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AMD is really falling behind NVIDIA

ContemplatingBeluga

How have AMD copied Nvidia in any way?

 

Yeah, because Gsync is "widely used", and Mantle is still in BETA, of course it's not widely used. Was DX11 widely used when it first came out? No.

 

Fanboy rant more pls.

I'm not fanboying. I'm voicing my fucking opinion
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I'm not fanboying. I'm voicing my fucking opinion

Then at least prove it.

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Prove an opinion?

Yes, as before, whether you chose to read it or not:

 

How have AMD copied Nvidia in any way?

 

Also just curious as to why you think Nvidia is better, but yet you bought an AMD GPU?

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These Mantle arguments need to be put to rest. It's an overhyped, underused, poorly timed API.

Yes, it increases performance on BF4 but any exclusive API should. Setting that aside let's discuss its faults.

Keep in mind this is reference computer gaming, not console.

AMD claims Mantle will be compatible with Nvidia. Frankly it has to. Few developers would dedicate much time to an API that only 40% of hardware could use.

AMD knows an exclusive API would be doomed from the start, so Mantle will soon be public.

Nvidia however has zero desire to support Mantle and have said as much. This doesn't mean it's won't be compatible, it means AMD will have to do all the legwork to ensure that Mantle can be used by Nvidia cards. All without Nvidia's help.

Timing, just plain awful. Clearly an attempt to gain support by using BF4 as a jumping point, they released early without enough development backing.

What was initially a very promising a superior API will (almost immediately) face a more competitive, wider used, and better backed API, DirectX.

Microsoft can evaluate Mantle and ensure DX12 is superior before release. Nvidia is working very closely with Microsoft on this.

While Nvidia can choose not to support Mantle, AMD has to support DirectX. It would be corporate suicide not to.

I like AMD, but they need to step it up and read the market a little better. They blew their load a little early and have lost ground since 2012.

The fact that Nvidia has a 60/40 market lead even with the bitcoin mining craze says it all. I expect AMD to drop to 30% unless they release something amazing. Considering the Hawaii chip competes by running hot with less overhead, I have my doubts.

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Shield, ShadowPlay. What have AMD done apart from copy nVidia?

P.S. Mantle dosent count, it's not widely used, nor does True Audio.

 

Shadowplay isn't what I'd call innovative. It uses the H.264 chip on the GPU, which has been around since the HD 7000 cards and GTX 600 cards. And the feature of being able to record what already happened is something that was already done with Avermedia or blackmagic or something. one of those capture card companies already had that.

 

Also I don't see how the Shield is really innovative.. it's just a handheld gaming console that streams from your PC. I guess they were the first to do it in that way, but game streaming already existed. Being first to the plate isn't hugely important, so much as the gaming experience. AFAIK only an extremely small minority of users actually care about the NV Shield so it doesn't matter for anyone else, it's just a tally thing like "Oh nvidia did X while AMD only did Y innovations" regardless of how it affects them. I like the idea of the SteamBoy or whatever it's called. Still not for me (dont like handheld gaming), but at least it's not dependent on exclusive PC hardware.

 

You're right, right now Mantle doesn't "count" because it's not widely improving the game experience. It's in beta and it's a good idea, but now that we know about DirectX 12 it doesn't really matter. I still hope it goes somewhere, because if Mantle were to catch on, it could improve parity between Windows and Linux... then again, OpenGL is already like this and it hasn't caught on so who knows.

 

And why doesn't TrueAudio count? It seems cool to me, though I don't fully understand it

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These Mantle arguments need to be put to rest. It's an overhyped, underused, poorly timed API.

Yes, it increases performance on BF4 but any exclusive API should. Setting that aside let's discuss its faults.

Keep in mind this is reference computer gaming, not console.

AMD claims Mantle will be compatible with Nvidia. Frankly it has to. Few developers would dedicate much time to an API that only 40% of hardware could use.

AMD knows an exclusive API would be doomed from the start, so Mantle will soon be public.

Nvidia however has zero desire to support Mantle and have said as much. This doesn't mean it's won't be compatible, it means AMD will have to do all the legwork to ensure that Mantle can be used by Nvidia cards. All without Nvidia's help.

Timing, just plain awful. Clearly an attempt to gain support by using BF4 as a jumping point, they released early without enough development backing.

What was initially a very promising a superior API will (almost immediately) face a more competitive, wider used, and better backed API, DirectX.

Microsoft can evaluate Mantle and ensure DX12 is superior before release. Nvidia is working very closely with Microsoft on this.

While Nvidia can choose not to support Mantle, AMD has to support DirectX. It would be corporate suicide not to.

I like AMD, but they need to step it up and read the market a little better. They blew their load a little early and have lost ground since 2012.

The fact that Nvidia has a 60/40 market lead even with the bitcoin mining craze says it all. I expect AMD to drop to 30% unless they release something amazing. Considering the Hawaii chip competes by running hot with less overhead, I have my doubts.

Mantle is supposed to supplement directx, not replace it. Its way too early to scream doom and gloom about it, its just as bad as the people over-hyping it.

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Mantle is supposed to supplement directx, not replace it. Its way too early to scream doom and gloom about it, its just as bad as the people over-hyping it.

I wouldn't call it doom and gloom, moreso it's unfortunate.

Had Mantle been released a few years ago when AMD held the market, it's role would have a much better impact.

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I wouldn't call it doom and gloom, moreso it's unfortunate.

Had Mantle been released a few years ago when AMD held the market, it's role would have a much better impact.

