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Watch Dogs 2 will be AMD optimized - AMD's Roy Taylor on Twitter

Just now, zMeul said:

can i disable TressFX, GameWorks? I should, because I don't give a shit about fluff

I agree that you should be able to turn it all off. However I will be keeping it on.

Thats that. If you need to get in touch chances are you can find someone that knows me that can get in touch.

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I'm trying to make some quip about how the graphical downgrade on the original watch dogs and how they're "optimizing" this one but I'm too tired to formulate any sort of complex thought right now

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1 minute ago, Ryan_Vickers said:

I'm trying to make some quip about how the graphical downgrade on the original watch dogs and how they're "optimizing" this one but I'm too tired to formulate any sort of complex thought right now

Two lefts dont make a right? (however three do)

Thats that. If you need to get in touch chances are you can find someone that knows me that can get in touch.

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YESSSSSSSSSSSS
I fucking LOVE watchdogs and I have a AMD card now

C:
 

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138 is a good number.

 

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Yipee, a title that might get 20-40 hours of my time might favor AMD - if I get it.

 

So what about optimizations to Overwatch, a game that's probably going to get thousands of hours of my time? NVIDIA basically owns that title, Blizzard's requirements reflect it even. If AMD continues to lose by launch / open-beta, I'm definitely not touching Polaris.

if you have to insist you think for yourself, i'm not going to believe you.

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1 hour ago, zMeul said:

no it doesn't

just recently AMD was criticized over their open alternative for GameWorks because people have issues with tessellation/fur/hair stuff - AMD has yet to issue a fix, to my knowledge

 

and add to it Phoronix advising people with Radeons not to upgrade to the newest Ubuntu until AMD fixes their open driver crap

Yes, it does.

 

'Open source' literally means that the source (i.e. original, raw, before compilation) code of the program is open to anyone, i.e. anyone can see it, use it (although copyright may protect it from monetisation attempts) and build on it. When AMD make their programs open source, they're saying to other developers "hey, come have a look at the guts of our program, do whatever you want with it!"

This means that if Nvidia's hardware doesn't perform as well on WD2 (assuming AMD's WD2 stuff is open source, also assuming they have any software for the game at all), it's their own damn fault. If their hardware runs poorly in this game because of AMD's open source software, it means either Nvidia were lazy or are trying to make AMD look bad. AMD would have given them the bloody blueprints of the software, so it is out of AMD's hands.

 

I would've thought this is common knowledge. If you're trying to mislead people, shame on you.

waffle waffle waffle on and on and on

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I want more GPUopen over more gamebreaks, comes from the girl with a GTX 960 & GTX 970... :P

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Mediatek MT6750 (T.S.M.C 28nm) - honor 6C Pro / honor V9 Play
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Mediatek MT6797D (T.S.M.C 20nm) - my|phone Brown Tab 1
Qualcomm MSM8926 (T.S.M.C. 28nm) - Microsoft Lumia 640 LTE
Qualcomm MSM8974AA (T.S.M.C. 28nm) - Blackberry Passport
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probably the best news I've heard this year. I loved Watch_Dogs (depite the bad press), and hopefully this is a trend towards industry standards that improve overall gaming performance and quality for every platform. 

 

I used to love the company that goes by the color Green, but in the past 3-4 years they've done nothing (with a capital N) for Consumers, and so Red company it is for now. 

 

That's the beauty of the free market: you never get to stay on top forever. Open source might be slightly inferior, but it's slightly inferior for everyone, instead of slightly better for someone.

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2 hours ago, zMeul said:

this is why we can't have nice things

why can't AMD, nVidia and UBi just optimize the game for PCs?! you know .. DX12, Vulkan a Linux version

no?!

 

why do we need to keep trading nVidia's bullcrap for AMD's and vice-versa

Because there are only 2 competitors in the market. This wouldn't work if there was competition as optimizing for one brand will leave out the others which will lower how many people will enjoy your product.

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43 minutes ago, SpaghettiCarbonara said:

Yes, it does.

 

'Open source' literally means that the source (i.e. original, raw, before compilation) code of the program is open to anyone, i.e. anyone can see it, use it (although copyright may protect it from monetisation attempts) and build on it. When AMD make their programs open source, they're saying to other developers "hey, come have a look at the guts of our program, do whatever you want with it!"

This means that if Nvidia's hardware doesn't perform as well on WD2 (assuming AMD's WD2 stuff is open source, also assuming they have any software for the game at all), it's their own damn fault. If their hardware runs poorly in this game because of AMD's open source software, it means either Nvidia were lazy or are trying to make AMD look bad. AMD would have given them the bloody blueprints of the software, so it is out of AMD's hands.

 

I would've thought this is common knowledge. If you're trying to mislead people, shame on you.

