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Now, a forewarning, this math is really rough, mostly from the top of my head. It's not meant to be exact, just make a point

 

The circumference of the earth at its widest point (it's not perfectly round) is around 24,900 miles. 

 

The speed of light is 186,282.39 mi/s in a vacuum. 

186,282.39/24900  approx = 7.481

That means light can travel around the earth around 7 and a half times a second. 

 

1000 / 7.481 = 133.66

That means it take 133 milliseconds for light to go around the earth once. 

 

So given there were no switches, no impedance, no interference of any kind, it would take 133 milliseconds for a signal to travel back and forth between the two furthest points on the earth. (One ping)

In best case scenario, no matter how great technology may become, you will NEVER be able to try to shoot people online lag free. 

Give up. The future is bleak. 

No matter how much some things improve, some things will always be shitty. It's physics. 

.

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I can't even

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Yeah, dude, we know this. But most of us will be playing on servers that are in our own countries/states/cities/provinces.

You will never live to see a day where you don't have to worry about latency.

Doesn't that keep you up at night? 

.

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What about Quantum entanglement and Quantum tunneling? They've both been theorized and proven(sort of) to be able to achieve superluminal transfers of data.

well that would kick ass

Then all gamers could blame would be

The controller

the screen

The "broken ass game"

.

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So given there were no switches, no impedance, no interference of any kind, it would take 133 milliseconds for a signal to travel back and forth between the two furthest points on the earth. (One ping)

In best case scenario, no matter how great technology may become, you will NEVER be able to try to shoot people online lag free. 

Give up. The future is bleak. 

 Wouldn't that be the worst case scenario? To be traveling between the two farthest points on earth. And that assumes we will be using signals.

Quantum computing is instantaneous and finally, lag free. There is a light.

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Not really? You can't defy the laws of physics, Shit isn't really noticeable under 30ms.

133ms though. If you wanted to shoot someone in counter strike who lived in ROSARIO, ARGENTINA from XINGHUA, CHINA, you could NEVER have a game where you were not lagging severely. 100+ is bad. 133ms is best case scenario. 

.

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well that would kick ass

Then all gamers could blame would be

The controller

the screen

The "broken ass game"

To be fair, if you're playing on a TV, blaming the TV is a valid excuse. The input lag on TVs is extremely high.

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 Wouldn't that be the worst case scenario? To be traveling between the two farthest points on earth. And that assumes we will be using signals.

Quantum computing is instantaneous and finally, lag free. There is a light.

We could drill through the earth, but I discussed that here

http://linustechtips.com/main/topic/251698-good-newsworth-reading/

.

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You will never live to see a day where you don't have to worry about latency.

Doesn't that keep you up at night? 

Why would that keep you up at night?  

Does it keep you up at night that you cant fly to the sun?

Also quantum theory states that in theory data can be exchanged between two points instantly.

01010010 01101111 01100010  01001101 01100001 01100011 01010010 01100001 01100101

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133ms though. If you wanted to shoot someone in counter strike who lived in ROSARIO, ARGENTINA from XINGHUA, CHINA, you could NEVER have a game where you were not lagging severely. 100+ is bad. 133ms is best case scenario. 

Why the hell are you worrying about this. Just use servers in your own region.

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Except data cables don't go around the entire planet, they go in (pretty much) straight lines to their destination. You're not going to send a data packet around the globe and sit and wait for it to tap you on the shoulder 133ms later, it'll take a pipe in a straight line and then take the same pipe back.

Green With Envy

A build based on a children's cartoon

 

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Why the hell are you worrying about this. Just use servers in your own region.

THE POINT OF BEING IN THE PC MASTER RACE IS NOT DOING THINGS BECAUSE IT'S EASY OR HAS A BENEFIT, BUT DOING THINGS BECAUSE YOU CAN! 

Do you really need an 8 core CPU and quad 980s? Hell no! Do you want it? Hell yah! 

.

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Except data cables don't go around the entire planet, they go in (pretty much) straight lines to their destination. You're not going to send a data packet around the globe and sit and wait for it to tap you on the shoulder 133ms later, it'll take a pipe in a straight line and then take the same pipe back.

Like I said, a scenario with no interruptions or switches  of any kind. 

In reality, the total process is mostly curved (as in from A to B.). but has many points of transfer that slow the process down.

So far we can only drill so deep

http://linustechtips.com/main/topic/251698-good-newsworth-reading/

.

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THE POINT OF BEING IN THE PC MASTER RACE IS NOT DOING THINGS BECAUSE IT'S EASY OR HAS A BENEFIT, BUT DOING THINGS BECAUSE YOU CAN! 

Do you really need an 8 core CPU and quad 980s? Hell no! Do you want it? Hell yah! 

K? I have consoles, too, you know.

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Like I said, a scenario with no interruptions or switches  of any kind. 

In reality, the total process is mostly curved, but has many points of transfer that slow the process down 

But that data would still be taking a trip around the entire planet to get to it's destination, rather than a defined path which is a much much shorter distance. What you're talking about is something traveling in a straight line and not stopping.

Green With Envy

A build based on a children's cartoon

 

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But that data would still be taking a trip around the entire planet to get to it's destination, rather than a defined path which is a much much shorter distance. What you're talking about is something traveling in a straight line and not stopping.

No I'm talking about it going around the earth to the furthest point and back. Not through. Curved. And no limiting factors. Just one, long, light-speed limited cable. 

.

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Unless we dug through the center of the earth...

42 ms ping :D

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Now, a forewarning, this math is really rough, mostly from the top of my head. It's not meant to be exact, just make a point

 

The circumference of the earth at its widest point (it's not perfectly round) is around 24,900 miles. 

 

The speed of light is 186,282.39 mi/s in a vacuum. 

186,282.39/24900  approx = 7.481

That means light can travel around the earth around 7 and a half times a second. 

 

1000 / 7.481 = 133.66

That means it take 133 milliseconds for light to go around the earth once. 

 

So given there were no switches, no impedance, no interference of any kind, it would take 133 milliseconds for a signal to travel back and forth between the two furthest points on the earth. (One ping)

In best case scenario, no matter how great technology may become, you will NEVER be able to try to shoot people online lag free. 

Give up. The future is bleak. 

No matter how much some things improve, some things will always be shitty. It's physics. 

 

This is why we go through the earth to save time. muwahahaha

Travis

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