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Nvidia 378.78 drivers grant 33% increase in tomb raider, 23% increase in hitman, nearly double digit for others.

Just now, Princess Cadence said:

That makes two of us, still hoping Vulkan to become mainstream but truth be told I still play it all on DX11 when not my classics on DX10/OpenGL xD

me too, vulkan is great

wait shit i have a novideo

 

blue screen of death

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The Title is misleading

Maybe Rename it to

"Nvidia Driver Version 378.78 grants FPS increase in DirectX 12 supported games. Games like, tomb raider an increase of 33%, 23% increase in hitman, nearly double digit for others!"

that would sum the topic up very nicely!

mainly because the second i saw this i went: "oh, cool, more FPS for me"

(saw the post)

"Only DirectX 12 games? the title didn't say it was for DirectX 12!"

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WOW it went from unplayable 20FPS to unplayable 27FPS! 33% IMPROVEMENT?

Whats next?

100% IMPROVEMENT!

1FPS BEFORE

2FPS NOW!

 

Nah... I will try on my own tomorrow and report back if I noticed anything.

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3 hours ago, MageTank said:

I swear to all that his holy, I hate it when they do this. They just did this a few weeks back, and people keep falling for it. That "33%" boost is a magical 7fps, because all of these numbers come from 4k.

They should have used a weaker GPU as well to really show the difference. My GTX 970 at 4k Crazy in AotS got a 155% improvement (from 4.7 fps to 12 fps, 364.72 (launch driver) vs 378.78 respectively).

Only a 17% improvement at 1080p, and 6% at 1440p. My GTX 1080 wasn't available for testing at this time.

Spoiler

170313_AotS_DriverComparison.jpg

 

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3 hours ago, ApolloFury said:

Rise of the tomb raider isn't an AMD title. It is Gameworks.

Lol, I just caught that. @Camofelixyou should fix that.

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4 hours ago, deXxterlab97 said:

So this is a reply for AMD driver that gives 6% increase in performance from TC: Wildland?

tbf like 80% of the driver updates from AMD recently have been like "Up to 6% improvements on Polaris cards in Tomb Raider" and various other games.

 

 

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27 FPS suddenly becomes a playable fps! 

 

Good job!

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After the fucking update Battlefield 1 is a fucking stuttering mess almost unplayable. Back to BF1 gameready driver for me.

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10 hours ago, Technicolors said:

and of course Nvidia is completely false in their claims...

 

index.php?ct=news&action=file&id=19226

GeForce GTX 1080 @ WQHD GeForce 378.66 GeForce 378.78 Difference %
Deus Ex : Mankind Divided 69 70 1,43%
Hitman (2016) 92 104 11,54%
Rise of the Tomb Raider 93 94 1,06%
Gears of War 4 95 94 -1,06%
Ashes of the Singularity 86 88 2,27%
Sniper Elite 4 89 89 0,00%
Battlefield 1 95 96 1,04%
The Division 72 75 4,00%

 

except maybe Hitman 

No but in their small disclaimer text they mention the use of Drivers 368.45 drivers and not the 378.66 drivers.

Judge a product on its own merits AND the company that made it.

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So I just tried this new driver (378.78) in Rise of The Tomb Raider with the settings I normally use to play the game. You can see my system specs in my subscribe or in my profile.

 

I tried with the driver I had (378.49) then compared it to the new 378.78.

Have in mind that I had a bug with the old 378.49 driver where the game in DX11 was stuck in low 20FPS for some reason (even in main menu). I haven't used this driver to play this game normally, I played it on even older driver where it was running just fine on DX11 but I don't remember which driver it was so I haven't tried it again.

