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Space Engineers horrible optimisation.

I can't believe this hasn't been on the higher end of their development agenda, but the game really runs like shite.

I have an I5 2500k and a GTX 670 and inside my ship I get 15fps on medium settings. Seriously the game is brought to its knees by 48 lamps. The lamps don't even look good!

 

 

I really hope either the dev team or some really devoted modders solve the games horrible lighting system soon. It's made my world unplayable.

 

 

(I attacked some pics of my ship "The Junkyard Jaw" (named after Homeworld's "Junkyard dog") I called it that because it eats ships :P)

 

 

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this isnt horrible optimization, this is called simulating an absolute crap tone of physics and watching it chug. (as almost all lighting has to be rendered realtime for hundreds of objects having allot in a small space takes up allot of processing power.

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this isnt horrible optimization, this is called simulating an absolute crap tone of physics and watching it chug. (as almost all lighting has to be rendered realtime for hundreds of objects having allot in a small space takes up allot of processing power.

Minecraft doesn't melt when I have 40 torches on the floor. 

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Minecraft doesn't melt when I have 40 torches on the floor. 

You're comparing minecraft lighting to a realistic lighting simulation with thousands of polygons.

The lighting in this game is far beyond anything you can do in minecraft, even with shaders.

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You're comparing minecraft lighting to a realistic lighting simulation with thousands of polygons.

Ever exported a minecraft world into blender? A far render distance area could have many hundreds of thousands of polygons. Also, The lighting effects still look bad, even if the lag can't be fixed.

If I put 100 lamps in a blender viewport it wouldn't lag half as much as 48 lamps in space engineers and it would look better.

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Ever exported a minecraft world into blender? A far render distance area could have many hundreds of thousands of polygons. Also, The lighting effects still look bad, even if the lag can't be fixed.

If I put 100 lamps in a blender viewport it wouldn't lag half as much as 48 lamps in space engineers and it would look better.

 

what part of its not an optimization issue do you not get, its not blender its not minecraft, this game is very well optimized, you cannot have a game with free building and physics and have a super optimized lighting engine

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Ever exported a minecraft world into blender? A far render distance area could have many hundreds of thousands of polygons. Also, The lighting effects still look bad, even if the lag can't be fixed.

If I put 100 lamps in a blender viewport it wouldn't lag half as much as 48 lamps in space engineers and it would look better.

Blender isnt even a game with real time lighting simulation...

And minecraft lights using squares not polygons. It also uses 15 light levels only. WHile space engineers uses hundreds of light levels over 3d polygon rendering for realistic lighting effects. And old GTX670 is definitely not enough for that game.

 

Basically you're saying 'oh crysis 3 is badly optimized because my pc cant run it on ultra'

lol you need to rethink your statements.

NEW PC build: Blank Heaven   minimalist white and black PC     Old S340 build log "White Heaven"        The "LIGHTCANON" flashlight build log        Project AntiRoll (prototype)        Custom speaker project

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Ryzen 3950X | AMD Vega Frontier Edition | ASUS X570 Pro WS | Corsair Vengeance LPX 64GB | NZXT H500 | Seasonic Prime Fanless TX-700 | Custom loop | Coolermaster SK630 White | Logitech MX Master 2S | Samsung 980 Pro 1TB + 970 Pro 512GB | Samsung 58" 4k TV | Scarlett 2i4 | 2x AT2020

 

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Blender isnt even a game with real time lighting simulation...

And minecraft lights using squares not polygons. It also uses 15 light levels only. WHile space engineers uses hundreds of light levels over 3d polygon rendering for realistic lighting effects. And old GTX670 is definitely not enough for that game.

 

Basically you're saying 'oh crysis 3 is badly optimized because my pc cant run it on ultra'

lol you need to rethink your statements.

it was 7fps difference in the original crysis compared to a 680 (Where both were running at over 60) . Yeah, not good enough to run space engineers at medium settings.

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it was 7fps difference in the original crysis compared to a 680 (Where both were running at over 60) . Yeah, not good enough to run space engineers at medium settings.

Maybe you don't understand. In game there is a difference between 'making something look good' and 'making something perform well' so honestly if you're having that much of an issue either upgrade your computer or don't use the lights since they are obviously too intensive for your graphics card.

 

Would you rather have the devs use block lighting like minecraft and just have the lamp light up everything around it without dynamic lighting? lol

NEW PC build: Blank Heaven   minimalist white and black PC     Old S340 build log "White Heaven"        The "LIGHTCANON" flashlight build log        Project AntiRoll (prototype)        Custom speaker project

Spoiler

Ryzen 3950X | AMD Vega Frontier Edition | ASUS X570 Pro WS | Corsair Vengeance LPX 64GB | NZXT H500 | Seasonic Prime Fanless TX-700 | Custom loop | Coolermaster SK630 White | Logitech MX Master 2S | Samsung 980 Pro 1TB + 970 Pro 512GB | Samsung 58" 4k TV | Scarlett 2i4 | 2x AT2020

 

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Go play Starmade.

Anyone who has a sister hates the fact that his sister isn't Kasugano Sora.
Anyone who does not have a sister hates the fact that Kasugano Sora isn't his sister.
I'm not insulting anyone; I'm just being condescending. There is a difference, you see...

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It's called early access for a reason. You should go into steam or the game forums to complain about it. If the game is released and the performance is not what you are looking for then you can go and spread the word about it.

 

As it is currently they want your feedback and most of us can do very little about it.

 

Also performance optimizations are the last thing that game devs do. It's the same with almost all the games.

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I can't believe this hasn't been on the higher end of their development agenda, but the game really runs like shite.

I have an I5 2500k and a GTX 670 and inside my ship I get 15fps on medium settings. Seriously the game is brought to its knees by 48 lamps. The lamps don't even look good!

 

 

I really hope either the dev team or some really devoted modders solve the games horrible lighting system soon. It's made my world unplayable.

 

 

(I attacked some pics of my ship "The Junkyard Jaw" (named after Homeworld's "Junkyard dog") I called it that because it eats ships :P)

did you know, for each dynamic light (lights that cast shadows) your pc has to render the scene... so if you have 48 dynamic lights, you are rendering the game 48 times...

the game is optimized ok... what really needs work is netcode

 

tip: the lights you used should be used sparingly, they are for things like headlights, the other lights dont render the scene and therefore use way less resources, you can have hundreds of them compared to the dynamic lights

you really only need dynamic lights for when you will be moving the light over things or moving things in the light... not interiors

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  • 4 years later...

So I'm not the best when it comes to the technical side of this but I'm always trying to squeeze a little more out of SE I'm running a i9 9900k and an msi 2080 sehawk edition with 32gb of ram when you reference how much processing power are you talking about gpu or CPU's ability to crunch data attached is my build

20190116_190816.jpg

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2 hours ago, Daywalker281 said:

So I'm not the best when it comes to the technical side of this but I'm always trying to squeeze a little more out of SE I'm running a i9 9900k and an msi 2080 sehawk edition with 32gb of ram when you reference how much processing power are you talking about gpu or CPU's ability to crunch data attached is my build

20190116_190816.jpg

So, you're an optimization junkie who's running single channel mem?  Noice

Want to custom loop?  Ask me more if you are curious

 

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