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What do you mean by useful?

They both 'drive' the card like they should...

Are you looking for additional features? What kind?

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Gsync improves gameplay more. It's much more expensive to implement than mantle though considering you also need a display that supports Gysnc. 

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Which improves overall gameplay the most.

In my opinion G-Sync improves the overall game experience.

The two games Mantle does support, improve the game, but that is  only TWO games (BF4 and Theif), unlike G-Sync where it can be used for all games.

G-Sync does require you to buy a new monitor though for G-Sync. 

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If you're wondering what's better then you should be comparing freesync with g-sync O.o.

 

 

Mantle improves performance, g-sync improves the visual fluidity of games for the player.

 

Considering mantle hasn't take off I'd say g-sync but AMD is working on free-sync so it's a pretty irrelevant comparison.

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i think you mean G-sync and Freesync...

 

but as it stands right now...

 

http://www.amd.com/en-us/innovations/software-technologies/catalyst

screen recording, good OpenGL support (it looks like, i dont have an AMD card) and FreeSync with displayport.

 

http://www.geforce.com/geforce-experience

screen recording (and ghost recording, up to the last 20 minutes), G-sync, gamestream (nvidia shield needed)

 

G-sync = need a special monitor = more $

FreeSync (when its out) = any displayport monitor that supports it.

 

really depends what you want, honestly.

 

if anyone else has more information then i do on this (im sure everyone else knows more) then go ahead and add onto this :P!

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If you're wondering what's better then you should be comparing freesync with g-sync O.o.

 

 

Mantle improves performance, g-sync improves the visual fluidity of games for the player.

 

Considering mantle hasn't take off I'd say g-sync but AMD is working on free-sync so it's a pretty irrelevant comparison.

err actually lots of games use mantle, google it.

g-sync however is still in beta...

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err actually lots of games use mantle, google it.

g-sync however is still in beta...

10 games (none I play as of right now) http://en.wikipedia.org/wiki/Mantle_(API) ; that's not a lot of games.

 

You can buy g-sync kits and monitors that natively have g-sync are going to be coming out v-soon. So no, it's not in beta right now.

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Which improves overall gameplay the most.

 These frigging companies just trying to confuse us and steal our money....enough about the rant....None of us know that yet G-sync is not out for the masses and mantel is for a few games with others in the works but by the looks of things g-sync looks the better deal as it is in the monitor and every thing should be benefiting from it.

A water-cooled mid-tier gaming PC.

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10 games (none I play as of right now) http://en.wikipedia.org/wiki/Mantle_(API) ; that's not a lot of games.

 

You can buy g-sync kits and monitors that natively have g-sync are going to be coming out v-soon. So no, it's not in beta right now.

10 modern titles is allot more than 6 monitors "ranging from 1080p to 3840x2160, the resolution of choice for 4k gaming"- not that 1080p 4k gaming then??? I quite liked that.

Falcon: Corsair 750D 8320at4.6ghz 1.3v | 4GB MSI Gaming R9-290 @1000/1250 | 2x8GB 2400mhz Kingston HyperX Beast | Asus ROG Crosshair V Formula | Antec H620 | Corsair RM750w | Crucial M500 240GB, Toshiba 2TB, DarkThemeMasterRace, my G3258 has an upgrade path, my fx8320 doesn't need one...total cost £840=cpu£105, board£65, ram£105, Cooler £20, GPU£200, PSU£88, SSD£75, HDD£57, case£125.

 CASE:-NZXT S340 Black, CPU:-FX8120 @4.2Ghz, COOLER:-CM Hyper 212 EVO, BOARD:-MSI 970 Gaming, RAM:-2x4gb 2400mhz Corsair Vengeance Pro, GPU: SLI EVGA GTX480's @700/1000, PSU:-Corsair CX600m, HDD:-WD green 160GB+2TB toshiba
CASE:-(probably) Cooltek U1, CPU:-G3258 @4.5ghx, COOLER:-stock(soon "MSI Dragon" AiO likely), BOARD:-MSI z87i ITX Gaming, RAM:-1x4gb 1333mhz Patriot, GPU: Asus DCU2 r9-270 OC@1000/1500mem, PSU:-Sweex 350w.., HDD:-WD Caviar Blue 640GB
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 CASE:-Black/Blue Sharkoon T9, CPU:-Phenom2 x4 B55 @3.6Ghz/1.4v, COOLER:-FX8320 Stock HSF, BOARD:-M5A78L-M/USB3, RAM:-4GB 1333mhz Kingston low profile at 1600mhz, GPU:-EVGA GTX285, PSU:-Antec TP550w modu, STORAGE:-240gb  M500+2TB Toshiba
CASE:-icute zl02-3g-bb, CPU:-Phenom2 X6 1055t @3.5Ghz, COOLER:-Stock, BOARD:-Asrock m3a UCC, RAM:2x2GB 1333mhz Zeppelin (thats yellow!), GPU: XFX 1GB HD6870xxx, PSU:-some 450 POS, HDD:-WD Scorpio blue 120GB
CASE:-Packard Bell iMedia X2424, Custom black/red Aerocool Xpredator fulltower, CPU's:-E5200, C2D [email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>(so e8500), COOLER:-Scythe Big shuriken2 Rev B, BFG gtx260 sp216 OC, RAM:-tons..
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GPU's:-GT210 1GB,  asus hd6670 1GB gddr5, XFX XXX 9600gt 512mb Alpha dog edition, few q6600's
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CASE:-silver/red raidmax cobra, CPU:-Athlon64 4000+, COOLER:-BIG stock one, BOARD:-MSI something*, RAM:-(matched pair)2x1GB 400mhz ECC transcend, GPU:-ati 9800se@375core/325mem, PSU:-pfft, HDD:-2x maxtor 80gb,
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10 modern titles is allot more than 6 monitors "ranging from 1080p to 3840x2160, the resolution of choice for 4k gaming"- not that 1080p 4k gaming then??? I quite liked that.