 

These are my settings:

 

 


Ij1MZcz.jpg

gUgM22h.jpg
 

 

 
 

 

Driver 378.49 (old)

 

 


BENCHMARK DX11

 

Mountain Peak: 21.93FPS (min: 17.48FPS, max 29.16FPS)

Syria: 22.11FPS (min: 15.22FPS, max: 32.05FPS)

Geothermal Valley: 19.54FPS (min: 12.65FPS, max: 24.59FPS)

Overall score: 21.14FPS

 

IN GAME DX11 (Winter map, running around camp fire)

 

19FPS min

25FPS max

20FPS avg

 

BENCHMARK DX12

 

Mountain Peak: 91.90FPS (min: 48.11FPS, max 159.56FPS)

Syria: 54.84FPS (min: 23.35FPS, max: 90.59FPS)

Geothermal Valley: 60.98FPS (min: 44.66FPS, max: 74.60FPS)

Overall score: 70.08FPS

 

IN GAME DX12 (Winter map, running around camp fire)

 

45FPS min

55FPS max

48FPS avg
 

 

 
 

 

Driver 378.78 (new)

 

 


BENCHMARK DX11

 

Mountain Peak: 88.66FPS (min: 21.16FPS, max 154.03FPS)

Syria: 62.34FPS (min: 33.66FPS, max: 80.20FPS)

Geothermal Valley: 64.48FPS (min: 40.31FPS, max: 86.82FPS)

Overall score: 72.38FPS

 

IN GAME DX11 (Winter map, running around camp fire)

 

50FPS min

57FPS max

53FPS avg

 

BENCHMARK DX12

 

Mountain Peak: 87.70FPS (min: 44.01FPS, max 152.38FPS)

Syria: 59.37FPS (min: 23.05FPS, max: 77.70FPS)

Geothermal Valley: 59.70FPS (min: 42.82FPS, max: 72.40FPS)

Overall score: 69.49FPS

 

IN GAME DX12 (Winter map, running around camp fire)

 

43FPS min

52FPS max

47FPS avg
 

 

 
 

 

Direct comparison DX12 378.49 vs DX12 378.78

 

 


aCtkiM8.jpg?2

JPMcBDS.jpg?2
 

 

 
 

 

Conclusion:

 

With the new driver that is supposed to bring up to 33% FPS improvement in DX12 in Rise of the Tomb Raider I not only noticed a lack of any improvement, but the results got even worse on the settings I play on!

I still find the game to run best on DX11 in most cases. There are however scenarios where on DX12 the game runs on a lot better minimum FPS than on DX11, this also happens the other way around in other scenarios.

I will just stick to DX11 for now.

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11 hours ago, Princess Cadence said:

Maxwell certainly as it still is fully supported by nVidia, not sure about Kepler though but then again those are considerably more outdated.

While it might be supported, that means in no way that it's gonna benefit from this driver update. Maxwell is a different architecture which actually has many flaws as an architecture (such as losing FPS when transitioning to DX12) and despite having the latest drivers it's not a guarantee that they will improve DX12 performance and Nvidia only confirmed it for Pascal. Maxwell might not benefit from the update due to architectural drawbacks it has, Kepler won't benefit at all because, well it's Kepler and Nvidia doesn't seem to like it as much as AMD likes its Hawaii architecture...

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13 hours ago, MageTank said:

I swear to all that his holy, I hate it when they do this. They just did this a few weeks back, and people keep falling for it. That "33%" boost is a magical 7fps, because all of these numbers come from 4k. Sure, free performance is free performance, but let's not pretend these are not cherry picked results. They are literally advertising a 1.2fps difference in The Division as a 4% improvement. If they had more results worthy of boasting about, they'd be doing it. Do not let these large percentages deceive you, because when it comes to 4k, even the smallest numbers make up large percentages.

 

Also, read the fine print. This driver is getting these metrics by comparing to a driver from May of 2016. Nearly an entire year old driver.

It's like a little while back when i saw some stupid marketing add on twitter from NV.... "huge gains"... 760 vs 1060... 
Yes, just 3-4 years apart, no biggie.

 

And let us not forget, a lot of these gains may not stem from NVidia themselves, but game patches fixing bugs or inefficiencies

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13 hours ago, MageTank said:

Honestly at this point, I cannot pretend it's not intentional deceit. 

Well yeah, it is, it's visible from space, but it's still true which is kind of my point. If they were lying, they could get sued I reckon, but they are telling the truth. I'm not educated enough to know if you can get sued for misleading customers with true info. 

The ability to google properly is a skill of its own. 

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14 hours ago, Technicolors said:

and of course Nvidia is completely false in their claims...

