context switch to swap to 1080p

 

2 minutes ago, spartanvi said:

I'm more worried about the living room experience. As someone mentioned earlier, 720P on a 6" display with a high PPI will look and perform fine for mobile gaming. However, when I dock the Switch, will its Tegra chip be able to drive 1080P adequately? I really don't want to see simple upscalilng... With 4K adoption on the rise, how will the Switch fit in there? 

Tegra chips are incredibly powerful (and cheap) for their form factor. Pretty well guarantee it won't game in 4k, but it's not selling itself on that anyways. 1080p should be no problem though at about the same quality as the Xbox one.

 

Reason for 720p screen is most likely cost and battery life more than performance.

 

And keep in mind 720p on a 6" screen is still substantially better than 240p on a 4" screen, so it's a big upgrade from the 3DS when on the go.

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2 minutes ago, Sniperfox47 said:

There's no reason for that to be true. Tegra chips are relatively resolution agnostic just like a desktop GPU. It would literally be a single resolution context switch to swap to 1080p

Sure. But we're talking about Nintendo. They'll make up some shit excuse to once again fail to step up to 1080p.

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6.2? Isn't that only slightly bigger than the Nexus 6?

 

I remember that phone being big but not big enough for gaming on.

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17 minutes ago, sof006 said:

6.2? Isn't that only slightly bigger than the Nexus 6?

 

I remember that phone being big but not big enough for gaming on.

Was the PS Vita or PSP too small?

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