Dual-socket Motherboards for gaming!?!?
4 minutes ago, Jukebox461 said:Can you explain why? Is it a cost/benefit analysis? Too much hassle? You personally don't like the idea? You've posted 2 very negative and less-than helpful responses on posts of mine just now, I'm wondering if you have any information you have available to support your poo-poo-ing?
Most games favor high single core performance, and don't leverage more than 4 cores. Some new games leverage more than 4, but there's almost no benefit of using more than 6 currently. We're moving to where quadcores lacking Hyperthreading/SMT are starting to bottleneck higher end cards at 1080p, but that's more to do with how HTT can be leveraged to optimize how resources are allocated.
You've also got to deal with the clock speeds of most Xeons being lower than consumer Core i products, not to mention i7 extremes and K SKU Core i can overclock (without modification to the BIOS or CPU microcode) to widen that performance gap, and consumer Core i products (quadcore i7's, i5's, and i3's) currently have slightly higher per clock performance (approximately 3% improvement).
Outside of using a kernel virtual machine to put multiple users at the same time, like UnRAID, using high core count Xeons over any Core i for gaming is shooting one's self in the foot. It's just too expensive, and when a CPU bound game demands single core performance, Xeons can't keep up.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now