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128gb of ram?

The other say I saw 8 RAM sticks for 128gb total, my computer has 8 and it is more than enough for me.

Does anybody know whats the difference between 8gb of ram and 128gb? and what is 128gb of ram commonly used for?

Thanks. 

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Is this video not enough about the matter? hehe

 

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The difference is about 120GB, and that extra 120GB comes in handy on ultra high-end editing, rendering or calculation machines. The overwhelming majority of us are still many generations of hardware away from 128GB even being considered a future-proofing measure.

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if a ramdrive is of use to you then it would be really nice and also running VMs with plenty of ram is also nice but you also need more cpu cores for that.

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13 minutes ago, no-name said:

The other say I saw 8 RAM sticks for 128gb total, my computer has 8 and it is more than enough for me.

Does anybody know whats the difference between 8gb of ram and 128gb? and what is 128gb of ram commonly used for?

Thanks. 

If you're gonna be editing 4K+ video or photos at over 50 megapixels it might be needed.

 

Or if you're running 10 gamers 1 CPU so you can give each gamer 12GB :D

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Try to encode a 4K @ 60 fps video with x264 on preset placebo and see it use 10+ GB

 

I stopped the encoder in the screenshot below when it got over 12 GB of memory :

 

stupid_encoding.png

 

On extreme presets like placebo, x264 needs to keep a huge amount of frames uncompressed in memory along with all the analysis done for them so memory usage goes way up.

HEVC is even worse when it comes to memory, if you're aiming for most quality retention at the sacrifice of encoding speed.

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128GB would be good for making the next Toy Story movie?

 

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I'm a music producer and a candidate for a 128 GB machine.

 

Some sound sample libraries, especially more modern ones, can consume an INSANE amount of RAM because of the sheer number of ways instruments can be played. Capturing all of those potential performance styles and room environments costs a lot of data and using that data in real time requires a lot of RAM.

 

My current machine has 64 GB of RAM but I still have to scale back my project templates because I keep running out. It's good enough for now but my next build will definitely have 128 GB in it. I'm tired of having to ration my project quality or have an awful workflow because of running out of RAM.

 

Below is my common "starting point" template with about 9 GB of buffer space to add other tracks as needed. I'd like to expand this but I just don't have the RAM to do so. 128 GB, man, that'd be nice.

 

A lot of people forget about us when talking about use cases for machines with large amounts of RAM. We don't need ECC or any crazy Xeon features. We're not data centers. We need fast cores (to handle burst when one track has to do a lot of work. One track always resides on only one thread), lots of cores (music production multithreads incredibly well since each track/instrument/plugin is on its own thread and a project can have hundreds) and TONS of RAM!

 

If anything, we're the people the 6950x was built for. :P An overclockable 10-core with support for 128 GB of RAM? That sounds amazing. Yes, Xeons exist but you'll get lower clock speeds, no overclocking and end up paying for features I don't need. Going Xeon also makes it less of a multipurpose build. This machine runs in my home office and doubles as a gaming machine, game development workstation, you name it. Xeon is a little too specialized for me.

 

A6gP5SG.png

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16 hours ago, nerd866 said:

I'm a music producer and a candidate for a 128 GB machine.

 

Some sound sample libraries, especially more modern ones, can consume an INSANE amount of RAM because of the sheer number of ways instruments can be played. Capturing all of those potential performance styles and room environments costs a lot of data and using that data in real time requires a lot of RAM.

 

My current machine has 64 GB of RAM but I still have to scale back my project templates because I keep running out. It's good enough for now but my next build will definitely have 128 GB in it. I'm tired of having to ration my project quality or have an awful workflow because of running out of RAM.

 

Below is my common "starting point" template with about 9 GB of buffer space to add other tracks as needed. I'd like to expand this but I just don't have the RAM to do so. 128 GB, man, that'd be nice.

 

A lot of people forget about us when talking about use cases for machines with large amounts of RAM. We don't need ECC or any crazy Xeon features. We're not data centers. We need fast cores (to handle burst when one track has to do a lot of work. One track always resides on only one thread), lots of cores (music production multithreads incredibly well since each track/instrument/plugin is on its own thread and a project can have hundreds) and TONS of RAM!

 

If anything, we're the people the 6950x was built for. :P An overclockable 10-core with support for 128 GB of RAM? That sounds amazing. Yes, Xeons exist but you'll get lower clock speeds, no overclocking and end up paying for features I don't need. Going Xeon also makes it less of a multipurpose build. This machine runs in my home office and doubles as a gaming machine, game development workstation, you name it. Xeon is a little too specialized for me.

 

A6gP5SG.png

I understand now, thanks.

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On 11/30/2016 at 3:18 PM, Energycore said:

If you're gonna be editing 4K+ video or photos at over 50 megapixels it might be needed.

 

Or if you're running 10 gamers 1 CPU so you can give each gamer 12GB :D

Thanks!

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On 11/30/2016 at 3:06 PM, Princess Cadence said:

Is this video not enough about the matter? hehe

 

Helped a lot, thank you.

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