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Where's the Nvidia backlash?

HumdrumPenguin

Surprises me that there's no backlash on the VRAM amount in the 3000 series. Nvidia is crippling hard their own cards, and why is that? The 3070 should  have at the very least 11gb VRAM, otherwise there will be stutters when the VRAM gets capped. And that will be happening oh so very soon. These are not not targeting 1080p resolutions for crying out loud (unless on cases of 240hz monitors). To me, it makes zero sense to buy any of these new cards, unless you are doing professional rendering and need the 3090, which comes at a great price if considered the RTX Titan's cost. Once the cards with 16gb and 20gb VRAM come out (allegedly), then it's time to buy. Anyone out there with similar thoughts?

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4 minutes ago, HumdrumPenguin said:

Anyone out there with similar thoughts?

 

Nope....

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Nope, I've never used more then 5gb of vram out of the 8gb my 2080 super has at 1440p 144hz. 

5 minutes ago, HumdrumPenguin said:

hese are not not targeting 1080p resolutions for crying out loud (unless on cases of 240hz monitors)

Even at 4k I have not maxed out my 8gb of vram 

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i am fairly sure nvidia knows this and did this on purpose to force everyone who wants to play in 4k to buy the 3090 even if the 3080 would in theory be enough just for the vram. if the 3080 had enough vram most people would not have a reason to buy the 3090 since nobody cares about gaming at 8k as advertised by nvidia.

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1 minute ago, Gamer Schnitzel said:

purpose to force everyone who wants to play in 4k to buy the 3090

I can play at good framerates with my RTX 2080 super at it only has 8gb of vram. from that I feel like the RTX 3080 would be fine for 4k without needing a RTX 3090

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3 minutes ago, DominicNikon said:

Nope, I've never used more then 5gb of vram out of the 8gb my 2080 super has at 1440p 144hz. 

Even at 4k I have not maxed out my 8gb of vram 

I've maxed out 11gb in 4k and 1440p ultrawide.

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Just now, HumdrumPenguin said:

I've maxed out 11gb in 4k and 1440p ultrawide.

what game? mines only a 27inch but still what game would use over twice as much vram at the same resolution 

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9 minutes ago, DominicNikon said:

what game? mines only a 27inch but still what game would use over twice as much vram at the same resolution 

Size doesn't matter, just the amounts of pixels you are driving. I think they were Resident Evil 2, FFXV and another one that I can't remember. It's been a while since I pushed the VRAM to the limit, but the point is that it has already happened.

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I think your right. I would imagine Cyberpunk 2077 at 4k ultra with ray tracing on, and DLSS you may go over 10 GB. Nobody has a reason to get a 3090 because nobody games at 8k. So they hurt the cards on purpose so you buy 3090. With the new consoles being 4k machines, I suspect more and more games will be developed with native 4k rendering in mind, with 4k textures. Just if in the next two years it will be an issue or not, idk.

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2 minutes ago, Yoshi Moshi said:

I think your right. I would imagine Cyberpunk 2077 at 4k ultra with ray tracing on, and DLSS you may go over 10 GB. Nobody has a reason to get a 3090 because nobody games at 8k. So they hurt the cards on purpose so you buy 3090. With the new consoles being 4k machines, I suspect more and more games will be developed with native 4k rendering in mind, with 4k textures. Just if in the next two years it will be an issue or not, idk.

Precisely my point. Consoles are normally what set the baseline, and right now the baseline will be set pretty high. I don't think Nvidia wants you buying the 3090. I think they want to give you a reason to upgrade once the future batch comes with more VRAM, potentially as SUPER cards. That would be another middle finger to all early adopters.

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It does seem a little low, my 2060 should be about half the speed of the 3070 and has only 25 percent less vram, it should have been 10 on 3070 and 12 or 3080 with super models being 16 gigs. sure it might be enough right now but in 2 or 3 years the vram could bottleneck the cards at 1440p and 4k. It not that the cards dont have enough for 1440p, 6 gigs is fine for me at 1440p, but considering how powerful they are there could be a point were you need to turn settings down because of vram not because horsepower limitations. 

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Man imagine complaining about something we don't have yet

I'll complain when it's really not enough

-sigh- feeling like I'm being too negative lately

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19 minutes ago, Yoshi Moshi said:

I would imagine Cyberpunk 2077 at 4k ultra with ray tracing on, and DLSS you may go over 10 GB.

Both raytracing and DLSS significantly reduce VRAM usage. If you want maximum usage, you turn those both off.

 

Raytracing removes the need for lighting or shadow maps. (usually about 1/4 to 1/3 of the VRAM usage)

DLSS renders at a lower resolution, then upscales. (significantly reducing VRAM usage, just like switching to 1440p from 4k)

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Right I believe within the next two years, games will be developed with fully fledged open world games with 4k textures for the new xbox and play station. Something I'm worried the 3080 may not have enough VRAM to do. The new consoles will have more RAM than the 3080 at 16 GB!

I understand that it shares the ram with the system and the graphics solution, but how much of that 16 GB is being used for something other than rendering in games?? Probably not 6 GB!

