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Screenshot comparison of Metal Gear Solid V: Ground Zeroes, PC Vs PS4

Sharkyx1

SSz7Tm1.gif

KwmNlv5.gif

 

So far we only have compressed images from a Kojima Station stream. but we also have the options menu

 

aYpxtZH.jpg

Non Gif, slightly higher quality screenshots at:

http://imgur.com/a/VpejI

 

From top to bottom:

  • Window Mode
  • Resolution
  • Display
  • V-Sync
  • Frame Rate
  • Model Detail
  • Textures
  • Texture Filtering
  • Shadows
  • Lighting
  • Screen Filtering
  • Effects

(translation by "hecheff" on reddit

Minimum Specifications:

OS: Windows Vista 64-Bit or later

Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above

Memory: 4 GB RAM or above

Graphics: GeForce GTX 650 or above

DirectX: Version 11 or above

Recommended Specifications:

OS: Windows Vista 64-Bit or later

Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above

Memory: 8 GB RAM or above

Graphics: GeForce GTX 760 or above

DirectX: Version 11 or above

 

 

This looks great to me, I'm excited, my biggest issues with the console release were the poor texture filtering and shadow resolution, otherwise it was quite the stunner for a 1080 60 PS4 release.

 

While i wasn't positively thrilled by the game On launch, ive had fun with it, but the importance of this is what it shows for The Phantom Pain next year.

GDLnxk3.jpg

cARTLQY.jpg

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I really want to send this to my console pleb friends..
But sadly they'd start whining and yelling and saying my PC is a useless box full of lights..

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Oh console plebs, when will they realize missing out

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nice reasonable system requirements aswell, non of that ubisoft bullshit.

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Feeling a lot more comfortable with those recommended specs now, as well.

Fuck that lighting looks delicious, and that puddle reflection, mm. ~<3

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I don't care about graphics that much when the game is about 1-2 hours

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Not really any difference at all. I'm kind of shocked.

Gonna have to go with the fact that you're looking at a compressed stream compressed into a gif

 

The confirmed stuff is

>1080 resolutions

More light sources

Anisitropic Filtering

More enemies on screen

Longer LOD

More Vegitation

Better reflections

Intel i5-3570K/ Gigabyte GTX 1080/ Asus PA248Q/ Sony MDR-7506/MSI Z77A-G45/ NHD-14/Samsung 840 EVO 256GB+ Seagate Barracuda 3TB/ 16GB HyperX Blue 1600MHZ/  750w PSU/ Corsiar Carbide 500R

 

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I don't care about graphics that much when the game is about 1-2 hours

 

Truth.  I'm a die hard MGS fan but I redbox'd this game for my PS3.  If this releases on PC for more than $15, I'm going to wait.  But, honestly, I expect a $30 launch.

 

Having said that, I am quite happy with what I'm seeing.  It seems Konami is trying to put out a decent PC port and knows what PC gamers want (to some degree, I hope that the 'Effects' toggle isn't for motion blur, DoF, and other effects.  I hate MB but I don't mind DoF).  Still, quite happy that Kojima is putting a MGS game on PC in the first place.

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Not really any difference at all. I'm kind of shocked.

PC version looks miles better, not to mention the fact the the images were compressed and the difference would be even bigger in-game.
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PC version looks miles better, not to mention the fact the the images were compressed and the difference would be even bigger in-game.

 

Yeah, the afformentioned screenshots look really bad compared to the official ones. 

 

CLIFFS:  PS4 PC

STEAM:  PS4  PC

 

Draw distance really shows here.

CPU: Intel i7 7700K · MoBo: Asus Maximus Hero IX · RAM: Corsair Dominator Platinum (2x8GB 2400MHz CL10) · GPU: EVGA SC+ GTX 980Ti (6 GB)
Case: Fractal Define R5, Black, Windowed · AMC: Corsair H90 with NF-A14 PWM (Pull)  · PSU Corsair HX 750W · SSD: 500GB Samsung 840 EVO
HDDs: WD Black 2TB and 2x Red 5TB · OS: Windows 10 · KB: Logitech 710+ · Mouse: Logitech G700S 
· Monitor: Acer XB270HU

 

 

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