game Tips for creating a preview/trailer for a text based game?
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Solved by DaltonM,
Good music will go a long way.
Perhaps some sort of 'distress message' that appears in text on the screen that intrigues the player to want to find out what kind of situation the characters are in.
You should focus mainly on story, or what makes your text adventure unique. I feel there's only two types of players who play text games, and it's people who like text games, and people who really like stories in games.
So I would focus on creating an atmosphere through music and text.
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