HTC VIVE PRO Upgrade & Wireless VIVE Adaptor
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Solved by The Owl,
1 hour ago, porina said:More res, nice. No word on FoV though... also wonder, how much more GPU do you need to feed it? If it's 78% more pixels, is it 78% more GPU? Given Vive minimum requirement is 970, 78% more would put it around 1070Ti level... I know not everything needs to be increased, but certainly some parts are.
FoV is 110 according to their website
Headset Specs
Screen: | Dual AMOLED 3.5" diagonal |
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Resolution: | 1440 x 1600 pixels per eye (2880 x 1600 pixels combined) |
Refresh rate: | 90 Hz |
Field of view: | 110 degrees |
Audio: |
Hi-Res certificate headset Hi-Res certificate headphone (removable) High impedance headphone support |
Input: | Integrated microphones |
Connections: | USB-C 3.0, DP 1.2, Bluetooth |
Sensors: | SteamVR Tracking, G-sensor, gyroscope, proximity, IPD sensor |
Ergonomics: |
Eye relief with lens distance adjustment
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