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Not really.

Resolution is not connected to refresh rate

His GPU dictates how many fps his PC can produce

The monitor refresh rate dictates how many can be shown within one second

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3 minutes ago, Sans said:

so my friend have 144 hertz on his monitor and i have 60-75 hertz and he said that having 144 is better and will help getting better FPS and better Resolution... is that true and what does having more hertz do

Ok but what does hertz actually do?

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more hz = smoother (if your PC can actually get 144fps)

it has nothing to do with resolution, and it doesnt increase your fps

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Hertz is a measurement for your monitor's refresh rate.
A 60 Hertz monitor can only display 60 frames per second, cause it refreshes the image 60 times per second.
A 144 Hertz monitor can display 144 frames per second, cause it refreshes the image 144 times per second. This can result in a sharper and more fluid picture.

But it has nothing to do with the resolution.

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It indicates the refresh rate of the monitor, meaning how many different images it can display in a second. Having a higher refresh rate means that you can see more frames per second, however it won't make his computer faster or his resolution higher. So yes, 144hz are better than 60 or 75, but he still doesn't know what he's talking about.

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The higher the hertz the monitor is clocked at, the faster it refreshes. If you have a 144hz monitor, it'll refresh 144 times a second. So, you can have 144 FPS or higher and it will show all of the frames. With a 60hz monitor, it can only refresh 60 times a second, so having more than 60 FPS doesn't matter all that much. 

 

Refresh rate has nothing to do with resolution, though, your friend is stupid. 

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1 minute ago, Jade said:

Resolution is totally independent of refresh rate.

FPS is only relative to refresh rate in that it can display more of the frames that his GPU is rendering.

eg: 60Hz can only show 60fps. 144hz can show 144fps.

So i can't get above 60fps is that what u mean :(

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2 minutes ago, Sans said:

So i can't get above 60fps is that what u mean :(

you can, but you will only see 60

 

2 minutes ago, Jade said:

anything above will go to waste.

 

not entirely true

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3 minutes ago, ZetZet said:

you can, but you will only see 60

 

 

not entirely true

I know it's not true, but it's the simplest way explaining it. More frames = more for the monitor to choose from / less time spent since the last rendered frame.

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Hertz on monitor is just the amount of time per second a monitor displays a new picture (AKA: how much fps it has)

it wont help you get more fps, it will just display more of them

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Just now, Jade said:

I know it's not true, but it's the simplest way explaining it. More frames = more for the monitor to choose from / less time spent since the last rendered frame.

also more information for servers. 

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1 minute ago, ZetZet said:

also more information for servers. 

I love this picture 

I might be wrong, but I'm pretty sure tickrate isn't directly tied to frames. But yes, more ticks tend to be better. (and with the mention of csgo: why are you not on my friends list already?)

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4 minutes ago, Sans said:

So i can't get above 60fps is that what u mean :(

You can get over 60fps, but you wont SEE it. For example, i like playing at 120fps (could go higher but no need to) when playing League coz i feel the game smoother, when moving the camera, aiming skillshots, giving move commands, as this means the game is receiving my input 120 times each second (frames per second) while im only actually seeing 60 of them (60Hz monitors). Its like playing a game at 30fps vs 60fps, you can tell a difference, can't you?

On the other hand i play CSGO at 300fps, as even the slightest delay means scoring a headshot or missing the shot, all this while im only seeing 60 frames a second.

You can test this out yourself by locking the fps on these games (video options in league or fps_max NUMBER in CSGO console).

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2 minutes ago, ZetZet said:

also more information for servers. 

I love this picture 

 

titanfall-de-limportance-dun-bon-tickrat

 

4 minutes ago, Jade said:

I know it's not true, but it's the simplest way explaining it. More frames = more for the monitor to choose from / less time spent since the last rendered frame.

 

4 minutes ago, Minibois said:

Hertz on monitor is just the amount of time per second a monitor displays a new picture (AKA: how much fps it has)

it wont help you get more fps, it will just display more of them

Is the vn247H any good? Please :(

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2 minutes ago, Jade said:

I might be wrong, but I'm pretty sure tickrate isn't directly tied to frames. But yes, more ticks tend to be better. (and with the mention of csgo: why are you not on my friends list already?)

it is in source games. if you don't have enough fps it doesn't have enough information and starts predicting.

1 minute ago, Sans said:

 

 

Is the vn247H any good? Please :(

It's not IPS. I would buy an IPS monitor.

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4 minutes ago, Sans said:

So i can't get above 60fps is that what u mean :(

1hz = 1 time per second of something. It's a unit of frequency

Your GPU can render more, but the monitor will only display 60 per second. His 144hz monitor will  allow him to see more FPS, but it won't make his GPU output anymore. If his monitor is a higher resolution it will be able to display a higher resolution. Not much to say about that.

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2 minutes ago, ZetZet said:

it is in source games. if you don't have enough fps it doesn't have enough information and starts predicting.

 

4 minutes ago, Xaring said:

You can get over 60fps, but you wont SEE it. For example, i like playing at 120fps (could go higher but no need to) when playing League coz i feel the game smoother, when moving the camera, aiming skillshots, giving move commands, as this means the game is receiving my input 120 times each second (frames per second) while im only actually seeing 60 of them (60Hz monitors). Its like playing a game at 30fps vs 60fps, you can tell a difference, can't you?

On the other hand i play CSGO at 300fps, as even the slightest delay means scoring a headshot or missing the shot, all this while im only seeing 60 frames a second.

You can test this out yourself by locking the fps on these games (video options in league or fps_max NUMBER in CSGO console).

So for example i play a game at 70 fps but i only see 60 will the fps stay on 60 because im above it?

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Just now, Sans said:

 

So for example i play a game at 70 fps but i only see 60 will the fps stay on 60 because im above it?

yes. the monitor refreshes 60 times so you will see 60 of those 70 frames.

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