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Batman: Arkham Knight doesn't like AMD cards... or any PC at all

Techhog

Seems more and more games are optimized for Nvidia cards, which to me is okay since I will only buy Nvidia cards anyways. :P It does suck for AMD users though. Whether that's the devs fault or AMD's.

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so devs should optimise for 30+ cards sorry but no nvidia and amd know there product better than. Devs so the know hoe to get the best performance out of the cards so the should optimise for the game

 

So GPU manufacturers should optimize for 10 000+ games instead? Do you realize how many games are being relased? AMD simply dont have budget to go to each dev and help them with optimizations. Devs are being lazy AF and dont do it properly them selves. NVIDIA has budget for this and is happily doing it as it is making their marketing better.

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Isn't origins the only one to not be from rocksteady? 

 

it was still heavily optimized for nvidia.

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I hop e the use of proprietary game middleware doesn't become a common thing, I think it will make the market very one-sided. As it will mean AMD's cards will have to be dropped in price further and they will become even less competitive, and as well all know, a one side market is bad for every consumer, which ever side of the fence you sit on.

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It also has 3.5 gigabyte patch on launch. After several delays.

 

What the hell is going on with this game?

The real question is , what the hell is going on with the game industry?

 

Proprietary tech is going to wreck it...like it wasn't already doing it.

 

I really miss those days when I'd go into a shop, see a game, buy it, install it and play.

Now we have preorders..but wait there's a season pass, oh and some DLCs.

 

As for running bad on AMD... AMD's guys are smart, they'll nail it in a week or two. OFC...there are going to be shitstorms on all forums about how bad AMD is and how is it going to kill your PSU, and heat your room...etc.

 

We tell them it's not really like that, but they say "No...Batman, Batman....." I don't think you're going to get this joke...

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it is also dx12, lets see how a real world dx12 game works.

Where does it say this game is dx12 enable? if that was the case pc publications should be on top of it, since is the first game on sale that has it and that's not the case

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Where does it say this game is dx12 enable? if that was the case pc publications should be on top of it, since is the first game on sale that has it and that's not the case

http://www.overclock3d.net/articles/gpu_displays/the_witcher_3_and_batman_arkham_knight_to_support_dx12/1

Post release patch.

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Just a thought: if AMD rebranded everything at the same scale of performance, they'll "throw" even more engineers at the (drivers) problem....right? Or at least this should be the last DX11 shitperforming game on my card....right? (DX12 just around the corner)

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devs scale up PhysX in latest Batman title.

 

AMD performs like shit due to PhysX

 

Who didn't see this coming... like all the previous games.

 

On PS4,saw the 'frame rating' video that digital foundry did, really nice particle/lighting effects and a great looking game, to be expected its 30fps.

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Yeah proprietary tech man... bummer.

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Just a thought: if AMD rebranded everything at the same scale of performance, they'll "throw" even more engineers at the (drivers) problem....right? Or at least this should be the last DX11 shitperforming game on my card....right? (DX12 just around the corner)

despite dx12 having a ridicules amount of support since dx9, i don't see it being common like dx11 is now, until maybe early next year, those that support it now are using beta tools on beta software and rebuilding the render pipeline for dx12 is not a simple flicker of a switch, i expect dx12 to be mainstream on at least big budget games when visual studio 2015 (the windows sdk) releases officially and when w10 gets a sizable market share which should be faster that any other windows os due to being temporally free

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So GPU manufacturers should optimize for 10 000+ games instead? Do you realize how many games are being relased? AMD simply dont have budget to go to each dev and help them with optimizations. Devs are being lazy AF and dont do it properly them selves. NVIDIA has budget for this and is happily doing it as it is making their marketing better.

 

yes because thats how it works.  sorry to burst your bubble but why do you think that every major game gets driver updates....the engine dosnt directly interact with the hardware it has to go through drivers and the os what your saying is....wrong.

