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 Summary

CD project red announced on Twitter that they are working on the new saga on the Witcher. Not any specific date, just a tweet. Also it will be made on UE5 and not on their own RED engine

 

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My thoughts

It's been 7 years since Witcher 3, and I hope that the sequel will live up with the

Expectations. Fingers crossed to not have any microtransactions, nft, online only, non of that. Or maybe I m old.

 

Sources

https://mobile.twitter.com/witchergame/status/1505945110722326529?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1505945110722326529|twgr^|twcon^s1_&ref_url=https%3A%2F%2Funboxholics.com%2Fnews%2Fgaming%2F92779-episimo-erchetai-to-the-witcher-4-me-grafika-unreal-engine-5-deite-tin-teaser-eikona

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This game is likely still years in the future. But i'm excited about a new entry in the series nontheless. I thought they said Witcher 3 was the final Witcher game, but idk where i read that.

 

2 hours ago, PeachGr said:

It's been 7 years since Witcher 3, and I hope that the sequel will live up with the

Expectations.

Better keep them in check. CP2077 showed us CDPR is fully capable of underdelivering on their promises like every other development studio.

 

2 hours ago, PeachGr said:

Fingers crossed to not have any microtransactions, nft, online only, non of that. Or maybe I m old.

I hope so too. Luckily their latest game doesn't have any of that. And Elden Ring has recently shown that a good game can make heaps of money by itself without having microtransactions or a life service approach.

 

I really think it's a good decision to leave their own Red engine and go to UE5. It's a great toolset and arguably one of the best engines available. Maybe even the best. This allows them to focus more on making a great game, not co-developing their aged engine to support the new features they want. This was one of the reasons why CP2077 had so many problems during development. They needed to develop an engine and a game at the same time.

 

But i do hope they don't agree to any exclusivity deals, seeing as they're partnering with Epic. I hope it's only for their engine.

 

Other than that there isn't much to go by other than a pre-rendered picture. We'll see where it goes.

 

I just hope Netflix doesn't milk the Witcher franchise dry until the game comes out. So far the show is still good, but theres still plenty of time and upcoming seasons and movies to ruin it.

If someone did not use reason to reach their conclusion in the first place, you cannot use reason to convince them otherwise.

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3 minutes ago, Stahlmann said:

I thought they said Witcher 3 was the final Witcher game, but idk where i read that.

Yeah I remember that as well. From what I remember it was said in a way that "Witcher 4" won't be Witcher 4, i.e. it's not a continuation of the existing trilogy, as "a new saga" here would support as well.

 

I'm curious to see what they come up with. Seeing that it's UE5 makes me excited as well. I'm looking forward to seeing that engine in action.

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Seeing UE5 means 2 things:

1 Hyper realistic graphics that require alien technology to run smoothly 

2 Clunky and unresponsive gameplay.

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2 minutes ago, PopsicleHustler said:

Seeing UE5 means 2 things:

1 Hyper realistic graphics that require alien technology to run smoothly 

2 Clunky and unresponsive gameplay.

UE5 says Consoles, Consoles, Consoles too me

 With all the Trolls, Try Hards, Noobs and Weirdos around here you'd think i'd find SOMEWHERE to fit in!

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Personally really excited about a AAA studio using UE5 for a AAA game. UE5 is amazing. Cannot wait to see how Witcher 4 will look like. 

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3 minutes ago, SimplyChunk said:

Also on a side note..I'm getting really sick of all the dumb faces down the righthand side of this forum

Duct-tape the right side of your monitor. Easy fix. /s

If someone did not use reason to reach their conclusion in the first place, you cannot use reason to convince them otherwise.

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13 minutes ago, PopsicleHustler said:

Seeing UE5 means 2 things:

1 Hyper realistic graphics that require alien technology to run smoothly 

2 Clunky and unresponsive gameplay.

So far there haven't been many games using this engine. Fortnite is the only one that comes to mind and is actually released.

You can dislike Fortnite all you want but this game is definetly not unresponsive or clunky. And certainly not hyper realistic or extremely demanding.

 

In the end it's all down to how the devs decide to utilize it.

If someone did not use reason to reach their conclusion in the first place, you cannot use reason to convince them otherwise.

