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Quantum Break Benchmarks, GTX 970 & Radeon R9 390 - PC TURF WARS (Also the shitbox 1)

El Diablo
16 hours ago, ivan134 said:

Yea, there are definitely parts of the game that are broken, but it's less broken on AMD's hardware. The fact that majority of the hardware out there is Nvidia is what is making it seem worse than it actually is.

 

I said crazy quality :)

http://www.guru3d.com/articles_pages/ashes_of_singularity_directx_12_benchmark_ii_review,7.html

index.php?ct=articles&action=file&id=207

R7 370 IS beaying the r9 380..how

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4 minutes ago, El Diablo said:

Why did I get a warning for not including a sorce in this thread for copy pasting

I typed up everything myself and stated the video is from digital foundry

Wtf

 

Are you sure you got a warning point for that? Because that would just end up with your thread getting moved or locked. No mention of getting warning points in the guidelines.

 

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Just now, Pohernori said:

 

Are you sure you got a warning point for that? Because that would just end up in your thread getting moved or locked. No mention of getting warning points in the guidelines.

 

 

Yea.. I stated that

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Just now, El Diablo said:

Yea.. I stated that

 

Then you should inquire with the mods or slick about the reason you got your warning point and discuss it with them. 

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12 hours ago, airdeano said:

when posting in Tech News and Reviews, please observe our posting guidelines:

 

I Typed IT up myself..so why did u send me a warning?  

 

1 hour ago, Pohernori said:

 

Then you should inquire with the mods or slick about the reason you got your warning point and discuss it with them. 

They got better stuff to do than give mods warnings and babysit them

This ISnt the first time tjos..sory this..my phone wonT let me delete..bt yh..IT ISnt the first time ITs happend to me here

 

12 hours ago, -BirdiE- said:

980ti is tops when it comes to RotTR, Hitman, and Just Cause 3. FuryX is tops when it comes to Ashes and QB.

Nvidia is 3-0 in every title I care about.

 

980ti is the best card on the market, but step down from that and I'd take the 390x and the 390 over the 980 and 970 respectively.

 

With all that being said, I think it's way too early to call the DX12 battle "won" by either side. All the new cards will be out by the time DX12 titles start to show up en mass in the market.

Wat? No nvidia lost IN hitman

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5 minutes ago, El Diablo said:

They got better stuff to do than give mods warnings and babysit them

This ISnt the first time tjos..sory this..my phone wonT let me delete..bt yh..IT ISnt the first time ITs happend to me here

 

Afaik, slick manages the mods so that's part of what he does. I think he's pretty open to feedback and inquiries.

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Yes

 

index.php?ct=articles&action=file&id=210

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1 hour ago, Quibiss said:

Yeah, can't take any of those "news" topics seriously when I read those crap terminologies. And I don't even own an Xbox. Same goes for the PCMasterrace shit. Console/PC "wars" is so 2008.

what's the next complaint? That OP should check his privilege?

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18 hours ago, stealth80 said:

Either way something is very off, I know AMD has upper hand in DX12

Not in the real World.

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2 hours ago, Quibiss said:

Yeah, can't take any of those "news" topics seriously when I read those crap terminologies. And I don't even own an Xbox. Same goes for the PCMasterrace shit. Console/PC "wars" is so 2008.

He does this way too often for me yo bother anymore. I think most people have done the same. The more you talk about it, the more he seems to do it.

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5 minutes ago, Praesi said:

Not in the real World.

What happens in the real world?

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9 minutes ago, Praesi said:

Not in the real World.

?

 

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17 minutes ago, Quibiss said:

Just common decency when trying to initiate a discussion without sounding douchy. I guess I broke the golden duality rule of the internet, either you hate or love something, and the world has to know it because reasons. But yeah, I try to opress the OP and his opinion and want to check his privileges, whatever that means. 

dear god. Go back to Tumblr, will you?

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15 hours ago, Prysin said:

actually, in terms of current GCN generations vs Maxwell2 the battle of DX12 has been won by GCN.

Not because Maxwell2 isnt good, but because the DX12_1 features that GCN is missing, due to architecture, arent going to hurt AMDs FPS very much if they must emulate it. These effects are not extremely demanding. They are more like "shortcuts" for older sets of effects.

 

Maxwell2 however are getting shafted by compute, it can do it, but it really hurts it. And compute is the only sensible way for the gaming industry to move forward with more complex effects.

