Ahh the typical IDE vs Editor debate. I say use whatever you work with the best. As for a good python ide, PyCharm is good, since you are a student, you get access to all of the Jetbrains products for free.
Installed ubuntu on a crappy laptop when I was 12. After many years of googling how to do things you learn how everything works. Also this is a pretty new website to check out https://linuxjourney.com/
I currently have the G710+ and have had it for almost 2 years now and everything still works fine. I have removed all keycaps 2 times (one for cleaning and another to remove the o-rings, on top of that, I use a screwdriver b/c I don't have a key puller) and have had no problems with them. every led light still works great, media keys still work great, and the wheel is fine. The only thing I don't like about this keyboard is how big it is. Everything works as advertised. Every product will have some batches with defects and apparently you have gotten one and I am sorry.
LinkedList<Map.Entry> entryList = new LinkedList(); //YourlistCollections.sort(list, new Comparator<Map.Entry>() { @[member='OverRide'] public int compare(Map.Entry e1, Map.Entry e2) { return //Helper function goes here, or just split it into if and many returns. }});Your return value needs to be either a negative integer, zero, or a positive integer as the first argument (e1) is less than, equal to, or greater than the second (e2).
You can make yourself a helper function that will compare two entries and return integer so you can use it inline with return like, return yourCompareFunction(e1, e2);
Alright guys, I actually figured it out. I ended up not going with the merge sort because that was making things more complicated than they needed to be. I ended up using a much simpler sorting method which basically sets the the first value in a given range to the min and compares it to the rest, swaps the two elements if it finds a smaller one, then is recursively called until everything is sorted.
Here is a snippet of my method in case anyone is curious in the future:
private static void sortObjects(ArrayList<GeometricObject> list, int low, int high){ if (low < high){ int minIndex = low; GeometricObject min = list.get(low); //set min to first object in range for (int i = low + 1; i <= high; i++){ //loop through all values other than first if (list.get(i).getArea() < min.getArea()){ //check if the value is smaller than current min min = list.get(i); //if it is update the min minIndex = i; //store min index so we can swap locations later } } Collections.swap(list, low, minIndex); //move the original min to new min's old index (tricky wording) list.set(low, min); //set the old lowest to the new lowest using store min value sortObjects(list, low + 1, high); //call it again } }
I'm not sure how to sort it recursively, but the way I managed something similar was to have two arrays, say one for area and one for object, then do sorting on the area array but do the exact same rearranging on the object array. That way area[0] corresponds to object[0] and area[2] should correspond to object[2] etc etc.
Alright guys, I actually figured it out. I ended up not going with the merge sort because that was making things more complicated than they needed to be. I ended up using a much simpler sorting method which basically sets the the first value in a given range to the min and compares it to the rest, swaps the two elements if it finds a smaller one, then is recursively called until everything is sorted.
Here is a snippet of my method in case anyone is curious in the future:
private static void sortObjects(ArrayList<GeometricObject> list, int low, int high){ if (low < high){ int minIndex = low; GeometricObject min = list.get(low); //set min to first object in range for (int i = low + 1; i <= high; i++){ //loop through all values other than first if (list.get(i).getArea() < min.getArea()){ //check if the value is smaller than current min min = list.get(i); //if it is update the min minIndex = i; //store min index so we can swap locations later } } Collections.swap(list, low, minIndex); //move the original min to new min's old index (tricky wording) list.set(low, min); //set the old lowest to the new lowest using store min value sortObjects(list, low + 1, high); //call it again } }
A data structure is a particular technique used to organize and store information in a computer with efficiency in mind. They can store both primitive and abstract data types and they are quite varied.I will be using C++ to demonstrate most examples , as that is my language of choice, and I will also be implementing some data structures myself. While most programming languages have them built-in, it's always good to know how everything works.
Borderless Fullscreen is what you are looking for. Not all games have it built in so you might have to use https://github.com/Codeusa/Borderless-Gaming
You would need to mount your /home folder to a different drive than what your system is mounted to. http://www.howtogeek.com/116742/how-to-create-a-separate-home-partition-after-installing-ubuntu/
Code Academy doesn't teach C# (you all should be ashamed for recommending it!)
Try C# Fundamentals for Absolute Beginners (alternative location for same videos) for a set of introductory video tutorials. Paid subscription sites like Pluralsight and Lynda (offer code wanshow to support Linus) also have a lot of video tutorials on C# and other topics. Here is another list that contains even more resources for learning C#.
The official documentation is located at MSDN so it's good to get familiar with it. It includes information on C#, .NET, and many other topics. Sites like Tutorials Point and Dot Net Perls can be useful for extra explanation/examples on the specific topics they cover.
As always, Google is your friend. Looking up questions you have will likely give you links to one of the above resources or other great sites like StackOverflow.
@Ziggs ignore this comment. Stack Overflow is indeed a great place to ask and find answers to questions, however we're certainly here to help with your programming questions too.
Power plans are still present in windows 10, not sure where he heard that information. I am running the RTM build right now, and there are still the 3 options. Just leave it on balanced as performance keeps your cpu clocked up all the time, and does not really affect performance in real world usage.