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Screen Tearing

saboo108

I've been experiencing some screen tearing for a lot of games I play such a Valorant. I have a 3080 ti and a 4k gigabyte monitor. Any help would be appreciated 

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Try enabling vsync.

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Is there any other way to fix this other than using vsync it capes my framerate

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Just now, saboo108 said:

Is there any other way to fix this other than using vsync it capes my framerate

\

 

Of course it caps your FPS. It's syncing you FPS with your monitor Hz. If FPS and monitor Hz weren't syncronized, there would be stutter since they wouldn't match up well. 

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17 hours ago, saboo108 said:

Is there any other way to fix this other than using vsync it capes my framerate

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Gsync

 

 

also Vsync caps your frames thats the point,  not sure why there would be a huge difference between say 240 fps* and ~ 267 fps... except one will be smooth af, the other will be ~267 fps...

 

 

(*of course not all games will support that since its neither a priority for devs and neither gamers)

 

Personally i only play with Vsync, 60fps or 120fps... Gsync is too stuttery for me, i hate fluctuating framerates,  which is exactly what Gsync does and man, is it bad at it... the delay is ridiculous. 

 

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Any of the sync technologies will cure screen tearing, if infact your getting screen tearing and are not mistakenly using the incorrect term for the issue ur experiencing.

 

'Vsync' is the traditional option which will cap your FPS to your monitor native set refresh rate, be it 60 , 190, 144 , 240hz etc. Used in conjunction with buffering options this maintains synchronization but adds some minor input latency.

 

'Fast Sync' is an option that allows FPS to go beyond your native refresh while maintaining GPU and monitor synchronization, only usable in windowed mode for the most part , some games just wont use it. You have to enable it in windows in most cases and disable any form of Sync ingame whilst running windowed or borderless windowed. Fast Sync wont magically give you more frames, it will however render all frames as fast as possible up to any pre existing cap you may or may not put inplace and then discard those above your displays set refresh rate, thus giving the 'feel' of higher FPS. This has less of a latency impact vs Vsync.

 

Variable refresh (Freesync / Gsync). This will alter your monitors refresh to match the FPS the GPU can achieve, up to the monitor maximum refresh rate and down to a set minimum determined by the displays capabilities.

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what is a good render latency because vsync raises it

 

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and should i get a new monitor, one that goes above 144hz

 

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