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Do cables affect FPS?

WhoSketchy

Does using different cables such as HDMI, DVA-D, VGA etc. affect the amount of frames I will get in games...?

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4 minutes ago, WhoSketchy said:

Does using different cables such as HDMI, DVA-D, VGA etc. affect the amount of frames I will get in games...?

No they do not

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Will main only affect resolution, and picture quality (colour, blurring). If you've ever tried displaying 1080P via VGA, you'll see the image is blurred a bit in certain areas.

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It will not affect how many FPS your hardware can achieve, but it can affect how many FPS is actually sent to the monitor to display. Higher resolution or higher Hz monitors may only support the maximum refresh rate when using a certain cable type (such as DP)

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13 minutes ago, WhoSketchy said:

Does using different cables such as HDMI, DVA-D, VGA etc. affect the amount of frames I will get in games...?

Yes, they can - different cable types (HDMI vs DP for example) have different maximum bandwidths, based on the display protocol and protocol version.

 

Up to 60Hz (60 FPS) they are all pretty much inter-changable, but for example older HDMI cannot do 144Hz - you need the newer standards to support that.

 

Technically its not just a cable issue - its the end-2-end protocol specification.

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1 minute ago, Rohime said:

Yes, they can - different cable types (HDMI vs DP for example) have different maximum bandwidths, based on the display protocol and protocol version.

 

Up to 60Hz (60 FPS) they are all pretty much inter-changable, but for example older HDMI cannot do 144Hz - you need the newer standards to support that.

 

Technically its not just a cable issue - its the end-2-end protocol specification.

The fps he gets in game will remain the same regardless of what cable he uses.

The fps he sees on screen (aka Hz) is what will change.

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No but can effect Hz, keep in mind that if you want to go high refresh rate you need DisplayPort or dual link DVI

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5 minutes ago, Enderman said:

The fps he gets in game will remain the same regardless of what cable he uses.

The fps he sees on screen (aka Hz) is what will change.

Yes, that's true - but given the question was about CABLES i rather think the OP meant "can the number of Frames per Second that are actually drawn onto my screen be different depending on the type of cable?".   The Answer is definitely "YES".

 

If the OP really meant "Does the FPS counter calculated mathematically inside my PC change based on the cable connecting it to the outside world" then the answer is probably "NO".    I dont think thats what the OP wanted to know (given the question).

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16 minutes ago, DevilsHand676 said:

This will help you 

 

Not really - that video is about cable LENGTH not cable TYPE.

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Sorry for the confusion...! But as previously seen this was what I was asking about: "but it can affect how many FPS is actually sent to the monitor to display"

I was wondering if cables affect how many screens I will receive on my monitor.

I bought a cheap - dvi-d to hdmi cable and compared to my vga to dvi-d it lost some frames, don't know if this was just a random occurrence. (could just be talking nonsense...)  

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10 hours ago, WhoSketchy said:

Sorry for the confusion...! But as previously seen this was what I was asking about: "but it can affect how many FPS is actually sent to the monitor to display"

I was wondering if cables affect how many screens I will receive on my monitor.

I bought a cheap - dvi-d to hdmi cable and compared to my vga to dvi-d it lost some frames, don't know if this was just a random occurrence. (could just be talking nonsense...)  

HDMI (especially older versions of HDMI) are a pretty poor choice of cable for Gaming Graphics.   The HDMI standard was limited to 60Hz (60 FPS) for a long time at decent resolutions.   Its only the most recent versions of HDMI to do both good resolution and decent refresh rate.

 

https://en.wikipedia.org/wiki/HDMI#Version_comparison 

 

This is why native display port was the connector or choice for gaming graphics (at least, was ... HDMI is trying to catch up).

 

https://en.wikipedia.org/wiki/DisplayPort#Resolution_and_refresh_frequency_limits_for_DisplayPort

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