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AMD Mantle vs NVidia G-SYNC

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Clearly G-Sync, because Mantle will already die when the 20nm GPU's come out wich should be next year or the Support of the 7000/9000 will go away.

(Because thats how a Low Level API works)

With G-Sync 40FPS on an Nvidia will look better then 60FPS on AMD wich could make a mid range Nvidia GPU a better option then a High End AMD GPU.

Stable 30FPS are better then jumping higher Framerates.

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Can't compare these two technologys. GG

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Mantle is the obvious choice.. G-sync just limits your frame rate to your refresh rate..

The opposite

Spoiler

 

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I hope AMD releases something like G-Sync later on with some monitors, it looks like it would allow much higher "refresh rates" if the right monitors supported it. I don't care about Mantle, never had any problems with DX.

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G sync is revolutionary technology.  And judging by what Carmack and the other dude were saying, Mantle's gonna be a failure.

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What do you guys think which technology is better?

what is G-sync?

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you're comparing toothpaste to to-mah-toes

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I hope AMD releases something like G-Sync later on with some monitors, it looks like it would allow much higher "refresh rates" if the right monitors supported it. I don't care about Mantle, never had any problems with DX.

You haven't but devs have. Also the extra FPS wouldn't hurt.

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Hurrr.

 

In all seriousness, they're both great technologies. Whether or not people make use of it, time will tell.

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Like what earlier posts have mentioned, you're comparing different technology. Voted this thread 1 star.

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ヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽRAISE YOUR DONGERS༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノ

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G sync is revolutionary technology.  And judging by what Carmack and the other dude were saying, Mantle's gonna be a failure.

So, G-Sync is better because NVidia said it's better? Seems legit, not like they're biased or anything...

 

Though, in all honesty I don't expect Mantle to be a big deal unless the numbers come in and it is RIDICULOUSLY effective at increasing framerates, and even then they need to convince enough developers to implement it that consumers will start moving over to AMD cards in massive numbers. After that it would keep itself going, but I expect it to be a slight improvement and that AMD will have trouble getting a lot of developer support for something that gets a little improvement for only some customers.

 

G-sync on the other hand... Well, that mostly depends on the price, and I think they should have announced and released it at roughly the same time as the 700 series cards; by this point people who built a new PC with those cards already have a monitor which is new enough that they won't want to replace it right now. If the prices are low enough then anybody who has an NVidia GPU looking to buy a new monitor will just go "well, there's no reason not to" but if they released this when people were more inclined to buy new monitors... Well, I just think it could have been better. They also said something about being able to add something to existing monitors to get the functionality, but I don't see how that could work. I do think it has a higher chance of being successful; it requires only a small investment on the consumer's part, offers improvements which are slight but noticeable, and if you switch to AMD later then you at least still have a normal monitor. NVidia seems to be going down the route of adding "features" more than raw performance, things like shadowplay, game streaming, GPU Boost 2.0 (AMD is putting something similar in their new cards, but it won't be adjustable. Or so I've heard), and now G-Sync. Time will tell which is better.

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Which of these two completly different technologies which aren't even released to the market yet are better?

We have to see and wait untill we know how much better bf4 performs on an amd card with mantle on vs mantle off. Also, I want to see gsync in action.

THEN we can say which of the two is more important for us.

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The way I see it, the only really new technology here is G-sync, mantle is "just" an API. Mantle provides a way of writing software that makes better use of selected HW in selected game titles. G-sync does fundamental changes to the last step in the graphics pipeline, changes that breaks with convention that's present because of how CRTs work. G-sync will admittedly not make the GPU able to do more because of more optimized code, it'll improve the experience a lot. G-sync will also only work on selected HW, but unlike Mantle, it'll work on all game titles.
 
I prefer G-sync because it addresses fundamental issues with core technology. Because of this, G-sync will ultimately do a lot more good for gamers and the industry than Mantle will ever have the chance to do. Short term, Mantle will probably benefit more people because you don't need a new screen.
 