 

index.php?ct=news&action=file&id=19226

GeForce GTX 1080 @ WQHD GeForce 378.66 GeForce 378.78 Difference %
Deus Ex : Mankind Divided 69 70 1,43%
Hitman (2016) 92 104 11,54%
Rise of the Tomb Raider 93 94 1,06%
Gears of War 4 95 94 -1,06%
Ashes of the Singularity 86 88 2,27%
Sniper Elite 4 89 89 0,00%
Battlefield 1 95 96 1,04%
The Division 72 75 4,00%

 

except maybe Hitman 

Their chart says "game release" not "driver release". So their chart is correct. They just used worst case scenario to compare with their driver patch many many months after game release purely for marketing sake.....

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1 hour ago, Morgan MLGman said:

While it might be supported, that means in no way that it's gonna benefit from this driver update.

it does...i ran some test this week end and the gains are there...i have hitman and ohh boy does this one scream now...GPU gets so fucking hot and the FPS are much nicer...tomb raider saw a noticeable boost and i also tested doom and this does run through the roof as well...

 

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3 hours ago, Paragon_X said:

After the fucking update Battlefield 1 is a fucking stuttering mess almost unplayable. Back to BF1 gameready driver for me.

i played battlefield 1 for about 2 hrs yesterday and it ran beautifuly across the board and i'm on the new driver...just saying.

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8 minutes ago, i_build_nanosuits said:

it does...i ran some test this week end and the gains are there...i have hitman and ohh boy does this one scream now...GPU gets so fucking hot and the FPS are much nicer...tomb raider saw a noticeable boost and i also tested doom and this does run through the roof as well...

 

Nvidia's Fine Whine Technology :P

 

There's also the fact that your 980Ti is Maxwell 2.0 on the contrary to the 970 / 980, 980Ti was already known not to lose nearly as much performance in DX12 as other Maxwell cards (I'm omitting the Titan XM here because it's also Maxwell 2.0) so 980Ti's might still benefit from the update, people seem to forget that fact :P

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14 hours ago, Zodiark1593 said:

I wonder if Maxwell and perhaps Kepler can benefit from the new driver. Anyone care to test. I cannot due to being on cellular for internet.

 

1 hour ago, Morgan MLGman said:

 Maxwell is a different architecture which actually has many flaws as an architecture (such as losing FPS when transitioning to DX12) and despite having the latest drivers it's not a guarantee that they will improve DX12 performance

 

They tested GTX 1080 and GTX 980ti...both run DX12 titles better.

 

 

 

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Just now, Morgan MLGman said:

There's also the fact that your 980Ti is Maxwell 2.0 on the contrary to the 970 / 980, 980Ti was already known not to lose nearly as much performance in DX12 as other Maxwell cards (I'm omitting the Titan XM here because it's also Maxwell 2.0) so 980Ti's might still benefit from the update, people seem to forget that fact :P

well...only the GTX 750ti was maxwell 1.0

All the others including 970 and 980 are maxwell 2.0

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1 minute ago, i_build_nanosuits said:

 

 

They tested GTX 1080 and GTX 980ti...both run DX12 titles better.

 

 

 

Sadly you didn't have the time to read the comment I just posted, regarding it,  I'd be very impressed if the update also concerned the 960, 970 and 980 :P

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5 minutes ago, Morgan MLGman said:

Sadly you didn't have the time to read the comment I just posted, regarding it,  I'd be very impressed if the update also concerned the 960, 970 and 980 :P

i can guarantee you that it does...and i did read the comment i even answered it :)

960 is the small maxwell 2.0 chip, 970/980 are the mid sized maxwell 2.0 chips they are all the same...

 

https://en.wikipedia.org/wiki/Maxwell_(microarchitecture)

 

The very first Maxwell-based products to hit the market were the GeForce GTX 750 and the GeForce GTX 750 Ti. Both were released on February 18, 2014, both with the chip code number GM107. Earlier GeForce 700 series GPUs had used Kepler chips with the code numbers GK1xx. The GM10x GPUs are also used in the GeForce 800M series and the Quadro Kxxx series.

 

A second generation of Maxwell-based products was introduced on September 18, 2014 with the GeForce GTX 970 and GeForce GTX 980, followed by the GeForce GTX 960 on January 22, 2015, the GeForce GTX Titan X on March 17, 2015, and the GeForce GTX 980 Ti on June 1, 2015. These GPUs have GM20x chip code numbers.

 

can i consider yourself ''very impressed''? :P

 

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