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Your Personal Watch Dogs in-game Performance?

SrN95

Triple buffering improves performance with vsync enabled, it doesn't improve image quality or anything and the performance you gain is subject to the game and your system.

Oh I know what it does. I just tried it earlier sometimes it works sometimes not :/. One game session I'd be at 50 fps with vsync & triple buffering on. It was working great. Then I'd take a break. Reopen it and it would just drop straight to 30 fps. Triple buffering & vsync still enable.

I did notice however if you use borderless windowed mode it stops the screen tearing even without vsync. And still plays smooth.

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Oh I know what it does. I just tried it earlier sometimes it works sometimes not :/. One game session I'd be at 50 fps with vsync & triple buffering on. It was working great. Then I'd take a break. Reopen it and it would just drop straight to 30 fps. Triple buffering & vsync still enable.

I did notice however if you use borderless windowed mode it stops the screen tearing even without vsync. And still plays smooth.

I don't have that issue

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ive had a perfect experience with no stutters as soon as i dropped textures to medium. in the meanwhile i got everything else maxed pretty much apart from x2 msaa. no DoF and no motionblur. looks great and my SLI780s has no problem. gets upto 2800mb memory usage @ 2560x1600

 

the games shaders/ssao/shadows/reflections really make it look good enough you dont really notice the textures

Yes, but with a pair of GTX780 in SLi, shouldn't you expect more out of your cards? Those with high end dual SLi/CF cards should NOT have to settle......that the game is terribly optimized is a given, but we should not have to 'settle' for lower setting.

 

BTW, if yours had been, say, a pair of AMD cards like the R9 280X or higher, most would come in and said crap like, "You should have gotten nVidia,......nVidia FTW!" <_<

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But isn't that just ridiculous not being able to max out the game on $1000 card setup all because of lack of VRAM?

GG ubisoft and nvidia.

It's more a fault of the lack of optimization and not the lack of VRAM. I have a GTX 780 with 3 GB of VRAM and I have to put textures on Medium for it to run smoothly in all instances. That's just terrible coding. For the way this game looks, 3 GB of VRAM should be more than enough.

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Just did a benchmark today and with my 8150 @ 4.4 GHz and my over clocked 780 I got an average of 85 fps and lows of only 52-53 fps. I an not running the ultra preset however, I'm running the nvidia optimized game settings at 1080p. Its mostly ultra settings though

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Earlier today i ran into my first "problem" when playing the game. Windows prompted me saying i ran out of RAM memory and it was asking me to save & shut down the program(watchdogs.exe), which really surprised me since i've got 12GB of ram. I only had watchdogs opened and it was using like 8gb of ram. When looking at the task manager i saw only 10gb out of 12gb was being used so yea i dunno what to think of that :S.

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50 to 70 fps 1080p@ultra settings with i7 4770K and GTX780. Slightly stuttering while driving, other than that it's ok. Waiting for patch.

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Just got my copy of Watch Dogs, running off my setup.

I5-2400, Gigabyte R9-270X 4Gb

8Gb ram.

Running quite well on high, texture on ultra.

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I have graphics set on high and Textures set on ultra. FPS at about 50 - 60 but i do get quite a bit of stuttering, new AMD driver helped a little. Hopefully the update incoming from Ubisoft will sort out the stuttering.

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I have graphics set on high and Textures set on ultra. FPS at about 50 - 60 but i do get quite a bit of stuttering, new AMD driver helped a little. Hopefully the update incoming from Ubisoft will sort out the stuttering.

stuttering is because you run out of VRAM on ultra settings with a 3GB card at 1080p...put texture on HIGH and the stuttering will be gone ;)

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stuttering is because you run out of VRAM on ultra settings with a 3GB card at 1080p...put texture on HIGH and the stuttering will be gone ;)

 

Ye, i did give that a try but i still get some stuttering. GPU-Z shows VRAM usage about about 85 - 90%.

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Ye, i did give that a try but i still get some stuttering. GPU-Z shows VRAM usage about about 85 - 90%.

Try the borderless screen mode, it helped me with the stuttering at ultra settings

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But isn't that just ridiculous not being able to max out the game on $1000 card setup all because of lack of VRAM?

GG ubisoft and nvidia.

It's not Ubisofts fault that high res textures eat memory to lunch especially in open world games.

It's Nvidias fault for bottlenecking their GPUs with a low Vram amount.(AMD GPUs don't have that problem)

The moment they announced that the Ps4/XboxOne will have 8GB shared memory it was clear that games will get 3-4GB vram usage.

