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Fallout 4 FPS might depend on your RAM speed

Bouzoo

Game so shitty everything on the system needs upgrade. Ironically, if the game actually looked nice I'd be the new Crysis pushing everyone to upgrade. Yet it looks meh for this insanity.

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doesn't matter when the fps is capped at either 60 or 72 depending on monitor refresh rate. that is unless you edit an ini file and like broken physics

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Well maybe it is time to upgrade from my 1333hz. ;D Or you know I just wait to buy the game after it is fixed because reasons. 

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@App4that - I think this might be connected with the issues you're seeing - 10fps gain per memory jump is odd

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@App4that - I think this might be connected with the issues you're seeing - 10fps gain per memory jump is odd

Damn, like holy shit damn. This just got my complete attention.

If anyone asks you never saw me.

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when i bought 2400mhz ddr3, people said i was stupid and would gain no performance in gaming. I guess "they" forgot to think about the future.

 

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Damn, like holy shit damn. This just got my complete attention.

It's a Bethesda game - see why we don't rush to conclusions? :P

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Kinda similar to how BF3 and BF4 had improved performance depending on RAM speeds.

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It's a Bethesda game - see why we don't rush to conclusions? :P

I seriously need to get my hands on some fast ram to test this. Time to hit up the homies. No promises but if I can get some fast ram I will report the results.

If anyone asks you never saw me.

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What about X99 with that extra juicy memory bandwidth due to quad channel?

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What about X99 with that extra juicy memory bandwidth due to quad channel?

Frames rendering faster than the time it takes to produce a blood cell - fast.

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I seriously need to get my hands on some fast ram to test this. Time to hit up the homies. No promises but if I can get some fast ram I will report the results.

I'd laugh hard if that's the reason AMD users are having issues or at least one of them since faster ram = more draw calls.

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I'd laugh hard if that's the reason AMD users are having issues or at least one of them since faster ram = more draw calls.

I'd pop a nut :lol: , someone has to have some fast ram and a AMD GPU out there. I trust Digital Foundry though. If I can get my hands on some I'm doing it.

If anyone asks you never saw me.

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If RAM turns out to matter, I think this might be the first game to do so, or was there another one?

What do you think?

 

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In one of Digital Foundry's benchmarks they got about a 50 fps gain in Ryse Son of Rome using DDR4-2666 vs DDR4-2133 with an i3-6100. That's not a typo, seriously, they got 50 fps more.

 

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Ram speed makes a difference to some games anyway, this isn't new, it's been tested before (I really cant be arsed finding you the tests and results either) and shown to make a difference.

That's why I asked, I really can't remember other games. 

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In one of Digital Foundry's benchmarks they got about a 50 fps gain in Ryse Son of Rome using DDR4-2666 vs DDR4-2133 with an i3-6100. That's not a typo, seriously, they got 50 fps more.

 

I'll... have to check that. Those must've been pretty low settings since an i3 got 50 FPS gain, since I m pretty sure it can't run the game at 50 FPS at all on high settings. Still a mindblowing number.

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Boy, 1333MHz here. Though'd it would never come to this.

Yeah... I have a grand total of 12 gigs running at 1333... We're fucked, man. :P

 

And then I have a Pentium and a 7950... I'm like triple fucked.

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Something here doesn't sound right.

Ram speed has never affected game FPS by that much, it was more along the lines of 2-4FPS going from 1333 to 2400MHz in average on all games.

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Something here doesn't sound right.

Ram speed has never affected game FPS by that much, it was more along the lines of 2-4FPS going from 1333 to 2400MHz in average on all games.

That's why we need confirmation. If someone with a AMD GPU is not having a problem and has ram at 2400mhz, requisitions has allocated funds for further testing. But confirmation IS needed.

If anyone asks you never saw me.

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I'll... have to check that. Those must've been pretty low settings since an i3 got 50 FPS gain, since I m pretty sure it can't run the game at 50 FPS at all on high settings. Still a mindblowing number.

 

It was paired with a Titan X. It went from mid 50s to mid 100s.

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Something here doesn't sound right.

Ram speed has never affected game FPS by that much, it was more along the lines of 2-4FPS going from 1333 to 2400MHz in average on all games.

 

But that's because the majority of games are gpu bound. Fallout 4 is massively cpu bound when played with a Titan X at 1080p. I'd really love to see this test done with Arma III since that's the most cpu bound game I know.

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That's why we need confirmation. If someone with a AMD GPU is not having a problem and has ram at 2400mhz, requisitions has allocated funds for further testing. But confirmation IS needed.

Yeah, we need to see if this is true, and if it is, why is that way.

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Something here doesn't sound right.

Ram speed has never affected game FPS by that much, it was more along the lines of 2-4FPS going from 1333 to 2400MHz in average on all games.

 

That isn't true.

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But that's because the majority of games are gpu bound. Fallout 4 is massively cpu bound when played with a Titan X at 1080p. I'd really love to see this test done with Arma III since that's the most cpu bound game I know.

This is the first time I've seen results like this, and is not like we have never had heavy CPU bound games before, and all you needed was more CPU speed, ram wasn't an problem.

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