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Are Sound Cards Really Important?

BronyPie

Since I will mainly be using my Gaming Headset, Would it be really important when building a PC?

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Any idea on what mobo or is this in general?  New mobo's generally have good enough onboard sound

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soundcards are a waste almost always, they have little use outside high end enthusiasts if you are not running a really old motherboard

I spent $2500 on building my PC and all i do with it is play no games atm & watch anime at 1080p(finally) watch YT and write essays...  nothing, it just sits there collecting dust...

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No, unless you are an audio enthusiasts (who will most likely buy a dac amp instead of wasting money on a soundcard anyway)

 

The DAC that comes with mid to high end mobos are really really good already

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1 minute ago, SeraphicWings said:

No, unless you are an audio enthusiasts (who will most likely buy a dac amp instead of wasting money on a soundcard anyway)

 

The DAC that comes with mid to high end mobos are really really good

 

I wouldn't say "really really" but easily adequate for gaming, music, and movies. I wouldn't waste my money on one.

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Not so much so nowadays.

Back in the day they really made a difference, but some motherboards already come with good internal sound chips.

And considering you have a "gaming headset", i think it wouldn't be of much use for you.

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I need to start keeping a tally on how many times this question gets asked.

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11 minutes ago, SSL said:

I need to start keeping a tally on how many times this question gets asked.

Make a thread instead. Let's see some hard numbers over time.

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8 minutes ago, ARikozuM said:

Make a thread instead. Let's see some hard numbers over time.

Hmm...

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Not nowadays. Back in the day (I'm talking early 2000s and 90s) they made a huge difference and were even required a lot of the time (Soundblaster Live anyone? xD). Nowadays on board sound is more than good enough.

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Just now, 2Buck said:

Not nowadays. Back in the day (I'm talking early 2000s and 90s) they made a huge difference and were even required a lot of the time (Soundblaster Live anyone? xD). Nowadays on board sound is more than good enough.

I would agree. It wasn't until the late 90's that on-board started becoming usable for everyone.

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There is only a pinned post about amps and DAC. Guess what is on a soundcard... A amp and a DAC...

Before you buy amp and dac.  My thoughts on the M50x  Ultimate Ears Reference monitor review I might have a thing for audio...

My main Headphones and IEMs:  K612 pro, HD 25 and Ultimate Ears Reference Monitor, HD 580 with HD 600 grills

DAC and AMP: RME ADI 2 DAC

Speakers: Genelec 8040, System Audio SA205

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Desktop: R7 1700, GTX 1080  RX 580 8GB and other stuff

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A soundcard is more than just an AMP and DAC. In particular for gamers the biggest thing that matters is binaural audio, or Dolby Headphone/SBX Pro/CMSS etc. These technologies take the 5.1/7.1 output from DirectX and sample it down to headphones. Depending on the shape of your ears and how well the default in DirectX suits you for gaming this can dramatically improve your ability to determine where sounds are coming from.

 

Its denied by a lot of people as just "reverb" but that isn't actually what its doing, its adding the appropriate delays and adjustments to the frequencies dependent on the angle the sound is coming from. Its not perfect for you (we each need personalised measurements for that), its not ray traced and so environmentally it sounds wrong but there is benefit to what the sound card does. The current best implementation is SBX pro on the Soundblaster Z.

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17 minutes ago, BrightCandle said:

A soundcard is more than just an AMP and DAC.

Depends on what you get. If you know how a DAC and amp works, then you basically also know how a sound card works, not all sound cards have software surround or real surround on them or even software. 

Before you buy amp and dac.  My thoughts on the M50x  Ultimate Ears Reference monitor review I might have a thing for audio...

My main Headphones and IEMs:  K612 pro, HD 25 and Ultimate Ears Reference Monitor, HD 580 with HD 600 grills

DAC and AMP: RME ADI 2 DAC

Speakers: Genelec 8040, System Audio SA205

Receiver: Denon AVR-1612

Desktop: R7 1700, GTX 1080  RX 580 8GB and other stuff

Laptop: ThinkPad P50: i7 6820HQ, M2000M. ThinkPad T420s: i7 2640M, NVS 4200M

Feel free to pm me if you have a question for me or quote me. If you want to hear what I have to say about something just tag me.

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1 hour ago, BrightCandle said:

A soundcard is more than just an AMP and DAC. In particular for gamers the biggest thing that matters is binaural audio, or Dolby Headphone/SBX Pro/CMSS etc. These technologies take the 5.1/7.1 output from DirectX and sample it down to headphones. Depending on the shape of your ears and how well the default in DirectX suits you for gaming this can dramatically improve your ability to determine where sounds are coming from.

 

Its denied by a lot of people as just "reverb" but that isn't actually what its doing, its adding the appropriate delays and adjustments to the frequencies dependent on the angle the sound is coming from. Its not perfect for you (we each need personalised measurements for that), its not ray traced and so environmentally it sounds wrong but there is benefit to what the sound card does. The current best implementation is SBX pro on the Soundblaster Z.

But there is software to do the same, like Razer surround.

And binaural audio means it was recorded binauraly

n0ah1897, on 05 Mar 2014 - 2:08 PM, said:  "Computers are like girls. It's whats in the inside that matters.  I don't know about you, but I like my girls like I like my cases. Just as beautiful on the inside as the outside."

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2 hours ago, BrightCandle said:

The current best implementation is SBX pro on the Soundblaster Z.

Far from it, the best method I've tried is dolby Atmos on overwatch and that can be implemented by the devs. The best method hands down is the realiser a16 that can create personalized hrtf with head tracking.

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