Without compute, in order to produce the increasingly complex and demanding effects we see in games, in 3-4 years, we would need 2x Titan X in SLI with 90%+ SLI-scaling just to brute force 60FPS 1080p. Compute is what we need to move forwards without shafting the consumer or nerfing the game visuals and or complexity.

 

Nvidia knows this, they know it damn well. But they played their cards strictly on DX11. And you know what? Good on them.

But every Nvidia customer will be seeing little to no benefit with DX12, as Nvidia have two choices when it comes to compute based effects:

1 - If the game engine uses 32 compute queues or less, they can rely on driver optimizations and context switching to pull out the performance they need.

2 - If the game engine uses more then 32 compute queues, they will probably have to turn compute off and use proprietary effects to simulate the visuals at whatever cost there may be. Because above 32 compute queues, Maxwell2 simply has no chance. It will have to do two cycles per frame just to get the compute part done. Which will slaughter the framerates and frame-times.

 

But but but Nvidia can just use their market share and force game studios into nerfing visuals in order to make the game less demanding.

 

Sure... and then the game studio loses shitloads of money and probably customers. Not to mention they spent time making those visuals great, now they have to work to make them worse. This hurts the game studio both in terms of pride, but also financially.

This means that Nvidia would forcibly stagnate the development of games just for their own benefit. And that is something you wont get away with for very long.

 

One think the bosses of EA, Ubisoft, Square Enix, CDProject Red etc only think of money, but they also have pride in their products. It may not always be easy to spot it, but none of those men WANT to make a bad product. They just don't always approach things correctly. That is their own fault,

But if you as a hardware manufacturer constantly tell them to make worse products, while the competitor hardware manufacturer doesn't, then that will make them bat an eye. Because the executives, they know that what sells the most is great visuals and an immersive feeling. Right after that is content and story. But visuals, no matter how complex or simple, is what get people interested. And aslong as the game looks good and the gameplay is decent enough to not throw people off, the game will sell.

 

also, Hitman was "won" by Nvidia? Dunno where you read that...

Nvidia isnt the "best" in either 1080p or 1440p -> IN DX11

 

  Reveal hidden contents

 

index.php?ct=articles&action=file&id=210

index.php?ct=articles&action=file&id=210

 

 

 

 

Nothing has been won by anyone yet. GCN obviously is doing better in anything using async compute, but that's far from every DX12 game.

 

And as for Hitman, I was responding to a comment talking about Hitman in DX12, which the 980ti ran faster in.

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11 hours ago, MMKing said:

Yes

 

index.php?ct=articles&action=file&id=210

Then you read what we were talking about and realize it's DX12 benchmarks...

 

embarrassing....

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1 hour ago, -BirdiE- said:

Then you read what we were talking about and realize it's DX12 benchmarks...

 

embarrassing....

I think everyone is waiting for you to show where a 980 ti is beating a fury x in hitman in dx12. You seem to know something everyone else doesnt. If its not winning in dx 11 why would it win in dx 12?

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3 hours ago, -BirdiE- said:

Nothing has been won by anyone yet. GCN obviously is doing better in anything using async compute, but that's far from every DX12 game.

 

And as for Hitman, I was responding to a comment talking about Hitman in DX12, which the 980ti ran faster in.

actually, its not. It loses to the Fury X, Fury, 390X

900x900px-LL-1ff873de_K3JIXqc.jpeg

 

900x900px-LL-9ed960e4_7HYXgIZ.jpeg

 

 

Although, i understand the confusion, as another review site showed Nvidia clearly in the lead under DX12, which is odd, since other DX12 titles show that Nvidia gets teh same or less performance due to ASYNC compute, whilst AMD cards always surge ahead once compute is being used.

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17 hours ago, Quibiss said:

Yeah, can't take any of those "news" topics seriously when I read those crap terminologies. And I don't even own an Xbox. Same goes for the PCMasterrace shit. Console/PC "wars" is so 2008.

As long the shitty Consoles hinder Evolution, the War moves on.

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DX12 drivers om the Nvidia side seem to struggle or their cards are the problem why wont Nvidia tell us anything? ;_;

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3 hours ago, Nena360 said:

DX12 drivers om the Nvidia side seem to struggle or their cards are the problem why wont Nvidia tell us anything? ;_;

It´s the fact their Maxwell cards aren´t as great as compute. That being said, their drivers haven´t been stellar recently either.

