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So pascall is not capable of Asyncronous Compute.. does this illustrate the cards will get slower as time goes on?

El Diablo

Its not a secret that pascall architecture is capable of context switching, basically the stuff hyper threading does to utilise both arithmetic logic units whilst the control unit is busy and frees up,, so it can not do asynchronous compute as it only has ONE Gigathread 

 

thats what compute preemption does as stated in the pascal white paper released by nVidia  which is below

 

https://images.nvidia.com/content/pdf/tesla/whitepaper/pascal-architecture-whitepaper.pdf

 

Now i can be wrong in saying this buuuuuuuuuut

 

as the GCN 1.4 consoles launch and have more than the current 8 Asynchronous control engines as GCN 1.3 does

 

it meens that the latest games will be utilising more and more asynchronous compute

 

and as shown in dx12 game benchmarks maxwell looses performance bigtime in FCAT benchmarks with only minor async compute loads, and actually will give less fps in dx11 than dx12

 

so this will happen to the pascall cards too right?  

 

so as more and more games come out, the cards will perform slower and slower

 

this is a shame

 

because when i watched the gtx 1080 &1070 get released i was actualy excited for an nVidia gpu for the first time since the geForce 3 Titanium series

 

man the fps stats they gave,, faster than a titan x and wayy cheeper

 

i was thinking of getting one

 

what a shame

 

what

a

shame

 

i hope someone can prove me wrong

 

 

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Well, then we'll all just have to wait for polaris to see what AMD brings to the table.

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4 minutes ago, Dan Castellaneta said:

In theory, the lack of hardware asynchronous compute wouldn't harm the card's performance at all.

but it does

 

it makes the gpu loose fps if u compare  the cards running in dx12 and dx11 playing the same game

 

basicaly in layman terms

no async 

dx11= 50fps

dx12= 30fps

 

async =

dx11=50fps

dx12=75fps

 

Quote

 

 

Edited by El Diablo
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2 minutes ago, Dan Castellaneta said:

But that wouldn't make it slower in productivity.

but

 

it does

 

it actualy looses fps

 

and as more games use more and more and more of it,,, it will start to loose even more fps

 

nowander why they going to be shipping gpus at 2000mhz with less cuda cores

 

they done the same with maxwell to counteract the lack of async

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2 minutes ago, El Diablo said:

but

 

it does

 

it actualy looses fps

 

and as more games use more and more and more of it,,, it will start to loose even more fps

 

nowander why they going to be shipping gpus at 2000mhz with less cuda cores

Productivity, not gaming.

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1 hour ago, El Diablo said:

and as shown in dx12 game benchmarks maxwell looses performance bigtime in FCAT benchmarks with only minor async compute loads, and actually will give less fps in dx11 than dx12

Async Compute is overhyped and people bought into it

 

this is Anand's testing of Async on and off on both GTX and Radeons: http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/6

Spoiler

80321.png

the avg frame rate loss for GTX cards is absolutely negligible

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14 minutes ago, zMeul said:

Async Compute is overhyped and people bought into it

 

this is Anand's testing of Async on and off on both GTX and Radeons: http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/6

80321.png

the avg frame rate loss for GTX cards is absolutely neglijable

realy?

 

i herd on crazy quality its a different story

 

and in quantum broken the whole lighting system is done on it

 

its early days

 

lets see what happens

 

if im right however

 

what a shame

 

the gtx 1080 looked so strong to me

 

does anad do fcat tests? or pull the figures straight from the gpu pipeline?  

 

digital foundry does fcat tests

 

also your pik is of the games beta,, not the full game

 

Quote
Quote

 

 

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6 minutes ago, El Diablo said:

-

what the shit!?

 

--

 

getting serious ...

you cannot compare DX11 to DX12+async and say Async is godly

you compare DX12+async vs DX12-async - that's how you determine if async compute is worth a damn or not

so far, to my knowledge, Ashes is the only game that let's you turn off async compute; does Quantum Break even uses Async Compute!?

 

as for FCAT testing, it was determined that FCAT can't be used reliably with DX12

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28 minutes ago, El Diablo said:

Its not a secret that pascall architecture is capable of context switching, basically the stuff hyper threading does to utilise both arithmetic logic units whilst the control unit is busy and frees up,, so it can not do asynchronous compute as it only has ONE Gigathread

say what?!

 

Capture.jpg

 

http://wccftech.com/nvidia-gtx-1080-asynchronous-compute/

 

Capture2.jpg

Capture3.jpg

 

 

 

 

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1 minute ago, zMeul said:

mate, please don't quote WCCFTech shit, and go to the source: http://nvidianews.nvidia.com/news/a-quantum-leap-in-gaming:-nvidia-introduces-geforce-gtx-1080

i linked that as well...linked both.

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@i_build_nanosuits

 

Claims were made regarding Maxwell Async as well. Which is in fact true, you can force Async on the 980Ti, so the card does allow for async compute, only without the performance advantages async compute brings. It's like filling your car with premium high octane fuel, sure it runs, but the engine is simply incapable of taking advantage of the higher quality fuel.

 

fQpSRsq.png

 

Then we have this tweet.

So what happened to that?

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16 minutes ago, MMKing said:

@i_build_nanosuits

 

So what happened to that?

who knows? so far we only had one bs AMD sponsored tech demo with 52 000 units on the screen at once, and one broken shit ass PC console port to work with in DX12...

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50 minutes ago, zMeul said:

Async Compute is overhyped and people bought into it

 

this is Anand's testing of Async on and off on both GTX and Radeons: http://www.anandtech.com/show/10067/ashes-of-the-singularity-revisited-beta/6

Spoiler

80321.png

the avg frame rate loss for GTX cards is absolutely neglijable

-Put the image in spoiler as to not bloat the forum-

 

The only people that really over hyped Async Compute, apart from AMD, which is understandable. Was the loonies over at WCCFTech.com, but who cares what they think? The actual journalists of the tech press may have been optimistic about the technology, but only the uneducated rabble made grand claims of 25%+ performance. The common consensus for the last half year has been in the ranges of 5-10% performance increase on AMD GPUs, while Nvidia suffering 1% reduction in performance at most. Obviously, hardware and software is a difficult business, and there will be some deviation.

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2 minutes ago, MMKing said:

The only people that really over hyped Async Compute, apart from AMD, which is understandable. Was the loonies over at WCCFTech.com

and I still don't understand why WCCFTech is still not banned here - they spread a lot of misinformation and people chose to believe them instead of doing some basic research

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