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how to open gbc/sgb/gba files??? i dont know

can some one tell me how to exstract a gbc file

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5 minutes ago, itisme911 said:

Once you get the file type open it in no$gba

 

I am kinda assuming OP wants to see the contents of the files, e.g. the coding. If not: VBA masterrace!

 

Anyways, on topic: I believe most games are coded so that you can't easily do that. I remember having some tool back in the day for Pokemon GBA games to reprogram (basically set different sprites, even triggers, etc.) which was used for making ROM hacks. Not sure if such a program will work for all other games. You could always try unzipping it in a program like 7zip to see if you get anything useful out of it.

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mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

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i know how to emulate it but i want to look in the game files 

likesprite art and the code it self

 

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8 minutes ago, kasimier said:

i know how to emulate it but i want to look in the game files 

likesprite art and the code it self

 

Best bet is to use an emulator. Those will show u the sprites and code in a debugger

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could you not access the code with a hex editor?

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It's best to find a tool or use an emulator with debug functions that let you poke at the data. The issue with poking at the ROM itself is that portions of game data may be compressed. So unless you know where those portions are and what algorithm they're using, you'll be stuck looking at values that don't make coherent sense.

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