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Unreal 4 Presets for Nintendo Switch

Biggerboot

 

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http://www.tweaktown.com/news/55567/nintendo-switch-console-hit-1080p-medium-preset/index.html
Update: 

http://www.tweaktown.com/news/55585/nintendo-switch-hits-high-1080p-unreal-engine-4-preset/index.html
Unreal Engine 4 display profiles show Nintendo Switch should run at 1080p high GFX preset while docked, and 720p medium while in handheld mode

This (almost) confirms that the Switch will downscale undocked, however it's not as detrimental to the console's performance as originally speculated by some.  The presets are set at 1080p on Medium High settings while docked, and 720p low medium undocked.  Since it does run the full version of UE4 and not a mobile renderer, this makes development a bit more flexible on the engine.

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1080p on Medium settings while docked, and 720p low undocked

wow...I uh hope plugging it in to the wall charger makes it act as if docked if the dock is truly a dumb device  

muh specs 

Gaming and HTPC (reparations)- ASUS 1080, MSI X99A SLI Plus, 5820k- 4.5GHz @ 1.25v, asetek based 360mm AIO, RM 1000x, 16GB memory, 750D with front USB 2.0 replaced with 3.0  ports, 2 250GB 850 EVOs in Raid 0 (why not, only has games on it), some hard drives

Screens- Acer preditor XB241H (1080p, 144Hz Gsync), LG 1080p ultrawide, (all mounted) directly wired to TV in other room

Stuff- k70 with reds, steel series rival, g13, full desk covering mouse mat

All parts black

Workstation(desk)- 3770k, 970 reference, 16GB of some crucial memory, a motherboard of some kind I don't remember, Micomsoft SC-512N1-L/DVI, CM Storm Trooper (It's got a handle, can you handle that?), 240mm Asetek based AIO, Crucial M550 256GB (upgrade soon), some hard drives, disc drives, and hot swap bays

Screens- 3  ASUS VN248H-P IPS 1080p screens mounted on a stand, some old tv on the wall above it. 

Stuff- Epicgear defiant (solderless swappable switches), g600, moutned mic and other stuff. 

Laptop docking area- 2 1440p korean monitors mounted, one AHVA matte, one samsung PLS gloss (very annoying, yes). Trashy Razer blackwidow chroma...I mean like the J key doesn't click anymore. I got a model M i use on it to, but its time for a new keyboard. Some edgy Utechsmart mouse similar to g600. Hooked to laptop dock for both of my dell precision laptops. (not only docking area)

Shelf- i7-2600 non-k (has vt-d), 380t, some ASUS sandy itx board, intel quad nic. Currently hosts shared files, setting up as pfsense box in VM. Also acts as spare gaming PC with a 580 or whatever someone brings. Hooked into laptop dock area via usb switch

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3 minutes ago, Biggerboot said:

 

 

 

This (almost) confirms that the Switch will downscale undocked, however it's not as detrimental to the console's performance as originally speculated by some.  The presets are set at 1080p on Medium settings while docked, and 720p low undocked.  Since it does run the full version of UE4 and not a mobile renderer, this makes development a bit more flexible on the engine.

Hmmm, I wonder why. Is it possible that the dock provides more power? Did they just use a 720p screen to keep cost down?

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2 minutes ago, Factory OC said:

Hmmm, I wonder why. Is it possible that the dock provides more power? Did they just use a 720p screen to keep cost down?

when its docked it wont have to worry about the battery so it can raise the clock on the gpu(and maybe cpu)

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                         The Austrailian king of LTT said that I'm awesome and a funny guy. the greatest psu list known to man DDR3 ram guide

                                                                                                               i got 477 posts in my first 30 days on LinusTechTips.com

 

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1 minute ago, themaniac said:

when its docked it wont have to worry about the battery so it can raise the clock on the gpu(and maybe cpu)

That makes more sense, thank you.

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5 minutes ago, Factory OC said:

Hmmm, I wonder why. Is it possible that the dock provides more power? Did they just use a 720p screen to keep cost down?

720p actually looks quite good on many phones and tablets, so its probably an acceptable tradeoff that allows them to throttle the GPU down when away from the dock. Battery life is inevitably going to be a serious concern with this sort of device.

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7 minutes ago, Factory OC said:

Hmmm, I wonder why. Is it possible that the dock provides more power? Did they just use a 720p screen to keep cost down?