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it's the perfect business decision, yields are good, cut cost on vram, price is lower than expected. People that buy the 3080 won't stop just because the vram is 10gb instead of 11.

 

I agree with you that the vram isn't enough, but it is to a majority of people. The products specs/pricing is positioned perfectly.

 

10gb isn't enough for bl3, horizon, RE3, GTAV. That's just off the top of my head.

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Guy puts his 2080 Super at 4K Ultra Nightmare and.... 2mins 40s I see 8GB VRAM Stutter?

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I mean try a much more complex OS. Open windows 10 and at idle do you go over 6 GB? The OS on the new xbox and playstation probably uses less memory than windows 10. With the Xbox and PS5 having 16 GB total for the whole machine to use, they have more memory to use for rendering images than I would on a $700 3080.

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10 minutes ago, xg32 said:

10gb isn't enough for bl3, horizon, RE3, GTAV. That's just off the top of my head.

Source? Not allocation, but actual usage that isn't just a memory leak.

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Just now, BTGbullseye said:

Source? Not allocation, but actual usage that isn't just a memory leak.

check the 3080 benchmark video on horizon, RE3 would crash above certain texture settings. For Bl3 max out ur safe and put some guns in there and watch vram explode. GTAV's just a mod heavy game, I was expecting 12gb and they gave us 10.

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I just remembered what was the third game I played where I was using about 10gb. The Division 2. We had a non-Titan card with 11gb on the 10 series already (1080 Ti). What they are doing has no excuses really. Very, very soon people will regret buying these cards. As soon as requirements increase and the higher VRAM cards come out.

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-delete-

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15 minutes ago, xg32 said:

check the 3080 benchmark video on horizon

What benchmark videos? The embargo hasn't lifted yet. If you're citing a specific one, link it.

15 minutes ago, xg32 said:

RE3 would crash above certain texture settings.

That doesn't mean all the VRAM is being used, or that it isn't a memory leak/other glitch causing it.

16 minutes ago, xg32 said:

For Bl3 max out ur safe and put some guns in there and watch vram explode.

That's 100% NOT a VRAM issue, but a massive glitch in the game code.

17 minutes ago, xg32 said:

GTAV's just a mod heavy game

So? That doesn't mean that 10GB won't be enough.

18 minutes ago, xg32 said:

I was expecting 12gb and they gave us 10.

Sounds like you're just pissed it didn't give you overkill everything at the $700 pricepoint.

15 minutes ago, HumdrumPenguin said:

I just remembered what was the third game I played where I was using about 10gb. The Division 2. We had a non-Titan card with 11gb on the 10 series already (1080 Ti).

Which patch? The Division 2 and Ghost Recon Breakpoint both had a massive memory leak with their highest shadow setting, which was fixed as of a few months ago. I know about it because it crashed my system constantly, but after they fixed it, suddenly it's down to less than 7GB of VRAM allocation and usage.

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5 minutes ago, BTGbullseye said:

What benchmark videos? The embargo hasn't lifted yet. If you're citing a specific one, link it.

That doesn't mean all the VRAM is being used, or that it isn't a memory leak/other glitch causing it.

That's 100% NOT a VRAM issue, but a massive glitch in the game code.

So? That doesn't mean that 10GB won't be enough.

Sounds like you're just pissed it didn't give you overkill everything at the $700 pricepoint.

Which patch? The Division 2 and Ghost Recon Breakpoint both had a massive memory leak with their highest shadow setting, which was fixed as of a few months ago. I know about it because it crashed my system constantly, but after they fixed it, suddenly it's down to less than 7GB of VRAM allocation and usage.

just look it up urself. i'm not even buying a 3080, why would i be pissed. Why are u so worked up, u ok?

5950x 1.33v 5.05 4.5 88C 195w ll R20 12k ll drp4 ll x570 dark hero ll gskill 4x8gb 3666 14-14-14-32-320-24-2T (zen trfc)  1.45v 45C 1.15v soc ll 6950xt gaming x trio 325w 60C ll samsung 970 500gb nvme os ll sandisk 4tb ssd ll 6x nf12/14 ippc fans ll tt gt10 case ll evga g2 1300w ll w10 pro ll 34GN850B ll AW3423DW

 

9900k 1.36v 5.1avx 4.9ring 85C 195w (daily) 1.02v 4.3ghz 80w 50C R20 temps score=5500 ll D15 ll Z390 taichi ult 1.60 bios ll gskill 4x8gb 14-14-14-30-280-20 ddr3666bdie 1.45v 45C 1.22sa/1.18 io  ll EVGA 30 non90 tie ftw3 1920//10000 0.85v 300w 71C ll  6x nf14 ippc 2000rpm ll 500gb nvme 970 evo ll l sandisk 4tb sata ssd +4tb exssd backup ll 2x 500gb samsung 970 evo raid 0 llCorsair graphite 780T ll EVGA P2 1200w ll w10p ll NEC PA241w ll pa32ucg-k

 

prebuilt 5800 stock ll 2x8gb ddr4 cl17 3466 ll oem 3080 0.85v 1890//10000 290w 74C ll 27gl850b ll pa272w ll w11

 

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