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Combining two different GPU's?

is it possible to leave inside PC a MSI GTX 660 2GB and MSI GTX 1060 6 GB? will they both work for DX12 games? or will they conflict?

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Just now, Aegis_Titan said:

is it possible to leave inside PC a MSI GTX 660 2GB and MSI GTX 1060 6 GB?

yes

Just now, Aegis_Titan said:

will they both work for DX12 games?

no

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7 minutes ago, Aegis_Titan said:

will they both work for DX12 games?

 

6 minutes ago, deXxterlab97 said:

 

no

yes if the game supports it, which is currently one or two games and there probably won't be more. Id remove the old gpu just to save power.

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You can have both of them, but each GPU will only work on the display that they are connected to (if you have 1 display that's connected to the GTX1060, then GTX660 won't influence it at all). You won't be able to run the game on both displays.

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8 minutes ago, Aegis_Titan said:

is it possible to leave inside PC a MSI GTX 660 2GB and MSI GTX 1060 6 GB? will they both work for DX12 games? or will they conflict?

 

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3 minutes ago, Electronics Wizardy said:

 

yes if the game supports it, which is currently one or two games and there probably won't be more. Id remove the old gpu just to save power.

you mean physx? not worth the time and power

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Just now, M.Yurizaki said:

PhysX is pretty much a dead horse by now. And anything with it probably doesn't do anything extra fancy that would warrant leaving a second GPU in the system.

That was my point. 

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Just now, deXxterlab97 said:

you mean physx? not worth the time and power

nope, directx 12 multi gpu. It basically splits the draw calls between dx12 gpus(so you can use igpu + dgpu, or amd + nvidia cards) with good performance scaling. The thing is you need game support.

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Just now, Electronics Wizardy said:

nope, directx 12 multi gpu. It basically splits the draw calls between dx12 gpus(so you can use igpu + dgpu, or amd + nvidia cards) with good performance scaling. The thing is you need game support.

This requires the developer to support it. It's not an automagic thing.

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