I'm misleading people !? how so

 

let's return to open source

Linux is the best example of opensource and how well (not really) it performs in the market

 

software behaves differently on various HW architectures, respective HW manufactures have to optimize for it and doing so they might (and often do) break other stuff in the process

 

I said this before, developers need to optimize for the common denominator, and that is the API: DX12, Vulkan

when you go and "import" additional tech that is optimized for particular HW architecture you force the other HW manufacturers to create their own optimization and the developer, if he wishes so, would need to integrate that code in the game - and you will end up with salad of oranges and peppers

it leads to fragmentation

 

NO! what the developers need to, pardon, HAVE TO is to adopt one single path that serves either manufacturer on the exact same footing

and each manufacturer is to optimize on their own side at driver level

 

this is why MS is allowed to fuck us and this is why Linux won't take off as a Windows gaming alternative, because of shit like this where each and everyone one pulls the blanket over their side - for profit

 

---

 

open source isn't always the answer

 

look at DirectX and OpenGL, how DX dominated the market; was DX open? no it wasn't

 

do you recall ValvE's coders talking about OpenGL and how you could do the same exact thing in many different ways?

this is where it will lead if everyone pulls their way

 

---

 

and you're arguing for it ...

I don't think you understand what you're arguing for, because this, in the end, will fuck us .. the end-user

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You don't argue with zmeul anything about AMD because thats like talking to a fucking wall.

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3 hours ago, Humbug said:

damn, what a negative discussion... About a simple news item. And we are talking about lots of irrelevant stuff like Linux or openGL performance.

you must be new to zmeul posts. he takes things to the extreme with a small hint intel/nvidia favoritism.

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1 hour ago, pbenologa said:

You don't argue with zmeul anything about AMD because thats like talking to a fucking wall.

That wall likes to argue back.

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2 hours ago, zMeul said:

I'm misleading people !? how so

 

I said this before, developers need to optimize for the common denominator, and that is the API: DX12, Vulkan

when you go and "import" additional tech that is optimized for particular HW architecture you force the other HW manufacturers to create their own optimization and the developer, if he wishes so, would need to integrate that code in the game - and you will end up with salad of oranges and peppers

it leads to fragmentation

 

---

 

look at DirectX and OpenGL, how DX dominated the market; was DX open? no it wasn't

Thx dude, making my argument easier.

 

You're blaming AMD here for optimizing for a game while your beloved Nvidia has done this for YEARS. FORCING AMD (your words up there), to create their own optimization. So your fragmentation comes from your beloved Nvidia. So stop screaming at AMD for doing the only thing they can do and start screaming at your beloved Nvidia for fragmenting the entire gaming industry. Thanks in advance dude.

 

And DX only dominated the market because it is Windows only and at least 70% of people use Windows. And like ANYTHING having to do with Linux, OpenGL is to complicated and way more difficult to work with. THAT, my friend is the entire problem of why linux is not used more. In second place comes the way to many distros but first and foremost it is the fact its to complicated.

 

Looking forward to ur reaction which im probably not going to read because it won't make sense....

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13 minutes ago, Helly said:

Thx dude, making my argument easier.

 

You're blaming AMD here for optimizing for a game while your beloved Nvidia has done this for YEARS. FORCING AMD (your words up there), to create their own optimization. So your fragmentation comes from your beloved Nvidia. So stop screaming at AMD for doing the only thing they can do and start screaming at your beloved Nvidia for fragmenting the entire gaming industry. Thanks in advance dude.

 

And DX only dominated the market because it is Windows only and at least 70% of people use Windows. And like ANYTHING having to do with Linux, OpenGL is to complicated and way more difficult to work with. THAT, my friend is the entire problem of why linux is not used more. In second place comes the way to many distros but first and foremost it is the fact its to complicated.

 

Looking forward to ur reaction which im probably not going to read because it won't make sense....

how am I making your argument when the only thing that AMD does, in this case, is to inject their own proprietary technology in the game - making the SW open doesn't mean it's less proprietary, doesn't mean it's less tailored specifically for AMD's hardware 

the same exact god damn thing you accuse nVidia of doing - hypocrisy much?! or it only applies when we're talking about nVidia

and it's same god damn thing you accuse Intel of doing with their "special" compilers

 

and about Linux, it's not used more exactly because if's fragmented

why do you think Ubuntu and RedHat stand out in the linux market? it's because the "entities" behind those distros work with a single goal - not by letting everyone run like headless chicken

they are specifically working to "standardize" their distro

 

if they, AMD, love open source so much, why didn't they got this stuff to Khronos group so it could be debated, modified and integrated into Vulkan

no .. can't have that, can we -_-

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Zmeul Verse 1 Chapter 1: If its by AMD its automatically bad

Zmeul Verse 1 Chapter 2: Choice for the user is a bad thing (both in terms of hardware & software)

Zmeul Verse 1 Chapter 3: AMD shouldn't be allowed to make anything

Zmeul Verse 1 Chapter 4: If you disagree with me then I'll just call you a troll and block you

 

Give it up guys, you'll never win against him, all you end up doing is lowering yourself to his level.