Perhaps.  I just think it's an attempt to increase battery life but perhaps there's more about the dock we're not aware of.  Plus at that size a 1080p screen really isn't necessary.  It's smaller than your average tablet so 720p is dense enough for the screen size.

 

8 minutes ago, Syntaxvgm said:

wow...I uh hope plugging it in to the wall charger makes it act as if docked if the dock is truly a dumb device  

Eh, it's not a deal breaker for me, but I think if the only reason is battery life then there's a good chance having it plugged will improve performance.  The presets don't tell us if this is only related to its 'docking' mode.

 

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does anyone actually know how the presets look, all we know is how well it performs on those presets, for all we know the presets could looks absolutely terrible

Spoiler

My system is the Dell Inspiron 15 5559 Microsoft Signature Edition

                         The Austrailian king of LTT said that I'm awesome and a funny guy. the greatest psu list known to man DDR3 ram guide

                                                                                                               i got 477 posts in my first 30 days on LinusTechTips.com

 

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2 minutes ago, Biggerboot said:

 

Eh, it's not a deal breaker for me, but I think if the only reason is battery life then there's a good chance having it plugged will improve performance.  The presets don't tell us if this is only related to its 'docking' mode.

 

Well for me I want to enjoy the games as a handheld, even at home. And a lot of game will likely run like trash in handheld mode, I see it now- only Nintendo games will probably run perfectly. I hope this is a power constraint and not a power+heat constraint, cause I can settle for a charger to enjoy a full experience, I can't expect much out of battery power TBH

muh specs 

Gaming and HTPC (reparations)- ASUS 1080, MSI X99A SLI Plus, 5820k- 4.5GHz @ 1.25v, asetek based 360mm AIO, RM 1000x, 16GB memory, 750D with front USB 2.0 replaced with 3.0  ports, 2 250GB 850 EVOs in Raid 0 (why not, only has games on it), some hard drives

Screens- Acer preditor XB241H (1080p, 144Hz Gsync), LG 1080p ultrawide, (all mounted) directly wired to TV in other room

Stuff- k70 with reds, steel series rival, g13, full desk covering mouse mat

All parts black

Workstation(desk)- 3770k, 970 reference, 16GB of some crucial memory, a motherboard of some kind I don't remember, Micomsoft SC-512N1-L/DVI, CM Storm Trooper (It's got a handle, can you handle that?), 240mm Asetek based AIO, Crucial M550 256GB (upgrade soon), some hard drives, disc drives, and hot swap bays

Screens- 3  ASUS VN248H-P IPS 1080p screens mounted on a stand, some old tv on the wall above it. 

Stuff- Epicgear defiant (solderless swappable switches), g600, moutned mic and other stuff. 

Laptop docking area- 2 1440p korean monitors mounted, one AHVA matte, one samsung PLS gloss (very annoying, yes). Trashy Razer blackwidow chroma...I mean like the J key doesn't click anymore. I got a model M i use on it to, but its time for a new keyboard. Some edgy Utechsmart mouse similar to g600. Hooked to laptop dock for both of my dell precision laptops. (not only docking area)

Shelf- i7-2600 non-k (has vt-d), 380t, some ASUS sandy itx board, intel quad nic. Currently hosts shared files, setting up as pfsense box in VM. Also acts as spare gaming PC with a 580 or whatever someone brings. Hooked into laptop dock area via usb switch

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4 minutes ago, themaniac said:

does anyone actually know how the presets look, all we know is how well it performs on those presets, for all we know the presets could looks absolutely terrible

Just download Unreal Engine 4 and see for yourself.

 

Ultimately it's still up to developers on how well games perform on the Wii U Switch (we don't know if this means 30 or 60 fps on some titles).  But the fact that it IS running UE4 is a good sign.

2 minutes ago, Syntaxvgm said:

Well for me I want to enjoy the games as a handheld, even at home. And a lot of game will likely run like trash in handheld mode, I see it now- only Nintendo games will probably run perfectly. I hope this is a power constraint and not a power+heat constraint, cause I can settle for a charger to enjoy a full experience, I can't expect much out of battery power TBH

I'll trade off a little bit of quality for performance and battery life on the go.  One of the biggest issues with the first gen 3ds was battery life, and I don't think they want to make the same mistake, especially if this is their true replacement to the 3ds line.