I don't know if it's because it's 5am and I'm tired but I don't understand the second half of your post; please can you re-state it differently for me?

 

But either way, I'd say 10 games isn't a lot. I know g-sync isn't common at the moment but it's not in beta.

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I don't know if it's because it's 5am and I'm tired but I don't understand the second half of your post; please can you re-state it differently for me?

 

But either way, I'd say 10 games isn't a lot. I know g-sync isn't common at the moment but it's not in beta.

5am here to :D (uk) id say considering how many big titles are released each year that a fair few of those 10 are big titles so that is a lot (its all relative) and its likely to grow faster than g-sync because its non proprietary, bit like cuda vs open cl...

the latter part is what it says on the nvidia page i was looking at to see if its stil beta, maybe its not now but it has been for ages with people having driver issues.

as for myself personally, ive wondered which matters more to me, I think I'd rather have 60fps pinned and never dipping then a smoother/non-tearing  35-45-55fps scenario (i like to have as much data to my eye as fast as possible so fps wins out, kind of how people will turn battlefield settings down to medium just to get really high framerates.) I imagine others who run higher end cards with 120hz monitors might prefer 80+fps with the possibility of tearing over 60fps pinned....everyone to thier own.

a newer api which leads to less limitiation and more performance while also giving us something consoles dont have has been asked for by the #pcmaasterrace for 10 years, tearings been a problem aswell sure, but its solution should NOT be proprietary, amd has done allot of things over the decades in the name of tress fx, TONS of open source help

Other initiatives[edit]

  • 50x15, digital inclusion, with targeted 50% of world population to be connected through Internet via affordable computers by the year of 2015.
  • The Green Grid,[50] founded by AMD together with other founders, such as IBMSun and Microsoft, to seek lower power consumption for grids.
  • Codenamed SIMFIRE – interoperability testing tool for the Desktop and mobile Architecture for System Hardware (DASH) open architecture.

Software[edit]

  • AMD develops the AMD CodeXL tool suite which includes a GPU debugger, a GPU profiler, a CPU profiler and an OpenCL static kernel analyzer. CodeXL is freely available at AMD developer tools website.
  • AMD has also taken an active part in developing coreboot, and open source projects aimed at replacing the proprietary BIOS firmware.
  • AMD contributes to open source projects, including working with Sun Microsystems to enhance OpenSolaris and Sun xVM on the AMD platform.[51] AMD also maintains its own Open64 compiler distribution and contributes its changes back to the community.[52]

    Since 2007, the AMD has partly cooperated with the development of free graphics drivers, but have not made their Catalyst drivers free. The programming specifications for a number of chipsets and features were published in several rounds. This greatly changed their support of the development of free graphics drivers, as until that moment only unsupported free drivers existed. Besides releasing the specifications, AMD also funded the development of new "open source" drivers, and has even hired some employees to actively work on free software drivers

and advancement like open cl and others aswell as bringing 64bit to the table and so on, all nvidia seems to do is lock down the ecosystem for a cost much like apple does, because that really helps us doesn't it.....(this is largely the reason i switched and will if nvidia keeps up unlikely switch back, also amd has better £/fps and GCN has worked very well for me)

as for the crux of the question "which is better", for now it comes down to every individual and what gripes you most, overall, neither, we all need both.