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31 minutes ago, Stahlmann said:

This game is likely still years in the future. But i'm excited about a new entry in the series nontheless. I thought they said Witcher 3 was the final Witcher game, but idk where i read that.

I don't think they ever said it would be the last Witcher game, I think they said it would be the last one in that story and that have Geralt in it.

“Remember to look up at the stars and not down at your feet. Try to make sense of what you see and wonder about what makes the universe exist. Be curious. And however difficult life may seem, there is always something you can do and succeed at. 
It matters that you don't just give up.”

-Stephen Hawking

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3 minutes ago, ExalyThor said:

I hope a 1080 will be enough for medium settings at 1440p. If by some miracle it will scale with 2 GPUs, I'd be very happy.

By the time this game actually comes out the 1080 will likely not even be an officially supported GPU anymore from the Nvidia driver side. SLI and Crossfire have been dead for years so i don't expect CDPR spending ANY resources on that. And without the devs specifically optimizing the multi-GPU aspect, the game will likely reap zero to none of the benefits.

If someone did not use reason to reach their conclusion in the first place, you cannot use reason to convince them otherwise.

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Just now, Mihle said:

I don't think they ever said it would be the last Witcher game, I think they said it would be the last one in that story and that have Geralt in it.

Ditching Geralt from the Witcher series is like ditching Stallone from the Rocky or Rambo series. I'd be very pissed if Yen wouldn't be in the game, let alone Geralt.

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UE 5 will may be demanding, but since they haven't announced a date, it means that they will finalize the game, probably in 3-4 years. There was a rumor that they have started it a few years ago. So anyway, we ll have the hardware needed when it comes, wether it's a ps6, on 3 generations of GPU later (or cloud gaming)

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1 minute ago, Stahlmann said:

By the time this game actually comes out the 1080 will likely not even be an officially supported GPU anymore from the Nvidia driver side. SLI and Crossfire have been dead for years so i don't expect CDPR spending ANY resources on that. And without the devs specifically optimizing the multi-GPU aspect, the game will likely reap zero to none of the benefits.

I know... It's just that a 1080 will be my next GPU and I'll slap in a second one when they're worthless.

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10 minutes ago, ExalyThor said:

Ditching Geralt from the Witcher series is like ditching Stallone from the Rocky or Rambo series. I'd be very pissed if Yen wouldn't be in the game, let alone Geralt.

Some speculated it would be about Ciri sometime in the future, when Geralt isn't around anymore, tho I doubt that based on the image, as it looks like it could be Lynx witcher school to me based on the ears, maybe Ciri as a bi character?

 

Others have speculated it is just about some other witchers.

 

We can only wait and see, but the medallion in the image is not Geralt medallion, that's for sure.

 

“Remember to look up at the stars and not down at your feet. Try to make sense of what you see and wonder about what makes the universe exist. Be curious. And however difficult life may seem, there is always something you can do and succeed at. 
It matters that you don't just give up.”

-Stephen Hawking

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1 minute ago, ExalyThor said:

I know... It's just that a 1080 will be my next GPU and I'll slap in a second one when they're worthless.

I'm a former SLI user. Had two 970's in SLI. I seriously cannot recommend SLI, especially not today. It's not worth it. Save the money. 

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Just now, BetteBalterZen said:

I'm a former SLI user. Had two 970's in SLI. I seriously cannot recommend SLI, especially not today. It's not worth it. Save the money. 

Relax, by the time I get the second one I won't regret it having as a showpiece only. Though by then I do want to retire that PC as a retro Windows 7 machine, playing games where SLI was still viable.

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3 minutes ago, ExalyThor said:

Relax, by the time I get the second one I won't regret it having as a showpiece only. Though by then I do want to retire that PC as a retro Windows 7 machine, playing games where SLI was still viable.

Roger that

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14 minutes ago, Mihle said:

Some speculated it would be about Ciri sometime in the future, when Geralt isn't around anymore, tho I doubt that based on the image, as it looks like it could be Lynx witcher school to me based on the ears, maybe Ciri as a bi character?

 

Others have speculated it is just about some other witchers.

 

We can only wait and see, but the medallion in the image is not Geralt medallion, that's for sure.

 

Idk, from what I've played, the Witcher 3 and a Plague Tale characters are the only games where character development was really good and I want to see them wearing indestructible plot armor.