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1 minute ago, Biggerboot said:

Just download Unreal Engine 4 and see for yourself.

 

Ultimately it's still up to developers on how well games perform on the Wii U (we don't know if this means 30 or 60 fps on some titles).  But the fact that it IS running UE4 is a good sign.

I don't know how I would even see it

Spoiler

My system is the Dell Inspiron 15 5559 Microsoft Signature Edition

                         The Austrailian king of LTT said that I'm awesome and a funny guy. the greatest psu list known to man DDR3 ram guide

                                                                                                               i got 477 posts in my first 30 days on LinusTechTips.com

 

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5 minutes ago, Biggerboot said:

 

I'll trade off a little bit of quality for performance and battery life on the go.  One of the biggest issues with the first gen 3ds was battery life, and I don't think they want to make the same mistake, especially if this is their true replacement to the 3ds line.

I want the option of quality and performance on the go....by packing my charger. I understand on battery they gotta limit it, but on cord...that'd be kinda dumb 

muh specs 

Gaming and HTPC (reparations)- ASUS 1080, MSI X99A SLI Plus, 5820k- 4.5GHz @ 1.25v, asetek based 360mm AIO, RM 1000x, 16GB memory, 750D with front USB 2.0 replaced with 3.0  ports, 2 250GB 850 EVOs in Raid 0 (why not, only has games on it), some hard drives

Screens- Acer preditor XB241H (1080p, 144Hz Gsync), LG 1080p ultrawide, (all mounted) directly wired to TV in other room

Stuff- k70 with reds, steel series rival, g13, full desk covering mouse mat

All parts black

Workstation(desk)- 3770k, 970 reference, 16GB of some crucial memory, a motherboard of some kind I don't remember, Micomsoft SC-512N1-L/DVI, CM Storm Trooper (It's got a handle, can you handle that?), 240mm Asetek based AIO, Crucial M550 256GB (upgrade soon), some hard drives, disc drives, and hot swap bays

Screens- 3  ASUS VN248H-P IPS 1080p screens mounted on a stand, some old tv on the wall above it. 

Stuff- Epicgear defiant (solderless swappable switches), g600, moutned mic and other stuff. 

Laptop docking area- 2 1440p korean monitors mounted, one AHVA matte, one samsung PLS gloss (very annoying, yes). Trashy Razer blackwidow chroma...I mean like the J key doesn't click anymore. I got a model M i use on it to, but its time for a new keyboard. Some edgy Utechsmart mouse similar to g600. Hooked to laptop dock for both of my dell precision laptops. (not only docking area)

Shelf- i7-2600 non-k (has vt-d), 380t, some ASUS sandy itx board, intel quad nic. Currently hosts shared files, setting up as pfsense box in VM. Also acts as spare gaming PC with a 580 or whatever someone brings. Hooked into laptop dock area via usb switch

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3 minutes ago, themaniac said:

I don't know how I would even see it

What I meant is you could download the Unreal 4 editor and start playing with the presets of it's various tech demos.

But there's also videos out there showing the same kind of thing.  UE4 still looks plenty good, just less lighting.  It scales nicely (I love messing around in this engine).

 

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720 is perfectly fine for a screen that small. The extra pixels do nothing but drain battery life. AA would help more then pixels. It is like phones. Some have 4K or 1440p screens which is just stupid. 1080p is all you need until OLED comes out and 8K screens that use .0000001w come out

ƆԀ S₱▓Ɇ▓cs: i7 6ʇɥפᴉƎ00K (4.4ghz), Asus DeLuxe X99A II, GT҉X҉1҉0҉8҉0 Zotac Amp ExTrꍟꎭe),Si6F4Gb D???????r PlatinUm, EVGA G2 Sǝʌǝᘉ5ᙣᙍᖇᓎᙎᗅᖶt, Phanteks Enthoo Primo, 3TB WD Black, 500gb 850 Evo, H100iGeeTeeX, Windows 10, K70 R̸̢̡̭͍͕̱̭̟̩̀̀̃́̃͒̈́̈́͑̑́̆͘͜ͅG̶̦̬͊́B̸͈̝̖͗̈́, G502, HyperX Cloud 2s, Asus MX34. פN∩SW∀S 960 EVO

Just keeping this here as a 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33 minutes ago, Factory OC said:

Hmmm, I wonder why. Is it possible that the dock provides more power? Did they just use a 720p screen to keep cost down?

