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RTX 3000 Ray Tracing rendering

letsplaysims3

Have seen quite a number of RTX 3000 ray tracing videos - Watch Dog Legion.

If you ask me, I would say they are overdone.

Too many shinny surfaces and do reflections need to be that 100%?

 

They are making assumptions that all cars are polished and have shinny surfaces. Could the water on the road be a bit dirty so they wont be as reflective as a mirror?

 

What you guys think?

 

P.S. I hope RX6000 series will be better in this aspect.

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2 minutes ago, letsplaysims3 said:

Have seen quite a number of RTX 3000 ray tracing videos - Watch Dog Legion.

If you ask me, I would say they are overdone.

Too many shinny surfaces and do reflections need to be that 100%?

 

They are making assumptions that all cars are polished and have shinny surfaces. Could the water on the road be a bit dirty so they wont be as reflective as a mirror?

 

What you guys think?

 

P.S. I hope RX6000 series will be better in this aspect.

Yeah it is overdone, and is too bright, minecraft rtx is too underdone, it is too dark and light sources do not last

 

as for rx6000 maybe the worse rtx makes it more realistic, since reflections are a bit worse

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I'm having a very hard time figuring out why you think the artists/developers' design decisions are caused by Nvidia's graphics cards specifically, and that RX 6000 would somehow change anything.

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13 minutes ago, Ankh tech tips said:

Yeah it is overdone, and is too bright, minecraft rtx is too underdone, it is too dark and light sources do not last

 

as for rx6000 maybe the worse rtx makes it more realistic, since reflections are a bit worse

That's not how this works, at all.

Worse RTX performance is just going to mean lower FPS, it's not going to magically make the graphics quality worse or anything.

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Just now, Lurick said:

That's not how this works, at all.

Worse RTX performance is just going to mean lower FPS, it's not going to magically make the graphics quality worse or anything.

oh I thought it meant worse image quality, so rtx is always rtx, but performs worse on worse rtx?

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12 minutes ago, Ankh tech tips said:

oh I thought it meant worse image quality, so rtx is always rtx, but performs worse on worse rtx?

Unless you lower the image quality it's going to render the image the same just at a lower rate.

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2 minutes ago, Lurick said:

Unless you lower the image quality it's going to render the image the same just at a lower rate.

Ok, now I get it

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