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22 minutes ago, Stahlmann said:

So far there haven't been many games using this engine. Fortnite is the only one that comes to mind and is actually released.

You can dislike Fortnite all you want but this game is definetly not unresponsive or clunky. And certainly not hyper realistic or extremely demanding.

 

In the end it's all down to how the devs decide to utilize it.

Fortnite is a cartoon style game running on UE. Same as Battllefield Heroes that ran on Refractor engine back the day.

 

UE is a demo piece used to show ultra realistic, super high resolution clips under the title of "Future of gaming". Every single game that has been developed on UE is as indy game. I think there is a reason why studios spend piles of money developing their own engines, instead of using free ones like UE.

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8 minutes ago, PopsicleHustler said:

Fortnite is a cartoon style game running on UE. Same as Battllefield Heroes that ran on Refractor engine back the day.

Fortnite specifically is developed on UE5, so it's on the newest iteration, which is my point. The engine doesn't dictate how the game will feel or look. This decision is still up to the developers. But UE5 has advantages and features that ALLOW for much higher fidelity.

 

8 minutes ago, PopsicleHustler said:

UE is a demo piece used to show ultra realistic, super high resolution clips under the title of "Future of gaming". Every single game that has been developed on UE is as indy game. I think there is a reason why studios spend piles of money developing their own engines, instead of using free ones like UE.

It is not. It's one of the most powerful game engines out there. Not just for demos. But this is the reason it IS often used in demos.

 

And it's not free. You can get started with your small scale projects for free, but as soon as you hit a certain sales volume you will have to pay. CDPR entered a partnership with Epic to negotiate better terms.

 

There are A LOT of games that use UE. And quite a lot of them are AAA.

List of Unreal Engine games - Wikipedia

 

I think you have a wrong perception on how significant UE is. It's the main reason why Epic has so much money to throw around, not just Fortnite.

If someone did not use reason to reach their conclusion in the first place, you cannot use reason to convince them otherwise.

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1 minute ago, Stahlmann said:

Fortnite specifically is developed on UE5, so it's on the newest iteration, which is my point. The engine doesn't dictate how the game will feel or look. This decision is still up to the developers. But UE5 has advantages and features that ALLOW for much higher fidelity.

 

It is not. It's one of the most powerful game engines out there. Not just for demos. But this is the reason it IS often used in demos.

 

And it's not free. You can get started with your small scale projects for free, but as soon as you hit a certain sales volume you will have to pay. CDPR entered a partnership with Epic to negotiate better terms.

 

There are A LOT of games that use UE. And quite a lot of them are AAA.

List of Unreal Engine games - Wikipedia

 

I think you have a wrong perception on how significant UE5 is. It's the main reason why Epic has so much money.

Hopefully you're right. It just seems weird to ditch RedEngine when its perfectly working engine, designed for Witcher games.

 

Working on a new AAA project using 3rd party software could prove difficult.

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1 hour ago, PopsicleHustler said:

Seeing UE5 means 2 things:

1 Hyper realistic graphics that require alien technology to run smoothly 

2 Clunky and unresponsive gameplay.

I have the opposite experience. Every game that ran Unreal Engine was always fluent and with predictable movement and aiming. Especially this later. I played so many games where aiming was so weird and clunky and motion was like you're navigating a tank, not a person. Unreal Engine based games, fluent and predctable, they have that familiar feel to it which I really like. You really have to go out of your way to screw that up in Unreal Engine during game design.

 

Also Unreal Engine games have excellent compatibility. At least in the past. Slap Unreal Tournament 99 on pretty much any PC without any special fixed or patches and it'll just work. And it hasn't got any updates since Windows XP. Most games got broken with Vista and if not with that, with Windows 8 for sure. UT99 just works. Haven't ran it on Windows 11 yet, but my guess is, it would work no problem.

 

So, my prediction is that Witcher 4 will have that same familiar feel and because the engine is already pretty much complete as it is, they'll be able to focus on game design and bug fixing. Where if you're designing engine as well, you keep adding stuff to it and breaking other stuff while doing so. I'm just surprised there aren't any racing games made in Unreal Engine, because driving model in UE has always been awesome. Just remember driving vehicles in UT2004. It was amazingly smooth and predictable...

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