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Blender crashes when CPU render, any ideas?

cesarbg

SO I build my PC with 

  • Ryzen 5 1400
  • GTX1050Ti
  • 16GB RAM

When rendering ANY type of image or animation in Blender (Windows) and using CPU to render, it crashes after a few seconds. Or it renders 2 frames, but crashes at some point during 3rd or 4thh frame. If I choose GPU to render, it works, and won't crash, thought I feel it should be faster if using CPU. What do you think? Should I stay with GPU and forget about CPU, or try to solve the problem here to render faster?

 

There is no OC in any part.

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What version of windows?

Want to know which mobo to get?

Spoiler

Choose whatever you need. Any more, you're wasting your money. Any less, and you don't get the features you need.

 

Only you know what you need to do with your computer, so nobody's really qualified to answer this question except for you.

 

chEcK iNsidE sPoilEr fOr a tREat!

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3 minutes ago, bob51zhang said:

What version of windows?

Windows 10 Home 64-bit, Blender 2.79. Thermals seem ok, (CPU not over 55-60º when rendering).

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8 minutes ago, cesarbg said:

thought I feel it should be faster if using CPU

NOPE, GPU is usually the best way to go unless your GPU is literally 2 potatoes glued together.

 

By any chance are you using Asus Hardware or Asus software?

Want to know which mobo to get?

Spoiler

Choose whatever you need. Any more, you're wasting your money. Any less, and you don't get the features you need.

 

Only you know what you need to do with your computer, so nobody's really qualified to answer this question except for you.

 

chEcK iNsidE sPoilEr fOr a tREat!

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2 minutes ago, bob51zhang said:

NOPE, GPU is usually the best way to go unless your GPU is literally 2 potatoes glued together.

 

By any chance are you using Asus Hardware or Asus software?

I have a Gigabyte MoBo, GTX is Gigabyte as well, RAM is LPX Corsair (2333Mhz I think), Kingston SSD. So it it better to stick with GPU in this case?

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Just now, Flameytail said:

are you overclocked?

 

Nope, I have the chipset to do it, but I haven't done it yet.

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1 minute ago, Flameytail said:

sorry i didnt read that. 

No worries. So I think that should be ruled out. I was thinking maybe the CPU was too hot, but temps do not exceed 60º, so I don't know what happens.

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7 minutes ago, cesarbg said:

No worries. So I think that should be ruled out. I was thinking maybe the CPU was too hot, but temps do not exceed 60º, so I don't know what happens.

check ram speed. it should newer crash

 

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On 2/5/2018 at 8:44 PM, Electronics Wizardy said:

check ram speed. it should newer crash

 

32-bit Blender crashes when attempting to use the denoise feature on the cpu, and is readily reproducible. (I put in a bug report for this several months ago actually).

 

So long as OP is on 64-bit Blender, this particular crash shouldn't occur.

My eyes see the past…

My camera lens sees the present…

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  • 10 months later...
  • 3 weeks later...

Problem solved. try this

 

Was driver so i downloaded "Ashampoo Driver Updater" and the drivers were updated corretly. the renders now finalize without closing blender and windows doesnt present message USB over-current message anymore but i need test in daz studio too. I after added one more ram, but i didnt have a significant performance in the renders I believe that for better performance it needs overclocking

 

https://community.amd.com/thread/235411

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