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NVIDIA G-SYNC is groundbreaking new display technology that delivers the smoothest gaming experience ever. G-SYNC’s revolutionary smoothness is achieved by synchronizing display refresh rates to the GPU in your GeForce GTX-powered desktop or notebook, eliminating screen tearing and minimizing display stutter and input lag. The result: scenes appear instantly, objects look sharper, and gameplay is super smooth, giving you a stunning visual experience and a serious competitive edge.”

 

Freesync is AMD's version of it

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Like VSync, but for NVIDIA.

VSync has problems like laggy games and more but makes your game has no screen tear.

GSync is like VSync but for NVIDIA, if you have NVIDIA GPU and you enable GSync, your game has no screen tearing and sacrifice less fps (like more stable performance).

FreeSync is the AMD version.

VSync is universal but can cause performance issue.

 

Hard to explain for me but I'm trying.

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What is Gsync?

 

Software/firmware/hardware convolution that syncs frame output on your monitor with your GPU by maintaining a (supposedly) steady framerate. 

 

It minimizes screen tearing by syncing monitor with Video card.

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NVIDIA G-SYNC is groundbreaking new display technology that delivers the smoothest gaming experience ever. G-SYNC’s revolutionary smoothness is achieved by synchronizing display refresh rates to the GPU in your GeForce GTX-powered desktop or notebook, eliminating screen tearing and minimizing display stutter and input lag. The result: scenes appear instantly, objects look sharper, and gameplay is super smooth, giving you a stunning visual experience and a serious competitive edge.”

 

Check out Nvidia's site for all the information you could want. http://www.geforce.com/hardware/technology/g-sync

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The Gsync Module inside the Monitor synchronize the Displays Hz with the frames per second the Graphicscard send to the Display.

That means the Display only show a frame one by one which result in lag and tearing free visuals.

Its looks awesome B)

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It eliminates stuttering and screen tearing associated with Vsync and no Vsync, respectively. Vsync tries to cap your framerate to the refresh rate of your screen, but this makes it somewhat laggy, especially if your machine can't render frames quickly enough. GSync (and its open standard counterpart Freesync - not just for AMD) essentially adjust the refresh rate on your monitor to match the output rate of your graphics processor, getting rid of both stuttering and screen tearing.

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It is a technology that matches the monitor's refresh rate to the amount of frames being pushed by the graphics card. When under the monitor's refresh rate, it eliminates screen tearing and reduces stuttering significantly. It makes drops in FPS much less noticeable and makes the gaming experience much smoother in general. 

 

Don't mistake it for VSync though. Unlike what a lot of people think, it is not a replacement of VSync, and can be used with or without it. GSync operates only at and under the monitor's refresh rate, it does nothing when you are above the monitor's refresh rate. Depending on settings, GSync will either switch to VSync or will just turn off if you go over the monitor's refresh rate. A lot of people mistake it as being a replacement for VSync because of how it was first implemented as either having VSync or GSync on. Now, with newer drivers, GSync and VSync are separate options which can be activated together or having only one activated. 

 

 

Like VSync, but for NVIDIA.

VSync has problems like laggy games and more but makes your game has no screen tear.

GSync is like VSync but for NVIDIA, if you have NVIDIA GPU and you enable GSync, your game has no screen tearing and sacrifice less fps (like more stable performance).

FreeSync is the AMD version.

VSync is universal but can cause performance issue.

 

Hard to explain for me but I'm trying.

 

 

It eliminates stuttering and screen tearing associated with Vsync and no Vsync, respectively. Vsync tries to cap your framerate to the refresh rate of your screen, but this makes it somewhat laggy, especially if your machine can't render frames quickly enough. GSync (and its open standard counterpart Freesync - not just for AMD) essentially adjust the refresh rate on your monitor to match the output rate of your graphics processor, getting rid of both stuttering and screen tearing.

VSync and GSync are separate technologies which can be used together, or individually. GSync is not a replacement for VSync and has a fundamentally different function. (see my post above). Nvidia did a bad job of implementing and explaining it at first, so it caused a lot of confusion and mis-information. 

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It is God if you hate screen tearing. 

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It is a technology that matches the monitor's refresh rate to the amount of frames being pushed by the graphics card. When under the monitor's refresh rate, it eliminates screen tearing and reduces stuttering significantly. It makes drops in FPS much less noticeable and makes the gaming experience much smoother in general. 