On a mobile device, 720P provides a good balance between performance, and not eye-gouging visuals. 1080P with the full UE4 featureset will require quite a lot more in terms of shading power and memory bandwidth 

My eyes see the past…

My camera lens sees the present…

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Half the resolution and lower detail its far too much: games will look like shit undocked. 

 

But knowing how Nintendo refreshes handhelds is no surprise (I.E. Remember the shit screen on the original gba?) 

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6 minutes ago, Misanthrope said:

Half the resolution and lower detail its far too much: games will look like shit undocked. 

 

But knowing how Nintendo refreshes handhelds is no surprise (I.E. Remember the shit screen on the original gba?) 

I hear you on the GBA, lol.  There's definitely refreshes planned for this thing.  Just watch in a few years, Switch+ will be marketed as having better battery and performance, and Super Switch will have a capacitive touchscreen).

 

I still think games will look pretty good on the smaller screen regardless.

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37 minutes ago, Misanthrope said:

Half the resolution and lower detail its far too much: games will look like shit undocked.

Are you sure? It's 720p but on a pretty small screen, and Unreal 4's low preset is probably far more technically impressive than anything done on a 3DS or Vita. And then there's stuff like Mario and Pokemon that probably don't even have to be that sophisticated to look fine. It may be disappointing to compare it to a third-party AAA title on an Playstation 4 or something, but I was kinda expecting that to begin with.

 

Obviously its hard to say without some examples, but I don't think it sounds all that terrible, anyway. :S

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35 minutes ago, typographie said:

Are you sure? It's 720p but on a pretty small screen, and Unreal 4's low preset is probably far more technically impressive than anything done on a 3DS or Vita. And then there's stuff like Mario and Pokemon that probably don't even have to be that sophisticated to look fine. It may be disappointing to compare it to a third-party AAA title on an Playstation 4 or something, but I was kinda expecting that to begin with.

 

Obviously its hard to say without some examples, but I don't think it sounds all that terrible, anyway. :S

I agree, I see the switch as a handheld that is also competing in the living room over it being a living room device being a handheld. my interest in the switch is that is seems to be a nice big step forward for handheld gaming. what I want is it to be good for games and video content. (mostly plex support)

if you want to annoy me, then join my teamspeak server ts.benja.cc

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3 hours ago, Biggerboot said:

 

 

This (almost) confirms that the Switch will downscale undocked, however it's not as detrimental to the console's performance as originally speculated by some.  The presets are set at 1080p on Medium settings while docked, and 720p low undocked.  Since it does run the full version of UE4 and not a mobile renderer, this makes development a bit more flexible on the engine.

It's not downscaling when the screen is a 720p screen.

2 hours ago, Biggerboot said:

What I meant is you could download the Unreal 4 editor and start playing with the presets of it's various tech demos.

But there's also videos out there showing the same kind of thing.  UE4 still looks plenty good, just less lighting.  It scales nicely (I love messing around in this engine).

 

 

 

Not that bad considering it's going to be on a really small screen, and pretty far from your face in normal play sessions on the go.

 

Pretty sure it's not hard to bring the dock with you when travelling either. It's pretty small.

 

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1 hour ago, gumzepi said:

http://www.tweaktown.com/news/55585/nintendo-switch-hits-high-1080p-unreal-engine-4-preset/index.html

 

Seems like they have a more up to date article that says it wont be medium while docked and low undocked, but rather high and medium instead. Apparently this will allow it to match the ps4 and xbox 1 while docked? 

 

Ohhhh, that makes sense.

 

Just to clarify, the leak info itself hasn't changed, it was just mistranslated.  The "Low" setting value in the config file = 0.  Medium = 1, High = 2, Epic = 3.  

 

I believe the consoles run it at "Epic" settings, or a mixed setting (900p on some Xbox One ports for example).  I expect multiplat games to take the same kind of approach for Switch.  Again, these are recommended presets for the system, not necessarily the rule for every game.

 

 

 

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3 hours ago, typographie said:

Are you sure?

The screen is small but the detail is also downgraded not just the resolution. If you add the fact that battery life will probably terrible, yes I am reasonably certain this will suck as a handheld on it's first iteration, mainly because except for the original gameboy, all of Nintendo handheld system have utterly fucking sucked on their first iteration.

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