My GTX670 is also bottlenecked by 2GB and I run out of vram in several games in 1080p. (Typical Nvidia)

 

RTX2070OC 

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It's not Ubisofts fault that high res textures eat memory to lunch especially in open world games.

It's Nvidias fault for bottlenecking their GPUs with a low Vram amount.(AMD GPUs don't have that problem)

The moment they announced that the Ps4/XboxOne will have 8GB shared memory it was clear that games will get 3-4GB vram usage.

My GTX670 is also bottlenecked by 2GB vram and I run out of vram. (Typical Nvidia)

 

 

Hence why i don't buy nVidia, purposely selling lower VRAM to make you upgrade more often. The currently performance issues with Watch_Dogs put Ubisoft and nVidia to shame.

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Hence why i don't buy nVidia, purposely selling lower VRAM to make you upgrade more often. 

Exactly this.

That's why I always recommend the versions with more Vram so you don't run in those problems.

I was so stupid to not buy the 4GB version for $20 more and now I can't run Watchdogs with ultra textures :(

Also it's complete BS that you can't use all of the Vram with a small bus.

The K6000 has a 384bit bus and can use all of it's 12GB vram and the Ps4 has 256bt bus on its 8GB.

 

RTX2070OC 

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Exactly this.

That's why I always recommend the versions with more Vram so you don't run in those problems.

I was so stupid to not buy the 4GB version for $20 more and now I can't run Watchdogs with ultra textures :(

Also it's complete BS that you can't use all of the Vram with a small bus.

The K6000 has a 384bit bus and can use all of it's 12GB vram and the Ps4 has 256bt bus on its 8GB.

 

correct, you could load 4GB of textures in a graphics card even with a 64bit bus...it would just take more time. But once stored in the VRAM the performance in game would be the same.

Nvidia indeed deliberately ship graphics card with not enough VRAM on them...GTX 680 and GTX 770 should be 3GB cards. GTX 780 and 780ti should be 4GB cards.

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Doesn't run incrediblywell on my FX-6300 and R9-270X.

Still a pretty sweet game though.

I'm wondering what performance will be like once I have purchased a 4790K though.(assuming drivers and optimasations will be released along with the obviously better CPU.)

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Doesn't run incrediblywell on my FX-6300 and R9-270X.

Still a pretty sweet game though.

I'm wondering what performance will be like once I have purchased a 4790K though.(assuming drivers and optimasations will be released along with the obviously better CPU.)

 

I don't think you would see much improvements. Watch_Dogs is a very GPU intensive game. With an R9 270X it should run ok. Have you downloaded the latest AMD Beta graphics card drivers? The new patch coming soon from Ubisoft should help too.

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Doesn't run incrediblywell on my FX-6300 and R9-270X.

Still a pretty sweet game though.

I'm wondering what performance will be like once I have purchased a 4790K though.(assuming drivers and optimasations will be released along with the obviously better CPU.)

the fx6300 is plenty enough to feed a 270x in every games.. you wont get a single more frame per second going with a 360$ cpu...you should upgrade your gpu to something stronger instead..

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For everyone on older CPUs (or even newer ones I suppose), here's a temporary aide for stuttering.

 

1. Go to Task Manager

2. Right-click Watch_Dogs.exe in the list

3. Click 'show details'

4. Now right click the second Watch_Dogs.exe that pops up

5. Roll over 'priority'

6. Set to 'High'

 

**You can try 'Realtime', but I found this used up too many resources, and the sound became garbled.**

 

How this works:

It forces the CPU to put more effort into the Watch_Dogs application, therefore the stuttering from streaming data is reduced, either by a little or a lot, depending on your configuration.

 

Enjoy! Post your results, and hopefully this can help people enjoy the game better.

 

EDIT- as you may guess, you should close any apps you can, as it might slow your entire system to a crawl if you have a lot of extra stuff running, and the CPU isn't focusing on those programs. In fact, closing all other apps might speed up the game, even if you don't use this tweak. But you probably knew that :P

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Try the borderless screen mode, it helped me with the stuttering at ultra settings

Yea fixed the stuttering on my 780ti
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Thanks, although I'm not going to buy a 4790K just for Watch Dogs though.

I'm just wondering if I'm going to see great improvements, being that my friend is running an i7 2600 and a GTX 660,

 and his performance is way better.

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Lol my 570 runs it on high (autodetect) at about 50fps~ with Texture settings @ low in the Display menu.

 

Get like 30 odd when textures on med.

 

old school ftw

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