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badreg

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Everything posted by badreg

  1. Start here: https://www.rtings.com/tv/reviews/samsung/ku7000/settings You'll need your colorimeter for the fine adjustments, but the warmest color tone (Warm2) will get you close to 6500k.
  2. Have you considered just getting a touchscreen AIO and running an Android emulator? It's going to end up a lot cheaper and perform better than what you are considering.
  3. Yes, it will increase latency, because traffic needs to route through the reverse proxy server. And if latency is a concern, typically a free service is not going to be suitable. Instead of a reverse proxy, you can also host the server on a VPS. There are commercial solutions that are in the range of $5/month, which may give better average latencies than your home server, depending on how central you are to the other players.
  4. The above information is not correct. A domain name does nothing to obscure the origin IP of a server. If you want to keep your IP hidden, you need a reverse proxy.
  5. That chip is an AS358M, which is an op-amp that is part of the onboard audio (on second thought, probably not part of the sound card, as those components are on the other side of the board). It would be strange if the board would not boot because of that.
  6. Be sure to quote or mention anyone who is not the OP when you are replying to them. This feature seems to be available on Sony laptops. The setting can be found in the VAIO Control Center, which supports Windows 10.
  7. What brand laptop is it? Charging is handled by the BIOS, not by the OS, so in order to limit charging to a certain level, this feature needs to be provided by the manufacturer as either a BIOS setting, or through a utility. Each manufacturer's BIOS is different, and there are no APIs that you can use to communicate with it. So unless you want to spend the time to reverse engineer the BIOS, you simply can't write your own utility. Most manufacturers offer some sort of utility or setting to either limit the maximum charge to 80%, so you should start your search there. If there isn't one, try to see if there is a utility that can disable AC power and force battery use, even when the laptop is plugged in. I was in a similar situation recently with an HP laptop. They only offer the 80% charge feature in their business class laptops, and was not available for my model. However, they have a utility for all models that disables AC power, so I just wrote a quick script that monitors the battery state-of-charge, and enables/disables the charger at certain thresholds.
  8. That's not how bit depth works. More bit depth just means finer gradiations between colors, which has nothing to do with gamut size. If the same content looks different on two different displays (ignoring differences in black level and viewing angles), either: The content has colors that cannot be properly rendered by one of the displays (beyond the gamut of the hardware or profile), or Much more likely, you have not calibrated and profiled both displays. When you create content, you can't control how it will be viewed. You just have to make sure that it looks as intended on a properly calibrated display, and that the majority of your audience will be able to view your content as intended.
  9. A combination of Javascript (to interact with the browser) and AHK (for user input) is probably going to be the easiest solution. If you want to do something like this with C++, you will need to have a fairly extensive knowledge of WinAPI.
  10. Update to BIOS P5.90 or later. https://www.asrock.com/MB/AMD/A320M-HDV/index.asp#CPU
  11. Charging rate only affects battery lifespan at rates above 1 C (which is defined as 100% capacity in one hour). Since nearly every phone charges slower than this, charging rate is not a factor in practice. What does affect battery lifespan is the end voltage. Each additional 0.10V above 4.00V decreases the number of cycles by approximately half. Most devices charge until 4.20V, while others push until 4.35V. 4.00V is approximately ~80% charge. Limiting the maximum charge voltage will have a much bigger impact on battery lifespan than anything else that you can do.
  12. Not really. It's more like trying to invent calculus, but not accepting that addition already exists, and coming up with your own system for addition. Computer science is a lot like mathematics. Your work builds upon the foundation of work that has already been done.
  13. You are using libraries as soon as you write #include <stdio.h> So unless you are going to program in assembly, or write your own C compiler and libc, nearly all the code you will ever write will be dependent on premade libraries.
