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Player Unknow Battleground render issue?

T0MMEN
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If you zoom into the ocean, i get theese sort of pixels, my friends dont have this issue, ive tried anti-aliasing off and on. Ive tryed reshade on and off. Nothing seems to fix this problem. Also some how my friends always spot the enemy before me. And i think this has something to do with that i cant see so far. 
 

photo: https://imgur.com/a/6I8Fe

 

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16 minutes ago, T0MMEN said:

If you zoom into the ocean, i get theese sort of pixels, my friends dont have this issue, ive tried anti-aliasing off and on. Ive tryed reshade on and off. Nothing seems to fix this problem. Also some how my friends always spot the enemy before me. And i think this has something to do with that i cant see so far. 
 

photo: https://imgur.com/a/6I8Fe

 

Its normal. its the engine its same for everyone

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5 minutes ago, gbergeron said:

Its normal. its the engine its same for everyone

Oh okey.... Just weird my friends dont have this issue :/

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Just now, T0MMEN said:

Oh okey.... Just weird my friends dont have this issue :/

Pretty sure they do but just don't see it

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29 minutes ago, gbergeron said:

Pretty sure they do but just don't see it

Ive seen it for my self, they dont have it. Its weird.... 

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33 minutes ago, T0MMEN said:

Ive seen it for my self, they dont have it. Its weird.... 

Ive seen it on all my friends TN monitors and they all had same rendering with different systems

 

Never saw on a 1440p screen or ips or other tho

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On 11/20/2017 at 4:17 AM, gbergeron said:

Ive seen it on all my friends TN monitors and they all had same rendering with different systems

 

Never saw on a 1440p screen or ips or other tho

Nvidia control panel, Antialiasing FXAA set that to On, that reduces the pixles.

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50 minutes ago, T0MMEN said:

Nvidia control panel, Antialiasing FXAA set that to On, that reduces the pixles.

FXAA is just one kind of anti aliasing, which many games has the in game setting for, but if u set it to on by default on the gpu will be on in all games. not a big issue since it can be used at the same time as other anti aliasing, but might create a bit more lag, actually just a bit more demanding on the gpu but not a lot at all

 

I didnt know it would help for PUBG

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btw it doesnt reduce pixels it just add some kinda texture around the corners and on the edge to make it more round, more smooth,

 

cant really explaion better would need to read more on it but its basically what its doing, not to confuse , pixel are a fixed number from ur monitor resolution. 

 

Like if you use DSR, dynamic scale resolution from nvidia control panel, you would be able to use a 4K resolution on ur 1080p screen, but you actually don't have more pixels, and your resolution is still 1080p, but it acts like a virtual 4K, the pixels doesnt change, it's just the gpu that render the game in 4k then upscale in 1080p for better quality

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Perhaps try using Shader Model 4 instead of 5? You can enable it by setting -sm4 in PUBG's launch commands.

 

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22 hours ago, gbergeron said:

btw it doesnt reduce pixels it just add some kinda texture around the corners and on the edge to make it more round, more smooth,

 

cant really explaion better would need to read more on it but its basically what its doing, not to confuse , pixel are a fixed number from ur monitor resolution. 

 

Like if you use DSR, dynamic scale resolution from nvidia control panel, you would be able to use a 4K resolution on ur 1080p screen, but you actually don't have more pixels, and your resolution is still 1080p, but it acts like a virtual 4K, the pixels doesnt change, it's just the gpu that render the game in 4k then upscale in 1080p for better quality

I know how pixels work, ive had class in university about it lulz. Yes FXAA is just another form of anti aliasing. And it may be a bit more demanding on the gpu, i havent really noticed that in msi afterburner. Actually, i got MORE frames with FXAA, i think it makes the gpu work a little harder and pushing more frames, idk tho.

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7 hours ago, Frankenburger said:

Perhaps try using Shader Model 4 instead of 5? You can enable it by setting -sm4 in PUBG's launch commands.

Does that even work anymore ? I dont think thats the problem tho, ive had sm4 on before, havent noticed fps or pixels changes.

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5 minutes ago, T0MMEN said:

Does that even work anymore ? I dont think thats the problem tho, ive had sm4 on before, havent noticed fps or pixels changes.

I don't see any reason why it wouldn't work. Haven't heard otherwise. I've just left -sm4 on since day one and never bothered to revert it.

 

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