General Question: Why report 1% and 0.1% lows in Benchmarks and why do they matter?
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Solved by GoldenLag,
1 minute ago, t33to said:So if you're averaging 160fps and you game for an hour, and the 0.1% low is 90fps, that means for like less than brief moment you're game is still pumping frames likely higher than your 60hz refresh rate?
that is pretty much the case. it also paints a picture if you use variable refresh like freesync and Gsync that have lower boundries of refresh where they start displaying the same frame twice.
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