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I just saw this video and was slightly confused.

Does this mean that consoles have a new storage technology not available on PC yet which they still need to release?

Once Microsoft releases this on PC, will I need to buy a new drive compatible or will it just work as long the GPU supports it?

 

 

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It's "out" as far as I know for pc, games are not made to use it yet. it will be used though, i hope cp2077 doesnt get delayed again b/c of the new rtx i/o for faster loads.

I could use some help with this!

please, pm me if you would like to contribute to my gpu bios database (includes overclocking bios, stock bios, and upgrades to gpus via modding)

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My beautiful, but not that powerful, main PC:

prior build:

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the 'new technology' that consoles are talking about, is loading data from the SSD directly into video memory. it's not so much as a new storage technology, as a more efficient way for the GPU to access it.

 

without a very fast NVME SSD i doubt there's going to be much benefit to the technology either way, so i guess there's that.

 

in essence, this is a way for games to make better use of the bandwidth of modern high-performance SSD's, in a way the average gaming pc right now really cant.

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13 minutes ago, Gamer Schnitzel said:

I just saw this video and was slightly confused.

Does this mean that consoles have a new storage technology not available on PC yet which they still need to release?

It's more the method of which data is fetched since they're cutting out the CPU which was traditionally used to handle I/O operations. So the GPU now has a more direct link to storage rather than having to go via the CPU to get data. Obviously there's more technical detail but in general terms you can think of it that way. 

13 minutes ago, Gamer Schnitzel said:

Once Microsoft releases this on PC, will I need to buy a new drive compatible or will it just work as long the GPU supports it?

I'm sure more information on minimum spec requirements will be released once it's ready for prime time. Plenty of people still store their games on Hard Drives due to cost so it's something Microsoft has to address. They don't want to be promising performance improvements to those folks because well... that's certainly not happening. They would want to explicitly what sort of storage will support DirectStorage.   

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You would need a PCI-E 4.0 NVME SSD to reach the speeds of the consoles. And then the next step is to have game developers take advantage of it. Of course the big disadvantage of PCs is that there are too many configs to develop for. A lot of people still use hard drives. For now expect this technology to only be fully utilized in PS5 exclusive games.

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These consoles are not even out yet, game has to be optimized to leverage it fully too. On PC it should come around same time. But as said, games need to made to leverage the more efficient I/O tech. Definitely you'd need a very fast PCIe 4.0 NVMe SSD too. 

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Apparently NVIDIA has already talked about this when they announced RTX IO.

It's called Direct Storage and Microsoft is giving it to PC gamers soon

https://www.nvidia.com/en-gb/geforce/news/rtx-io-gpu-accelerated-storage-technology/

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