AMD's RX 7900 Series Suffering A0 Stepping Issues and Releasing Unfinished RDNA 3 Silicon; Possible RDNA 3 Revisions Coming 2023
UPDATE: On Tom's Hardware, an AMD spokesperson has made a statement in regard to the shader prefetch problem that has been going around on news outlets.
QuoteLike previous hardware generations, shader pre-fetching is supported on RDNA 3 as per [gitlab link(opens in new tab)]. The code in question controls an experimental function which was not targeted for inclusion in these products and will not be enabled in this generation of product. This is a common industry practice to include experimental features to enable exploration and tuning for deployment in a future product generation.
The code that was cited in the original posts by Kepler_L2, whom @xAcid9 pointed out to me being months old, (whom is quoted in the original post) was pertaining to an experimental function that was not intended for final RDNA 3 products, therefore is disabled for now.
The original problem whether AMD used A0 stepping speculation doesn't appear to be true, although AMD has not replied to inquiries made by Tom's Hardware yet.
My thoughts
This appears to be just growing pains that we've uncovered...yet unless AMD makes a statement in regards to the A0 stepping for clarification whether "unfinished" silicon was used to launch the 7900XTX/XT. I just want to keep you guys updated on where this story is going.
AMD Addresses Controversy: RDNA 3 Shader Pre-Fetching Works Fine | Tom's Hardware (tomshardware.com)
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