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9 hours ago, -BirdiE- said:

Then you read what we were talking about and realize it's DX12 benchmarks...

 

embarrassing....

In all DX12 capable titles so far, we  have had a 5-10% flat improvement on AMD GPUs. For what possible reason would it be any different for Hitman?

The only time AMD struggled was with

 

1. Gears of war Ultimate edition, which no one takes seriously. It ran like crap on AMD, and it ran like crap on Nvidia. It was a DX9 ported title, having DX12, Gameworks and all the problems of Windows store slapped on top of it. 

 

2. Rise of the tomb raider. Which was ported from DX11 to DX12 post-release, and was a game works title..

 

 

You may criticize Hitman for AMD affiliation and i won't flat out disagree with you, it is very possible to make a games title perform better on AMD hardware if the developer makes a conscious effort to do so. And Hitman 2016 is probably the most AMD favoring title we have, even on DX11.

 

However, here is the issue. When we get Gameworks games, which are blatantly developed with Nvidia in mind, we get broken games. Batman games that are refunded, Gears of War games are barely playable. When we get a competent developer using Gameworks, as was the case with CD projekt red, we get extreme tessellation for no reason, so that Nvidias hardware performs better in benchmarks. In Hitman however, my Nvidia card suffers no adverse effects whatsoever. There is no stuttering, there are no sudden frame drops, no graphical glitches. The game runs butter smooth on my G-sync monitor.

 

So we are in a situation where IO Interactive is able to deliver superior performance on AMD, without causing massive issues for Nvidia customers. Whereas Gameworks titles cause massive issues for AMD 90% of the time, half of which it is causing massive issues for Nvidia customers as well.

 

AMD 390X

Spoiler

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Nvidia 970

Spoiler

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Welp, guess the 970 just became the 380X's DX12 counterpart.

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4 hours ago, Nena360 said:

DX12 drivers om the Nvidia side seem to struggle or their cards are the problem why wont Nvidia tell us anything? ;_;

Their cards are not able to properly utilize the performance gains that DX12 allows.

 

For some reason, it has been repeated over and over in the past few months that DX12 is somehow gonna improve frame rates. Which is not the case. The act of developing a title with DX12 in mind is not gonna result in significant, or even noticeable gains over developing for DX11. What you have been reading about the past few months is marketing departments attempting to hype synthetic tests intended to test a select few aspects of DX12, not how a full DX11 released game would perform compared to a full DX12 games.

 

Here is an example of this, a benchmark testing the amount of Draw Calls, which DX12 is very good at compared to DX11. So we get ''news'' articles like this:http://www.lazygamer.net/gaming-news/xbox/xbox-one/directx-12-shows-fps-gains-of-up-to-600/

Video in spoiler:

Spoiler



 

 

In reality, there are two main performance enhancing aspects of DX12.

 

1. For CPU, DX12 is better at distributing workloads across several cores.

Which results in this:

Spoiler

QB amd

 

 

2. For GPU, DX12 is capable of ''Async Compute''. Which simply allows for graphics card tasks to run at the same time, allowing 100% utilization (or near enough as to make no difference), instead of having parts of the GPU sit idle, waiting for tasks. The GM 2xx chips (900 series), are built with the limitations of DX11 in mind. Even without being able to run different tasks at the same time, the GPU stays very efficient, more so than AMDs design.

 

What AMD has done is to design the 7000 and especially the 200/300 series cards with DX12 in mind. Instead of a single Command Processor (Nvidia equivelant, ''Gigathread engine'') as was the case with their 5000 and 6000 series cards. The 7970 card have a smaller Command Processor, but has two Asynchronous Compute Engines or ''ACE'' as well. The 290/290x/390/390x cards have 1 Command Processor and 8 ACE.

 

The Maxwell design is simply incapable of properly utilizing the technology which DX12 allows for. This doesn't mean that it can't, because you can force it. However, the result is either a tiny loss in performance or a gain which is within margin of error compared to not using Asynchronous Computing at all.

 

 

As for why Nvidia is silent about it? No idea. They have been silent on Asynchronous compute since that one Twitter post over 6 months ago, and i doubt Pascal will deliver stellar support for it. Though i hope i am wrong, as Nvidia not supporting it would dissuade developers from properly supporting it.

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