Jump to content
1 minute ago, manlykeweaver465 said:

i wanna start using unity but i was wondering if i need a powerful GPU to use it and test the game 

I kicked around in unity with HD3000 graphics. (I5 2500k, stock). It was certainly usable. 

I used to mess about in cryengine with a radeon 6450 and pentium 4. Until you put a lot of stuff in these engines, they really don't tax too much.

Link to post
Share on other sites

No. I use unity on an integrated gpu and it's fine. It really just depends on the game you are making.

 

Since I am to lazy to put something interesting here, I will put everything, but slightly abbreviated. Here is everything:

 

42

 

also, some questions to make you wonder about life:

 

What is I and who is me? Who is you? Which armrest in the movie theatre is yours?

 

also,

 

Welcome to the internet, I will be your guide. Or something.

 

 

My build:

CPU: Intel Core i5-7400 3.0GHz Quad-Core Processor,

 Motherboard: ASRock B250M Pro4 Micro ATX LGA1151 Motherboard, 

Memory: Corsair 8GB (1 x 8GB) DDR4-2133 Memory,

Storage: Seagate Barracuda 1TB 3.5" 7200RPM Internal Hard Drive, 

Video Card: MSI Radeon RX 480 4GB ARMOR OC Video Card, 

Case: Corsair 100R ATX Mid Tower Case , 

Power Supply: Corsair CXM 450W 80+ Bronze Certified Semi-Modular ATX Power Supply, 

Operating System: Microsoft Windows 10 Home Full, 

Wireless Network Adapter: TP-Link TL-WN725N USB 2.0 802.11b/g/n Wi-Fi Adapter, Case Fan: Corsair Air Series White 2 pack 52.2 CFM  120mm Fan

 

ou do not ask why, you ask why not -me

 

Remeber kinds, the only differ between screwing around and scince is writing it down. -Adam Savage.

 

Only two things are infinite: the universe and human stupidity, and I'm not even sure of the former. - Albert Einstein.

Link to post
Share on other sites

Nope. I have ran it on my PC (which has a 512MB GTX 650 based GPU) and on laptops with Pentium iGPU's. Of course you can't have too many polygons or textures, but Unity handles itself quite nicely on all kinds of hardware (including phones)

"We're all in this together, might as well be friends" Tom, Toonami.

 

mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

mini_cardboard: a 4% keyboard build log and how keyboards workhttps://linustechtips.com/topic/1328547-mini_cardboard-a-4-keyboard-build-log-and-how-keyboards-work/

Link to post
Share on other sites

1 minute ago, manlykeweaver465 said:

what about unreal engine 4 guys, i heard thats quite demanding

 

Never used that one, but I think it's a trend that these engines are only demanding when you've got a lot of stuff in them. See my above post where I talk about running cryengine 3 on a pentium 4.

Link to post
Share on other sites

1 minute ago, pipnina said:

Never used that one, but I think it's a trend that these engines are only demanding when you've got a lot of stuff in them. See my above post where I talk about running cryengine 3 on a pentium 4.

yeah i saw i ordered a gtx 1060 which is coming tomorrow and i wanna learn to create a game (like a full game)

Link to post
Share on other sites

1 minute ago, manlykeweaver465 said:

yeah i saw i ordered a gtx 1060 which is coming tomorrow and i wanna learn to create a game (like a full game)

"Full game" doesn't make a lot of sense as a phrase. A "Full game" could be chess or DotA 2. One is mechanically simple, has few interactions and would be a perfect starting point for a beginner. The other is EXTREMELY complex and has an entire team of experienced programmers maintaining it. Yet both can be considered "Full games".

 

For a single person, an attainable goal would be something like Undertale, a fighting game or a shooter. Try not to get bogged down with how everything looks and focus on it working. That is the most important bit.

Link to post
Share on other sites

7 minutes ago, pipnina said:

a shooter

You forgot the word 2D :P 

Even a simple 3D shooter (i.e. FPS or TPS) would be much much much harder than a 2D side scrolling shooter...

Looking at my signature are we now? Well too bad there's nothing here...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

What? As I said, there seriously is nothing here :) 

Link to post
Share on other sites

1 minute ago, Mr.Meerkat said:

You forgot the word 2D :P 

Even a simple 3D shooter (i.e. FPS or TPS) would be much much much harder than a 2D side scrolling shooter...

Well, true. Camera orientation is somewhat difficult from a mathematical perspective... I remember trying to figure out how to make an orbiting camera, and discovering the word "quaternion"  

Link to post
Share on other sites

a

14 minutes ago, pipnina said:

"Full game" doesn't make a lot of sense as a phrase. A "Full game" could be chess or DotA 2. One is mechanically simple, has few interactions and would be a perfect starting point for a beginner. The other is EXTREMELY complex and has an entire team of experienced programmers maintaining it. Yet both can be considered "Full games".

 

For a single person, an attainable goal would be something like Undertale, a fighting game or a shooter. Try not to get bogged down with how everything looks and focus on it working. That is the most important bit.

i wouldnt be the only person working on the game, and i know i couldnt make an amazing game but i can try 

Link to post
Share on other sites

1 minute ago, manlykeweaver465 said:

a

i wouldnt be the only person working on the game, and i know i couldnt make an amazing game but i can try 

Anything is possible. But it WILL take a lot of work & effort, just keep that in mind.