 

@topic Good for AMD.

 

I prefer Nvidia stuff, I have a GTX970 with a G Sync monitor and a shield tablet & TV and even I will admit that Nvidia are anticompetitive to a fault. Everything they do is closed (not that closed is always a bad thing) and designed to force users who are in the Nvidia ecosystem to remain there.

 

AMD has pushed things forward much more than Nvidia ever has and they remain focused on giving the user the best possible gaming experience.

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1 minute ago, zMeul said:

how am I making your argument when the only thing that AMD does, in this case, is to inject their own proprietary technology in the game - making the SW open doesn't mean it's less proprietary, doesn't mean it's less tailored specifically for AMD's hardware 

the same exact god damn thing you accuse nVidia of doing - hypocrisy much?! or it only applies when we're talking about nVidia

and it's same god damn thing you accuse Intel of doing with their "special" compilers

 

and about Linux, it's not used more exactly because if's fragmented

why do you think Ubuntu and RedHat dominate the market? it's because the "entities" behind those distros work with a single goal - not by letting everyone run like headless chicken

 

 

if they love open source so much, why didn't they got this stuff to Khronos group so it could be debated, modified and integrated into Vulkan

no .. can't have that, can we -_-

why the hell would they bundle graphical effects into a base graphics pipeline?

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What's the track record for GE on nVidia hardware? 

 

What's the track record for GW on AMD hardware? 

 

From my experience,  GE has a better track record for being better optimized for all hardware than GW titles. 

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7 minutes ago, zMeul said:

how am I making your argument when the only thing that AMD does, in this case, is to inject their own proprietary technology in the game - making the SW open doesn't mean it's less proprietary, doesn't mean it's less tailored specifically for AMD's hardware 

the same exact god damn thing you accuse nVidia of doing - hypocrisy much?! or it only applies when we're talking about nVidia

and it's same god damn thing you accuse Intel of doing with their "special" compilers

 

and about Linux, it's not used more exactly because if's fragmented

why do you think Ubuntu and RedHat stand out in the linux market? it's because the "entities" behind those distros work with a single goal - not by letting everyone run like headless chicken

they are specifically working to "standardize" their distro

 

if they, AMD, love open source so much, why didn't they got this stuff to Khronos group so it could be debated, modified and integrated into Vulkan

no .. can't have that, can we -_-

I think you should go google the definition of proprietary...

 

Here's a hint, Proprietary means AMD own the technology, nothing more. It doesn't infer its tailored to anything specific, it simply means "Owned By". Your house is proprietary to you, that doesn't mean stuff from other houses won't work in your house now does it?

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9 minutes ago, zMeul said:

-snip-

Now your just making stuff up, all of AMDs SDKs and libraries are open source, it's called GPUOpen for gods sake. The difference between GameWorks and GPUOpen is that with GameWorks AMD hardware has to go through Nvidias middleware, and they have no idea what's in it, with GPUOpen however, Nvidia can make adjustments to the code when it's implemented to suit their needs. This might change however, as Nvidia has made certain parts of GameWorks open source.

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9 minutes ago, Ashaira said:

why the hell would they bundle graphical effects into a base graphics pipeline?

what the hell are you talking about!?

 

AMD is doing render engine optimizations so it can work better on their HW - and if those "optimizations" happen to screw with nVidia owners, fuck them right?!

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Just now, zMeul said:

what the hell are you talking about!?

 

AMD is doing render engine optimizations so it can work better on their HW - and if those "optimizations" happen to screw with nVidia owners, fuck them right?!

You were whinging about AMD not implementing this stuff into Vulkan by giving it to Khronos group.

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20 minutes ago, zMeul said:

what the hell are you talking about!?

 

AMD is doing render engine optimizations so it can work better on their HW - and if those "optimizations" happen to screw with nVidia owners, fuck them right?!

Nvidia already screwed over everyone with GWs, its runs badly on Nvidia hardware and even worse on AMD hardware.

 

Perhaps AMD want to try and clean that mess up and release something that does the same thing but in a way which works well for everyone, can be adjusted by anyone to work with anything and so people don't have to pay for the privilege of fucking up their game.

Main Rig:-

Ryzen 7 3800X | Asus ROG Strix X570-F Gaming | 16GB Team Group Dark Pro 3600Mhz | Corsair MP600 1TB PCIe Gen 4 | Sapphire 5700 XT Pulse | Corsair H115i Platinum | WD Black 1TB | WD Green 4TB | EVGA SuperNOVA G3 650W | Asus TUF GT501 | Samsung C27HG70 1440p 144hz HDR FreeSync 2 | Ubuntu 20.04.2 LTS |

 

Server:-

Intel NUC running Server 2019 + Synology DSM218+ with 2 x 4TB Toshiba NAS Ready HDDs (RAID0)

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