I can't help but wonder if G-sync ties in with nVidias HW-based solution for frame pacing 
 

Mantle is the obvious choice.. G-sync just limits your frame rate to your refresh rate..

The other way around ;) You just described V-sync, G-sync limits your refresh rate to your frame rate. That's to say, the monitor will display a picture each time it gets a new picture as opposed to displaying a picture each 1/60th of a second. With G-sync, the monitor will display a complete picture as opposed to whatever the frame buffer had lined up at the correct interval ;)

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Are you serious right now?

 

I really want to insult you but i was warned by a mod already to not use strong language.

Do it anyways #yellow xD

Enjoy those tacos now, for in 1000 years they will be illegal... eh Ha Ha Ha! I think we all know why.

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G sync is revolutionary technology.  And judging by what Carmack and the other dude were saying, Mantle's gonna be a failure.

 

I really hope that you actually check the technologies' merit than someone's little speech

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G-sync is a chip that goes into a monitor, while mantle is a program for a GPU, they are 2 completely different things.

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While this does seem to have devolved into a no holds bar troll match, I figured I might as well give my thoughts on Mantle and G-sync.

 

Mantle:

  • Best case scenario: It is a really robust powerful API that is hands down better than DX11 or OpenGL, most Console game are easily ported to PC, AMD gain huge customer base.
  • Worst case: It is just one more API that clutters the market making devs choose which one to spend the most time programing for (this heavily favors Nvidia as they currently have the majority of the consumer GPU market).
  • What I think will happen: Mantle will be a good API that delivers on much of what it promises and makes it easier to port some titles from Console to PC I doubt it will be market crushing in the way AMD hopes but it will probably be a good offering that creates competition and if nothing else encourages improvements to DX11 and OpenGl.

 

G-sync:

  • Best case: Totally game changing for FPS games and 3D gaming, every panel maker wants to implement it, AMD licenses it and the technology spreads and becomes ubiquitous.
  • Worst case: Problems implementing it in high end panels (IPS) pared with high development costs, high manufacturing cost and low consumer interest keep G-sync from ever becoming mainstream.
  • What I think will happen: It works as advertised and is successful but slow to gain footing due to high up front cost early on, AMD wont use it and will instead develop their own version thus forcing consumers to purchase a monitor to match their graphics card and further splitting the market, IPS panel implementation is slow and expensive; 5+ years before it is very wide spread.

 

I don't think these are readily comparable as they represent completely different approaches to different problems (hardware solution for end user quality of life vs dev tool for horse power impovement). I do think that both AMD and Nvidia had good conferences (though, as always, I would prefer more new cards as opposed to incremental increases and naming refreshes). I continue to think that while game bundles entice consumers they are stupid long term as they cut into profit margins and create the expectation of game bundles in the market place, this is particularly problematic for AMD given their secondary position in the market (though if they can use the bundles short term to gain a larger user base it may give them greater economies of scale).

 

Anyway that's just my two cents.

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@OlekKing @I'm Batman - stop de-railing this thread with pointless stuff. 

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I voted for G-Sync. It depends on costing but it relies on tech that has been proven to work. The cost and availability depends on its success. As Linus uploaded and it was discussed even though by NVidia who of course wont favour AMD's Mantle, the argument is a valid one. Even though it allows direct coding to the hardware instead of routing around through DirectX it will need to be coded for each infrastructure or GPU card variation. It's a valid point, one I cant ignore and because of this I don't think it will be a smashing success though this is purely my opinion and am happy to be proved wrong. Any advancement in tech by either team is great for us :) 

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r u serious these are 2 completely different things. Although mantle is a good idea, I'm unsure how much influence they'll have over directx, when microsoft is such a huge benefactor in all of this. And I don't think game developers would only want to code games that work better on "half" of the pc market, it's a great idea but idk how far it will go.

 

Yes we already have optimizations for nvidia/amd but this is a whole nother story

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