 

Don't mistake it for VSync though. Unlike what a lot of people think, it is not a replacement of VSync, and can be used with or without it. GSync operates only at and under the monitor's refresh rate, it does nothing when you are above the monitor's refresh rate. Depending on settings, GSync will either switch to VSync or will just turn off if you go over the monitor's refresh rate. A lot of people mistake it as being a replacement for VSync because of how it was first implemented as either having VSync or GSync on. Now, with newer drivers, GSync and VSync are separate options. 

 

 

 

 

VSync and GSync are separate technologies which can be used together, or individually. GSync is not a replacement for VSync and has a fundamentally different function. (see my post above). Nvidia did a bad job of implementing and explaining it at first, so it caused a lot of confusion and mis-information. 

Thank you for correcting me :)

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if it helps to compare.

 

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In short? A non shitty version of V-sync :P

That's not true. VSync and GSync are fundamentally different and can be used together or individually. Due to bad implementation and explanation, it is often seen as a replacement of VSync, even though it actually is designed to work alongside it. 

 

As you can see, both VSync and GSync can be activated at the same time with newer drivers that changed the options for activating it. 

post-21359-0-51200900-1444833411_thumb.p

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That's not true. VSync and GSync are fundamentally different and can be used together or individually. Due to bad implementation and explanation, it is often seen as a replacement of VSync, even though it actually is designed to work alongside it. 

 

 

Dude, I know what G-sync Is, I was trying to be funny... wow, lighten up :P

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Like VSync, but for NVIDIA.

VSync has problems like laggy games and more but makes your game has no screen tear.

GSync is like VSync but for NVIDIA, if you have NVIDIA GPU and you enable GSync, your game has no screen tearing and sacrifice less fps (like more stable performance).

FreeSync is the AMD version.

VSync is universal but can cause performance issue.

 

Hard to explain for me but I'm trying.

VSync doesn't make anything laggy, and it hasn't got much to do with VSync.

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It is a technology that matches the monitor's refresh rate to the amount of frames being pushed by the graphics card. When under the monitor's refresh rate, it eliminates screen tearing and reduces stuttering significantly. It makes drops in FPS much less noticeable and makes the gaming experience much smoother in general.

Don't mistake it for VSync though. Unlike what a lot of people think, it is not a replacement of VSync, and can be used with or without it. GSync operates only at and under the monitor's refresh rate, it does nothing when you are above the monitor's refresh rate. Depending on settings, GSync will either switch to VSync or will just turn off if you go over the monitor's refresh rate. A lot of people mistake it as being a replacement for VSync because of how it was first implemented as either having VSync or GSync on. Now, with newer drivers, GSync and VSync are separate options which can be activated together or having only one activated.

VSync and GSync are separate technologies which can be used together, or individually. GSync is not a replacement for VSync and has a fundamentally different function. (see my post above). Nvidia did a bad job of implementing and explaining it at first, so it caused a lot of confusion and mis-information.

G-SYNC does replace V-SYNC wherever it operates. V-SYNC can be enabled as a fallback when you are out of G-SYNC's operating range but that's different than saying they work together. They don't. G-SYNC isn't a full replacement for V-SYNC since there are places it can't cover, but it does replace it wherever it can operate.

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VSync doesn't make anything laggy.

I mean like it caps the fps so it may feel like it's laggy.

Where I hang out: The Garage - Car Enthusiast Club

My cars: 2006 Mazda RX-8 (MT) | 2014 Mazda 6 (AT) | 2009 Honda Jazz (AT)


PC Specs

Indonesia

CPU: i5-4690 | Motherboard: MSI B85-G43 | Memory: Corsair Vengeance 2x4GB | Power Supply: Corsair CX500 | Video Card: MSI GTX 970

Storage: Kingston V300 120GB & WD Blue 1TB | Network Card: ASUS PCE-AC56 | Peripherals: Microsoft Wired 600 & Logitech G29 + Shifter

 

Australia 

CPU: Ryzen 3 2200G | Motherboard: MSI - B450 Tomahawk | Memory: Mushkin - 8GB (1 x 8GB) | Storage: Mushkin 250GB & Western Digital - Caviar Blue 1TB
Video Card: GIGABYTE - RX 580 8GB | Case: Corsair - 100R ATX Mid Tower | Power Supply: Avolv 550W 80+ Gold

 

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