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 CASE:-NZXT S340 Black, CPU:-FX8120 @4.2Ghz, COOLER:-CM Hyper 212 EVO, BOARD:-MSI 970 Gaming, RAM:-2x4gb 2400mhz Corsair Vengeance Pro, GPU: SLI EVGA GTX480's @700/1000, PSU:-Corsair CX600m, HDD:-WD green 160GB+2TB toshiba
CASE:-(probably) Cooltek U1, CPU:-G3258 @4.5ghx, COOLER:-stock(soon "MSI Dragon" AiO likely), BOARD:-MSI z87i ITX Gaming, RAM:-1x4gb 1333mhz Patriot, GPU: Asus DCU2 r9-270 OC@1000/1500mem, PSU:-Sweex 350w.., HDD:-WD Caviar Blue 640GB
CASE:-TBD, CPU:-Core2Quad QX9650 @4Ghz, COOLER:-OCZ 92mm tower thing, BOARD:-MSI p43-c51, RAM:-4x1GB 800mhz Corsair XMS2, GPU: Zotac GTX460se @800/1000, PSU:-OCZ600sxs, HDD:-WD green 160GBBlueJean-A
 CASE:-Black/Blue Sharkoon T9, CPU:-Phenom2 x4 B55 @3.6Ghz/1.4v, COOLER:-FX8320 Stock HSF, BOARD:-M5A78L-M/USB3, RAM:-4GB 1333mhz Kingston low profile at 1600mhz, GPU:-EVGA GTX285, PSU:-Antec TP550w modu, STORAGE:-240gb  M500+2TB Toshiba
CASE:-icute zl02-3g-bb, CPU:-Phenom2 X6 1055t @3.5Ghz, COOLER:-Stock, BOARD:-Asrock m3a UCC, RAM:2x2GB 1333mhz Zeppelin (thats yellow!), GPU: XFX 1GB HD6870xxx, PSU:-some 450 POS, HDD:-WD Scorpio blue 120GB
CASE:-Packard Bell iMedia X2424, Custom black/red Aerocool Xpredator fulltower, CPU's:-E5200, C2D [email protected]<script cf-hash='f9e31' type="text/javascript"> /* */</script>(so e8500), COOLER:-Scythe Big shuriken2 Rev B, BFG gtx260 sp216 OC, RAM:-tons..
Gigabyte GTX460, Gigabyte gt430,
GPU's:-GT210 1GB,  asus hd6670 1GB gddr5, XFX XXX 9600gt 512mb Alpha dog edition, few q6600's
PICTURES CASE:-CIT mars black+red, CPU:-Athlon K6 650mhz slot A, COOLER:-Stock, BOARD:-QDI Kinetiz 7a, RAM:-256+256+256MB 133mhz SDram, GPU:-inno3d geforce4 mx440 64mb, PSU:-E-Zcool 450w, STORAGE:-2x WD 40gb "black" drives,
CASE:-silver/red raidmax cobra, CPU:-Athlon64 4000+, COOLER:-BIG stock one, BOARD:-MSI something*, RAM:-(matched pair)2x1GB 400mhz ECC transcend, GPU:-ati 9800se@375core/325mem, PSU:-pfft, HDD:-2x maxtor 80gb,
PICTURES CASE:-silver/red raidmax cobra (another), CPU:-Pentium4 2.8ghz prescott, COOLER:-Artic Coolering Freezer4, BOARD:-DFI lanparty infinity 865 R2, RAM:-(matched pair)2x1GB 400mhz kingston, GPU:-ati 9550@375core/325mem, PSU:-pfft, HDD:-another 2x WD 80gb,
CASE:-ML110 G4, CPU:-xeon 4030, COOLER:-stock leaf blower, BOARD:-stock raid 771 board, RAM:-2x2GB 666mhz kingston ECC ddr2, GPU:-9400GT 1GB, PSU:-stock delta, RAID:-JMicron JMB363 card+onboard raid controller, HDD:-320gb hitachi OS, 2xMaxtor 160gb raid1, 500gb samsungSP, 160gb WD, LAPTOP:-Dell n5030, CPU:-replaced s*** cel900 with awesome C2D E8100, RAM:-2x2GB 1333mhz ddr3, HDD:-320gb, PHONE's:-LG optimus 3D (p920) on 2.3.5@300-600mhz de-clock (batteryFTW)
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I don't think it's a valid question. They serve totally different purposes.

It's like asking which is more important to a car; tires or suspension. They do different things.

 

Mantle is important for the industry because it has demonstrated that traditional graphics APIs DirectX and OpenGL are inefficient. It has been demonstrated that they use too many CPU cycles to do a job which can be achieved with less CPU cycles. They have exposed some bad legacy engineering which needs to be corrected and it will help to drive performance forward in the future.

 

Gsync has brought about a solution to a long standing problem. i.e. Monitors being out of sync with graphics cards and hence tearing. All of us assumed that the only solution to this problem is to have a GPU capable of rendering frames faster than the monitors refresh rate, and then turn on VSYNC and use triple buffering to solve the latency issue. Nvidia has demonstrated a better solution where the monitor syncs with the VGA, rather than vice versa. So zero latency from VGA to display, and zero tearing.

 

Neither are going to become industry standards. But both have demonstrated technology which will drive the industry forward.

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