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Fall out 4 on the Xbox One literally drops to 0fps in spots- or freezing, not sure

Syntaxvgm

Colorful rebuttal, must be a CD fan. I'll leave this here.

 

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I'm sure it will be ironed out...eventually.

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It's all Nvidia's fault guys.

IKR. Now they're nerfing AMD APU's on consoles. Damn GameWorks!!

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Damn, framerate dropping under 30FPS is crap to begin with, and it also stutters?

I don't know how much a patch can do for the consoles, or if it can do anything at all.

This is just sad.

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I'm sure they'll get some kind of patch, probably several gbs in size and at least a week later. Ah the comfortable, streamlined experience of consoles!

it just....works!

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Bwahaha but really, lets be honest, is it cognitive dissonance or stupidity? ;)

 

Who's to say the later isn't the cause of the former?

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Who's to say the later isn't the cause of the former?

 

Valid point, I always thought stupidity was the cause of CD personally, all the self delusions :P 

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Reminds me of a comment I have seen in this very video: "I bought a console because it's framerate is stable" Yeahhhhhhh.

Even with the Original Xbox the frame rate isn't always stable-later games such as Mechassault 2 Lone wolf-which really is a bit too much for the Xbox to handle-have drops below 20fps during intensive battles with multiple mechs-and that's in single player, multiplayer is better because the CPU isn't under as heavy a load.

 

I feel like the most popular console mods will be stabilization mods/user patches 

It wouldn't be a Bethesda game if that wasn't the case.

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Actually not really. Morrowind was the last Elder Scrolls that I consider fun as stand alone. Oblivion was just fucking stupid without mods: random thieves in daedric armor are ok since every single enemy and encounter is precisely leveled to you. It was so bad it was actually better to do a character with no skills you planned on using to level up skills a lot while your overall level was still 1 yet you had enough skills to kill all.

Skyrim was a tad better but again, the launch, unmodded version is mostly fucking crap. Its a bit better on the leveling of enemies but still pretty shit and they tried a bit harder on the lore and feel with the viking chants and all that nonsense but still was like a handful of the skills (Down to 3 weapon skills when in previous games we had like 10) and overall pretty shitty,again only the modding community saved the game into the legend it is today.

Fallout 3 also was quite shit at launch, the story and ending was laughably bad it was only saved by the community. See a pattern here? Fallout New Vegas was buggier but a lot better, coincidentally the one game out of the bunch that wasnt done by Bethesda happens to be the best as a stand alone.

Try reading. The games are fun, for us. I know this comes as a surprise but you're not the center of the universe, there are other people in this world. People stick up for Bethesda games because they enjoy them.

If anyone asks you never saw me.

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Try reading. The games are fun, for us. I know this comes as a surprise but you're not the center of the universe, there are other people in this world. People stick up for Bethesda games because they enjoy them.

 

Yes because I have a different opinion I must be the center of the universe: Worst Ad Hominem ever.

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Yes because I have a different opinion I must be the center of the universe: Worst Ad Hominem ever.

Learn the fallacies before using them.

I never said you couldn't have your opinion, I was letting you know why people defend a game they like. I'm fully aware of why you attack it.

If anyone asks you never saw me.

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I mean lets be honest guys... All of the ES games would be completely dead if fans with more programming skill then bethesda not only had the ability to locate and isolate issues, but actually patch them...

 

If I remember correctly, the Skyrim and Oblivion Unofficial patches were almost 3 months ahead of the Bethesda patches throughout their support life.

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I mean lets be honest guys... All of the ES games would be completely dead if fans with more programming skill then bethesda not only had the ability to locate and isolate issues, but actually patch them...

 

If I remember correctly, the Skyrim and Oblivion Unofficial patches were almost 3 months ahead of the Bethesda patches throughout their support life.

 

Actually things like the Skyrim unofficial patch do get rid of a tremendous number of bugs. It's just that some are caused by game engine limitations and even then there's memory hacks and other procedures to make Skyrim behave better with more VRAM available, better loading of areas, etc.

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Learn the fallacies before using them.

I never said you couldn't have your opinion, I was letting you know why people defend a game they like. I'm fully aware of why you attack it.

 

Yes.

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Actually things like the Skyrim unofficial patch do get rid of a tremendous number of bugs. It's just that some are caused by game engine limitations and even then there's memory hacks and other procedures to make Skyrim behave better with more VRAM available, better loading of areas, etc.

I know, but I mean even before script extensions and other hacks, for almost the first year of the game, the unofficial patch was the thing to go to nearly once a week to get bugs patched since it was so bad at launch.

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I know, but I mean even before script extensions and other hacks, for almost the first year of the game, the unofficial patch was the thing to go to nearly once a week to get bugs patched since it was so bad at launch.

I actually started playing it a year late cause I wanted it discounted, so I'll take your word for it.

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So Nvidia posted a performance guide for Fallout 4, but it was taken down? I found a cached copy, though: http://webcache.googleusercontent.com/search?q=cache:http://www.geforce.com/whats-new/guides/fallout-4-graphics-performance-and-tweaking-guide

So volumetric lighting God rays are among the biggest hits, means that Amd users indeed can set high on most other settings while keeping this one at low or force driver profile to 4x tesselation and should improve a lot.

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The lower the FPS the fewer the problems.

 

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