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yes because thats how it works.  sorry to burst your bubble but why do you think that every major game gets driver updates....the engine dosnt directly interact with the hardware it has to go through drivers and the os what your saying is....wrong.

Well technically, it works like that because both devs and GPU vendors work together. You can't have GPU vendors optimizing for a game without help from the dev and other way applies as well. Congratulations, you're both right...

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Well technically, it works like that because both devs and GPU vendors work together. You can't have GPU vendors optimizing for a game without help from the dev and other way applies as well. Congratulations, you're both right...

 

yeah but with out the gpu vendors, devs have no chance of optimising there game hence AMD always being behind

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*Looks at my 980Ti*  :rolleyes:

 

If I had an AMD card I wouldn't be too worried anyway, hopefully a month or 2 and some driver fixes and it'll run ok, lots of games to catch up on in the mean time, but if you did pre order to play it right away then this does kinda suck, hopefully this will be the last big game release for a while AMD will have issues with, otherwise it'll make peoples choice between 980ti and fury x a lot easier, I would rather have a close race!

We still don't know what the issue is. If it's tessellation again, then the problem isn't going to really apply to the Fury X.

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Every single Batman game has run like shit on AMD (edit: from Origins and beyond), as they are all GameWorks titles. Read this for Origin, which is probably the worst one:http://www.extremetech.com/extreme/173511-nvidias-gameworks-program-usurps-power-from-developers-end-users-and-amd/2

 

AMD has even stated the developer of that game flat out refused to implement things, that would make the game run better on AMD hardware.

I guess WB gets a lot of "incentives" from NVidia to make such horribly optimized games.

 

Has anyone noticed that AMD optimized games never run like shit, period? Not on AMD, not on NVidia, not anything. Then you have NVidia titles like Watch Dogs, Assassins Creed Unity, Batman Origins (and now Knight as well), just to look at a few examples.

 

Same shit every time. Vendor lock, rip off prices, proprietary crap, that runs bad on everything, but mostly on AMD. And consumers constantly encourage this behaviour. I just don't get it.

Watching Intel have competition is like watching a headless chicken trying to get out of a mine field

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Every single Batman game has run like shit in AMD, as they are all GameWorks titles. Read this for Origin, which is probably the worst one:http://www.extremetech.com/extreme/173511-nvidias-gameworks-program-usurps-power-from-developers-end-users-and-amd/2

 

AMD has even stated the developer of that game flat out refused to implement things, that would make the game run better on AMD hardware.

I guess WB gets a lot of "incentives" from NVidia to make such horribly optimized games.

 

Has anyone noticed that AMD optimized games never run like shit, period? Not on AMD, not on NVidia, not anything. Then you have NVidia titles like Watch Dogs, Assassins Creed Unity, Batman Origins (and now Knight as well), just to look at a few examples.

 

Same shit every time. Vendor lock, rip off prices, proprietary crap, that runs bad on everything, but mostly on AMD. And consumers constantly encourage this behaviour. I just don't get it.

The only exception is Battlefield 4, but as most know that was EA's fault for launching a game when it wasn't finished

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yeah but with out the gpu vendors, devs have no chance of optimising there game hence AMD always being behind

Same can be said for the devs. Without the devs, you expect AMD to blindly optimize for a game?

 

EDIT: Say you have a trainer and an athlete. Without the athlete, the trainer is meaningless. Without the trainer, the athlete can only do so much...

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Has anyone noticed that AMD optimized games never run like shit, period?

 

What about BF4, Crysis 3, BFH, GTA V (For the first week or 2 on AMD)? Not to mention for the first month I had major stability issues with Civ BE...  

 

Do those games don't count? 

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What about BF4, Crysis 3, BFH, GTA V (For the first week or 2 on AMD)? Not to mention for the first month I had major stability issues with Civ BE...  

 

Do those games don't count? 

 

I think the entire industry would prefer to wipe the launch of BF4 from their minds. That was a proper disaster top to bottom. 

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