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Linux achieving more FPS than Windows in certain games

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9 minutes ago, krmax44 said:

Hmmmmmmmm what games ?  This can not be true,, If you can even get a game to run in the first place its gonna be much slower then a PC.

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The thing that made me quirk an eyebrow is this:

Quote

Speaking of the AMD side of things, Valve developer Pierre-Loup Griffais told me that the performance work being done in Proton and DXVK has gotten to a point where the CPU overhead of translating DX11 through DXVK can be lower than the overhead in the native AMD DX11 driver on Windows.

It can be cheaper to translate DX11 into another API than it does for the drivers to handle said API. ?

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16 minutes ago, krmax44 said:

You need to add some quotes and summary :P 

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2 minutes ago, Mira Yurizaki said:

The thing that made me quirk an eyebrow is this:

It can be cheaper to translate DX11 into another API than it does for the drivers to handle said API. ?

It's also more work to drive a material truck across the state than it is to carry it by hand.

 

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4 minutes ago, Turtle Rig said:

Hmmmmmmmm what games ?  This can not be true,, If you can even get a game to run in the first place its gonna be much slower then a PC.

https---blogs-images.forbes.com-jasonevangelho-files-2019-07-System76-Oryx-Pro-_-1080p-Gaming.jpg.png.a4584bce4d9ce65013e1d08857862fe1.png

 

These lads. Especially surprising because it's on an Nvidia GPU, Linux plays a lot nicer with AMD GPUs, would be interesting to see the numbers on that. Linux seems to have a big advantage in the titles with native support, and a little edge in F1 2018. 

 

As to this: "This can not be true,, If you can even get a game to run in the first place its gonna be much slower then a PC."

 

Windows is quite a clunky operating system, Linux has a lot less stuff running and is much lighter on resources. I think even the "heavy" installs are still lighter than Windows 10 with it's cortana and skype and such always running in the background. It's really not too surprising that native titles run better on it given it's usually a smoother and lighter running OS in the first place. 

 

2 minutes ago, Mira Yurizaki said:

The thing that made me quirk an eyebrow is this:

It can be cheaper to translate DX11 into another API than it does for the drivers to handle said API. ?

This is big brain time. 

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1 minute ago, Zando Bob said:

https---blogs-images.forbes.com-jasonevangelho-files-2019-07-System76-Oryx-Pro-_-1080p-Gaming.jpg.png.a4584bce4d9ce65013e1d08857862fe1.png

 

These lads. Especially surprising because it's on an Nvidia GPU, Linux plays a lot nicer with AMD GPUs, would be interesting to see the numbers on that. Linux seems to have a big advantage in the titles with native support, and a little edge in F1 2018. 

 

As to this: "This can not be true,, If you can even get a game to run in the first place its gonna be much slower then a PC."

 

Windows is quite a clunky operating system, Linux has a lot less stuff running and is much lighter on resources. I think even the "heavy" installs are still lighter than Windows 10 with it's cortana and skype and such always running in the background. It's really not too surprising that native titles run better on it given it's usually a smoother and lighter running OS in the first place. 

 

This is big brain time. 

Oh shit ZandoBob ,,,,,, wow I didnt know this.  But notice its old games ya know!

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12 minutes ago, Turtle Rig said:

Hmmmmmmmm what games ?  This can not be true,, If you can even get a game to run in the first place its gonna be much slower then a PC.

Impressively ignorant.

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Just now, flibberdipper said:

Impressively ignorant.

The "old games" statement made me kek.

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Just now, Turtle Rig said:

Oh shit ZandoBob ,,,,,, wow I didnt know this.  But notice its old games ya know!

Hitman 2 and Shadow of the Tomb Raider aren't too old, IDK much about the others. Dirt Rally I guess would technically be old but it holds up pretty well. IIRC it's liked more by the fanbase than Dirt 4, I prefer 4 just to zoom around the practice areas though. It is a very, very well optimized title though. Even on an intel iGPU in an i5 laptop you can run it at a playable fps on all low, or slap it to ultra for that eye candy if you have the specs to do that. I've never tried the native version in Linux though, haven't had a linux install long enough to do that. Main issue with Linux is lack of mainstream support, once it gains more of that I may move over to it for my main. Like I said before, the average Linux distro runs a lot better than Windows. 

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9 hours ago, huilun02 said:

Cats gonna eventually get out of the bag. The same Microsoft that makes or breaks PC, has a vested interest in xbox, a competing gaming platform.

Consoles are always going to have inferior hardware if they are to be made with greater financial accessibility. So they turn to gimping the competition which they can do with great convenience.

No. Microsoft knows that the console market demographic doesn't class with the PC gaming demographic.

The only time it does, it is PC gamer wanting something inexpensive for their TV, most likely for some local multiplayer action or something.

This is why Microsoft is pushing for games which you buy once, and can play on both PC and the XBox.

 

Quote

Their DX12 response demonstration to Mantle was a dead giveaway. Look at the still piss poor DX12 adoption after it has been out for so long. MS trying their best to cover it all up with their sabotage operation guised as "help to develop Linux"

Mantle had even less adaption than DirectX12, despite being supported by the PS4 and XBox One. In addition, it was AMD exclusive API which was only available on select AMD GPUs. And it would have not taken off regardless. Why? If you were not buddies with AMD, you didn't have any resources available beside the basic documentation on AMD website. And to add, it still relied on OpenGL as it was not a full fledged out API set.

 

And you seem to act as if game developers are locked in to DirectX or OpenGL for game development... they are not. If a developer wants direct hardware control, they can have it. This is how games where made in the old days before DirectX. This is why, when you where planning to purchase a new graphics card, you needed to see which graphic card had the best support for the game you like to play, else you'll face with limited screen resolutions or texture issues, including missing ones, and all that good stuff.

 

 

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Looking at the article the following is said:

Quote

Speaking of the AMD side of things, Valve developer Pierre-Loup Griffais told me that the performance work being done in Proton and DXVK has gotten to a point where the CPU overhead of translating DX11 through DXVK can be lower than the overhead in the native AMD DX11 driver on Windows. That's impressive to begin with, and he told me that months ago. . .

So, all I am seeing is that AMD GPU Windows drivers, at least the current ones, seems to have performance issues doing some things that affects these games, and not an OS thing. AMD will probably fix those issues in later drivers. 

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Entry moved out of the Tech News section as it doesn't comply with the tech news section guideline.

 

 

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