Jump to content

How much does framerate affect CPU?

What would be the difference in cpu usage at 30 fps and at 60 fps?Has anyone ever tested this?

Link to comment
Share on other sites

Link to post
Share on other sites

43 minutes ago, The Falcon said:

It depends on how cpu intensive the game is. If the game is heavily cpu intensive then limiting your frames to 30fps will reduce cpu usage.

Of course, I know that, but is here any benchmark that shows how much of a difference there is?60 fps is twice as much as 30 fps so it would be interesting to see how CPU heavy draw calls are.

Link to comment
Share on other sites

Link to post
Share on other sites

15 minutes ago, MyName13 said:

Of course, I know that, but is here any benchmark that shows how much of a difference there is?60 fps is twice as much as 30 fps so it would be interesting to see how CPU heavy draw calls are.

Each game uses the cpu in different ways so there is no way to standardize it in a way that allows you to say you need 2x the computation power to double your frame rate. 
You could benchmark certain games like City Skylines or Rise of the tomb raider with different framerate limits to see what they does to the cpu load when playing those games.

Link to comment
Share on other sites

Link to post
Share on other sites

2 hours ago, MyName13 said:

What would be the difference in cpu usage at 30 fps and at 60 fps?Has anyone ever tested this?

That's not really the right question. If a CPU would be capable of delivering more FPS then that means that you probably have an underpowered GPU. If the CPU is at 90-100% usage at whatever FPS then the CPU is the bottleneck rather than the GPU.

Link to comment
Share on other sites

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×