Server for modded Minecraft
just about whatever cpu you have laying around that's at least newer than core2, and 8-16GB ram, depending on how much of a hog your players are.
i usually run modded servers with approx. 100-250 loaded mods (what the game menu in the client reports) with 6-10GB allocated depending on exactly how crazy i go with chunkloading. cpu of my server is an i7-4770, and seems to be good for at least 20-ish players worth of loaded chunks (at render distance 10) with just about any modpack i've thrown at it.
something to note is that minecraft server is just about 95% single threaded still, especially modded servers since they have so much going on in the game tick thread, so there's little to no difference between i3 and i7 within a single cpu generation. (given clock speed similarity, ofcourse)
also, a little optimization you can do to save some cpu load: in server.properties, reduce render distance from 10 to 8, chances are good that if you dont tell your players they wont even notice the difference, but its about a 40% reduction in chunks loaded around your players. => big decrease in server cpu load.
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