Gl & hf

Link to post
Share on other sites

3 minutes ago, manlykeweaver465 said:

a

i wouldnt be the only person working on the game, and i know i couldnt make an amazing game but i can try 

Yeah, I'm learning Unity myself, but no, you don't need a powerful GPU unless you really start tacking a lot on the engine or if you want to learn how to 3D model your own parts as well.

 

It does take a lot of effort as mentioned above. What matters more if getting something done to start off rather than something "amazing" so you don't burn yourself out.

Link to post
Share on other sites

It's free software and it's not that large to download, it would be best to try it yourself and see how it performs now.

 

Just for comparison, I tried it on my late 2013 macbook with Intel Iris gpu, which is shit by any standards, it barely managed to run Firewatch at 720p. But when I was working in Unity, although it was a project with relatively small scenes, it performed decently.

 

Learning to create a game should not be the reason to drop your bucks on a gpu. I've bought my gtx 1070 thinking I'll use it for game development class at uni, but I then dropped the class because the curriculum didn't appeal to me and I've learned most of the stuff myself prior to that. This brand new build with all latest and greatest components didn't run Unity once, because I was to lazy to get anything started. I don't regret buying it, because it works amazingly well in all games and only drawback is that it's still not supported on hackintosh.

I would suggest not upgrading your gpu before you're certain that you like game development and want to invest a lot of your time in it. Edit: After writing this, I saw that you've already ordered it, so I'm probably too late now.

 

And just as a heads up, learning to create, what I imagine a beginner would describe "like a full game", is a huge task. Not to discourage you, but you'll have to learn modelling, which requires a different software, such as blender, maya or 3ds max, programming for in-game object behavior, AI and so on, level design, animation and so on.

Unity has built-in solutions for everything but modelling, so it's a great starting-off point. Also Unity's store provides tons of free solutions for 3d models, already coded behavior and so on. I'm not all up to date on this, but when I was learning back when Unity 3.5 was current version, BurgZergArcade had some amazing tutorials. He created a series of over 200 parts where he developed a whole RPG game with full combat system using multiple styles (melee, magic), AI and much more. He was kind enough to put it all up on youtube, this is his channel https://www.youtube.com/user/BurgZergArcade and the playlist is called "Unity3d Tutorial - Hack & Slash RPG" (it's actually in 2 playlists, first parts 1-200 and second parts 201-306).

Link to post
Share on other sites

18 minutes ago, pipnina said:

Anything is possible. But it WILL take a lot of work & effort, just keep that in mind.

Gl & hf

at college we are currently learning visual basic which is almost like scratch (throwback to highschool XD) its pretty easy to use but im still learning 

Link to post
Share on other sites

14 minutes ago, maremp said:

It's free software and it's not that large to download, it would be best to try it yourself and see how it performs now.

 

Just for comparison, I tried it on my late 2013 macbook with Intel Iris gpu, which is shit by any standards, it barely managed to run Firewatch at 720p. But when I was working in Unity, although it was a project with relatively small scenes, it performed decently.

 

Learning to create a game should not be the reason to drop your bucks on a gpu. I've bought my gtx 1070 thinking I'll use it for game development class at uni, but I then dropped the class because the curriculum didn't appeal to me and I've learned most of the stuff myself prior to that. This brand new build with all latest and greatest components didn't run Unity once, because I was to lazy to get anything started. I don't regret buying it, because it works amazingly well in all games and only drawback is that it's still not supported on hackintosh.

I would suggest not upgrading your gpu before you're certain that you like game development and want to invest a lot of your time in it. Edit: After writing this, I saw that you've already ordered it, so I'm probably too late now.

 

And just as a heads up, learning to create, what I imagine a beginner would describe "like a full game", is a huge task. Not to discourage you, but you'll have to learn modelling, which requires a different software, such as blender, maya or 3ds max, programming for in-game object behavior, AI and so on, level design, animation and so on.

Unity has built-in solutions for everything but modelling, so it's a great starting-off point. Also Unity's store provides tons of free solutions for 3d models, already coded behavior and so on. I'm not all up to date on this, but when I was learning back when Unity 3.5 was current version, BurgZergArcade had some amazing tutorials. He created a series of over 200 parts where he developed a whole RPG game with full combat system using multiple styles (melee, magic), AI and much more. He was kind enough to put it all up on youtube, this is his channel https://www.youtube.com/user/BurgZergArcade and the playlist is called "Unity3d Tutorial - Hack & Slash RPG" (it's actually in 2 playlists, first parts 1-200 and second parts 201-306).

yeah i know the basics of 3d modelling but the only stuff i did with editing was creating low poly images and i didnt buy the GPU specifically for development i brought it mainly for gaming (i play alot of rust and im starting to get pretty good but i lag). i tried to create a game a while back but i was like 14 then and i was very impatient so i got nothing done lol

Link to post
Share on other sites

I did a small test level on UE4 on my HD530 laptop ( I think )

and while in idle, it hovered around 40FPS ( Just a platform and atmospheric fog )

But while putting a lot of things, I did around 20FPS, So I put the settings down where it should be fine, But if 3D compelx models, you will be fine with just a low end card ( might need to put down settings ) 

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×