  14. Yes, the difference in contrast ratios between OLED, VA, and IPS are noticeable, even in a well-lit environment and after discounting for IPS glow. I use all three types of displays daily (OLED on my tablet, VA on my TV, and IPS on my work display). My TV measures in at 1900:1 after calibration, while my IPS display measures 750:1 after calibration. The color gamut and color accuracy of my IPS display are superior, but the difference in black levels are also very apparent as well.
  15. It does when battery life and thermal efficiency are important. Performance on mobile/AIO/laptops is constrained by one or both of these factors. It's not as relevant on desktop platforms where you can build around the power and cooling requirements, which is why you don't see this type of architecture on desktop.
  16. Then you're down to a much more manageable 176MiB (8 byte header for PNG plus 3 bytes for the pixel), although the size on disk would be much larger. But regardless of how much disk space this uses, such a library absolutely is useless, because it would take many orders of magnitude longer to load 3 bytes of data from disk than it would be to generate the pixel on the fly.
  17. Adobe Creative Cloud exists for this exact use case. Is it not an option? No reason to reinvent the wheel if an off-the-shelf solution already exists.
  18. So why don't you? Something like this would be achievable with a small AHK script. You just need to define the success and failure conditions and figure out how to programmatically identify the results.
  19. There is a huge difference between working in a creative application (where you spend a vast majority of the time looking at the central portion of the screen and occasionally move your head to use a menu or select a different tool) and fast-paced gaming (where you move your eyes from corner to corner once a second on average). There is a reason that professional esports gamers almost exclusively use 24" displays. Bigger displays require additional eye movement, which results in increased fatigue and slower reaction times. While this is a much bigger competitive disadvantage in esports titles than it is for games like poker or chess, it is still a relevant factor to consider. I'm not saying that you shouldn't move your head. I'm saying that swiveling your head that often on a 43" display is going to cause issues. It is much easier to turn your head and eyes side to side than up and down. If you replace 2x24" displays with one 43", you will be adding the vertical dimension as well. Moving your eyes diagonally from one corner to the other at a high frequency is not going to be a fun experience. 3x2 tables (some horizontal overlap, no vertical overlap), stacked 3 times. This was with the default table size on Stars back in the day, so it was not particularly small. Yes, I played with a HUD. Yes, 9 tables in a 3x3 grid. Each table is 16:9, so there is no overlap. But that is the maximum/smallest that I will go. If I am playing less than 9 tables, I go with a bigger size and a different layout (typically 3x2 with horizontal overlap), which reduces the screen area that my eyes need to cover. That would be up to you, but most people who play tons of tables are basically doing a lot of stacking. Check out bencb's stream as an example. Most streamers who don't stack/overlap play 9 tables max.
  20. You really don't want to be swiveling your head that much. When I was younger and my eyes were better, I used to 18-table on a 24" 1080p display. Today, I use a 32" 4k display (primarily due to work). I can tile tables 3x3, but that's really the maximum that I would want to turn my head. 43" is way too much when you need to jump from one corner to another.
  21. You don't know how to check if an integer is less than zero? Or how to scan an integer from input?
  22. Does it work if you shutdown from the command line? shutdown -s
  23. Because module manufacturers do not manufacture the DRAM chips (which are supplied almost entirely by three companies). If, for example, there is a shortage of 8Gb chips, a module manufacturer might decide to go with a 16x4Gb configuration instead of a 8x8Gb configuration to produce a 8GB stick. If you buy a single kit, they will all contain the same ICs, so all sticks will be single rank or dual rank. When you purchase identical kits separately, there is no guarantee that the ICs are the same. 4x8GB is not guaranteed to be single rank. I have some 8GB DDR4 sticks that are dual rank. It is just that 8Gb chips are the most common/economical at this time, so an 8GB stick is most likely going to be a 8x8Gb configuration while a 16GB stick is most likely going to be a 16x8Gb configuration.
  24. You can either set c = substring[0] and skip multiplication or set c = 1 and do the multiplication. In your original code, you are setting c = 1 and skipping the first multiplication, which will lead to an incorrect answer.
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