AMD never held 'the market" that said they are doing better than ever currently.

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This thread is so ridiculous. 

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There is some truth in the OP but what's concerning is so many hate AMD and desire a Nvidia monopoly as if that would make things better. If at current pace we have to wait 3 years for a launch of a single GPU capable of running 4K the way the 780ti runs 1080p, without AMD that becomes 5 years of annual refreshes. Every Nvidia/Intel purist benefits indirectly whenever AMD launches a competitive product. If AMD goes down, Intel or Nivida will assimilate it, how is the prospect of 2 companies having a CPU and a GPU monopoly not alarming?

This is LTT. One cannot force "style over substance" values & agenda on people that actually aren't afraid to pop the lid off their electronic devices, which happens to be the most common denominator of this community. Rather than take shots at this community in every post, why not seek out like-minded individuals elsewhere?

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AMD never held 'the market" that said they are doing better than ever currently.

Unless I'm mistaken ATI did q3-2004 to q2-2005 and AMD was ahead of Nvidia in mobile/laptop GPUs in 2012 (lost to Nvidia in q2-2012) with both being behind Intel in laptop GPU market at the time.

AMD/ATI vs Nvidia semantics aside, the Mantle launch was too little to late IMO.

AMD slid from 60/40 to 65/35. Frankly they're lucky their cards dominated the mining craze. Neither figure can account for "better than ever" when 70/30 is predicted.

Point is mantle will be immediately obsolete if DX12 at a minimum matches it. Who'd spend $ developing for it when only 30% of the dedicated GPU market wants to support it?

The DirectX track record suggests they'll meet/exceeds Mantle, especially with Nvidia throwing support Microsofts way.

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AMD/ATI vs Nvidia semantics aside, the Mantle launch was too little to late IMO....

 

Some Bullshit !

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It's still not even a drop in the bucket, but like every feature that's offered it will come down to the individual to decide if their worth it or not. I know I'm not alone in wanting a complete package and being willing to pay more for it.

Not everyone has the budget like you.

Equality doesn't mean Justice.

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OP amd is so much cheaper at comparable performance atm it's not even funny...you get ALOT more with amd i even wonder how come nvidia still sell gpus these days...id suggest you never create such a topic again..

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I feel like amd has been pretty stagnant when it come to releasing new tech. Amd needs to bring back the gpu wars with nvidia and do something crazy. I am getting sick of rebadges

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Shadow play? Game DVR

 

Shield tablet are AMD competing in the handheld sector now?

 

Power Consumption sure. Amd is terrible in this department.

 

Physx sure. Amd has no answer

 

Gsync/Freesync

 

Does Nvidia have mantle support nope.

 

TressFx a useless feature much like Physx (which can be run on a cpu) nope Nvidia doesn't have that either.

 

You see OP AMD and Nvidia have different end goals with a lot of similar features and then unique features that no one cares about.

The only useful proprietary feature Nvidia has is gamestream but its nothing I wasn't replicating before using splashtop or steam streaming.

Nvidia framerating problems nope.

Nvidia driver istalling problems if have more than 1 gpu or more than 1 monitor nope.

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The reason I really don't like AMD is that they don't innovate as much as nVidia.

 

so...

 

hardware tessellation (implemented by ATI before AMD takeover), x86-64bit architecture (opteron), bridge-less multi-GPU config, audio over HDMI, Powertune, True audio, Mantle (AMD are currently working with microsoft on dx12, to help overcome obstacles that mantle has already overcome), HUMA, coining the term "APU" (not the guy from the simpsons), etc...

 

vs.

 

physx (bought from Ageia, not created by nvidia), H264 GPU encoding, G-sync, Multi-GPU config (SLI), GPU boost, coining the term "GPU," portable android console, etc..

 

I've probably missed innovations from both sides as I only listed who did something first, but I think its hard to objectively gauge who innovates more at this point.

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I feel like amd has been pretty stagnant when it come to releasing new tech. Amd needs to bring back the gpu wars with nvidia and do something crazy. I am getting sick of rebadges

ATM the R9 290 is beating the crap out the GTX 780 BUT the R9 290 is more than 100$ cheaper...they also have the 290X wich is better than the Titan...if that is not a ''GPU war'' i don't know what it is!

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ATM the R9 290 is beating the crap out the GTX 780 BUT the R9 290 is more than 100$ cheaper...they also have the 290X wich is better than the Titan...if that is not a ''GPU war'' i don't know what it is!

What i mean by stagnant is that amd is doing the minimum amount of innovation and work to stay competitive with nvidia unlike how it was a few years ago. Also, the 780 does out perform the 290. not sure where you got that info from.

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Hd6990 > GTX 590
Hd7990 > Gtx 690
R9 290 > gtx 780
R9295x > gtx 780Ti

 

Do a full list of cards.

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Reading everyone's post's since yesterday. Had to scroll up & read OP's original topic (were off topic a little lol)

 

 

AMD is really falling behind NVIDIA

 

I wouldn't say falling behind, 1 is lower cost solution the other 1 is higher performance solution.

But like someone else said earlier, both companys need each other. Or we, the consumer would have hardware refresh's every 5 years instead of 3. And gpu advances would crawl instead of moving forward. Monopoly's are evil!

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Nvidia framerating problems nope.

Nvidia driver istalling problems if have more than 1 gpu or more than 1 monitor nope.

 

I've heard setting up SLI setups to run on multiple monitors is a right PITA

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