C# Console Game Questions
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Solved by Nuluvius,
Sorry I was watching my little girl's Christmas play...
I think that these links do a good job of explaining the kind of overall architecture and considerations that you probably want to be aiming for:
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Game Programming Patterns
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Sequencing Patterns
- Double Buffer (this is good because it delves into buffering as @M.Yurizaki mentioned earlier)
- Game Loop
- Update Method
-
Sequencing Patterns
- Tips for writing the main game loop?
- Understanding the Game Main Loop
Perhaps do some more general research around the subjects of game based architecture and design patterns. Also, since you are using C# then you might like to consider the Task Parallel Library (TPL), the Task-based Asynchronous Pattern (TAP) and async await.
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