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Crysis Twitter has risen from the dead. Crysis remastered in the works.

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59 minutes ago, Rune said:

Make my computer scream in pain. Do it.

I just want to have maximum armor and feel like a badass again. 

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Would be pretty disappointed if this was just a remaster tbh. There's not a Crysis game to date that doesn't look absolutely stunning, so why remaster it? I personally wasn't a big fan of the original Crysis, but Crysis 2 really stepped it up a notch and Crysis 3 was legendary. I would love to see a Crysis 4, or some sort of addition to the series. Either way, I can't wait to see Crytek dominate game graphics standards for years to come with a single game release.

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55 minutes ago, Eaglerino said:

if only Crysis had any memorable qualities besides running at 10FPS on a $3000 computer

It wasn't that shallow. Combat was interesting, especially in combination with suit "superpowers". Also you could go guns blazing or use cloak and do a more sneaky approach. And just the absurd visual experience.

Also people over exaggerate how demanding Crysis was. I think I started playing it on Radeon x1950 Pro 512MB back then and it was working fine. I always used max settings and I'm not gonna say it was silky smooth, but I was super sensitive over stuttering or lag since I can remember so it sure wasn't that bad. I also had Samsung's SM931C monitor back then with resolution 1280x1024 which was not all that smaller than current 1080p "standard" so I wasn't using some garbage low resolution monitor that would ofset the performance difference through less pixels to render. I do remember it was significantly better experience on Radeon HD5850 tho when I upgraded tho which is unsurprising given how many generations newer HD5850 was.

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Remaster would be neat indeed. Though I'd definitely like to see a new one!

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"the game's debut on a Nintendo platform."

 

They dropped the ball with no DS port.

 

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On 4/14/2020 at 4:25 PM, GreyestGoat said:

 

The game was trash to begin with, it's graphics sold the game.

 

 

 

Oof, besides the thousands of people like myself who loved the nanosuit gameplay and did multiple play throughs.  I guess not everyone's cup of tea but Crysis can't ever be called trash

 

 

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2 hours ago, Inkz said:

Oof, besides the thousands of people like myself who loved the nanosuit gameplay and did multiple play throughs.  I guess not everyone's cup of tea but Crysis can't ever be called trash

Why can it never be called trash? it was just a benchmark... as a game it sucked, Warhead was better but only worth 1 play through.

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7 hours ago, GreyestGoat said:

Why can it never be called trash? it was just a benchmark... as a game it sucked, Warhead was better but only worth 1 play through.

As a game it was super fun. I also enjoyed Warhead although it was a bit short. Tosing people around super fun, smashing throw walls with max strength is exhilarating. Stealth adds a tactile option to the game. You could replay it using a mix of abilities, just a couple, or almost none. People did use it often as a benchmark but it's because it was an actually demanding game, not just benchmarking software. The game has 91 on metacritic, many citing not just graphics but enjoyable gameplay and engaging mechanics. I mean sure it's cool to hate on stuff, but you are in the minority. Saying you dislike the game is fine, but it's hard to call it a bad game when you as individual don't like it but most other people do. ¯\_(ツ)_/¯ 

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5 hours ago, pzspah said:

Far cry 1 would have been nicer

Far Cry 1 with latest CryEngine. Hell yeah. Though to some degree, the way that game felt was partially thanks to the engine. It's like removing Voxel engine from Tiberian Sun or Red Alert 2 and replacing it with polygon 3D graphics. Sure it would be nice, but it would remove that signature feel from it. Coz if I close my eyes, I can just see the insane usage of poly bumpmapping in Far Cry 1 and that gave it special feel. And I think I'd miss that a bit.

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On 4/14/2020 at 4:24 PM, Lakobrija said:

But can it run Crysis?

 THE MEME IS REVIVED

I used too, but not anymore.

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On 4/14/2020 at 3:30 PM, Escanor said:

Remaster better push current gen PC's to the limits

Just remember folks, this is coming to the Switch - a console that is effectively same power as PS3/XB360 era. 
 

It’s either going to scale REALLLLLY well, or more likely, not be that demanding on graphics by modern standards. 

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The Crysis timeline starts on August 14, 2020. I'm just sayin'.

 

It would be dope if it released in that date ( it will never happen sadly)

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On 4/14/2020 at 4:09 PM, JZStudios said:

To an extent, I'm okay with it. I don't think Crysis especially needs a remaster or remake, but if they improve the AI it could still be a fun game. Remaking games from the early days, assuming they stick with a similar art style, improve and smooth out issues with the original, and make it more accessible on current hardware I'm for it. There's a lot of great PS2 games that just feel clunky to play or only render in like 240i.

I feel like games in the late PS2/Xbox era started having a paradigm shift in mentality for design. So to see games of that vintage see a remaster, I'm not opposed.

 

As leaps in software made it easier to express your ideas, the hardware could not catch up fast enough. And at that critical junction of "more slow cores/less fast cores" especially, those games should be at least reconsidered.

 

I am interested in the engine advancements, though. I think I read, or heard, that DOOM: Eternal has no "main/central" thread, so it scales incredibly well across the new bajillion-core-CPU landscape, and it can run at up 1000 fps, hardware allowing. I'd also be more interested in if they supported multi-GPU setups.

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1 hour ago, The1Dickens said:

I am interested in the engine advancements, though. I think I read, or heard, that DOOM: Eternal has no "main/central" thread, so it scales incredibly well across the new bajillion-core-CPU landscape, and it can run at up 1000 fps, hardware allowing. I'd also be more interested in if they supported multi-GPU setups.

Funny enough, Crysis 3 was one of the very few games that properly supported multi-gpu setups with expected gains, but it was always a diminishing return. It was an inverse exponential, every other card only added an extra 50% over the last. The industry is moving away from it, it wasn't ever really worth it.

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Awesome. They better still allow me to mow down the forest with my gun.

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On 4/14/2020 at 4:21 PM, TetraSky said:

If it means we will finally be able to revive the "but can it run Crysis?" meme, I'm all for it

You say that like it died. I see that annoying ass meme constantly. It hasn't been funny for a decade.

 

I expect this to be easier to run than the original is, with the exception of RTX obviously. If they update the engine to use multiple CPU cores that would make a huge difference. I have trouble running it at 144fps now, but only one core is at full usage while the rest are idling.

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9 hours ago, JoostinOnline said:

You say that like it died. I see that annoying ass meme constantly. It hasn't been funny for a decade.

It died the moment almost everything could run Crysis, but some people keep running it into the ground with ridiculous shit like a smart toaster or whatever.

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