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i7 9700k only running 150 FPS on CSGO

Peepee

Hey Guys

 

Specs:

CP:  i7 9700k

GPU: RX 5700 XT Red Devil

MOBO: Asus Prime Z390

RAM: G.Skill 16GB 3200MHz

 

had i5 8400 but I upgraded it to i7 9700k but it didn't boost my fps its almost the same.

 

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30 minutes ago, Peepee said:

Hey Guys

 

Specs:

CP:  i7 9700k

GPU: RX 5700 XT Red Devil

MOBO: Asus Prime Z390

RAM: G.Skill 16GB 3200MHz

 

had i5 8400 but I upgraded it to i7 9700k but it didn't boost my fps its almost the same.

 

Have you looked to see if you were thermal throttling on any of the components? 

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Using software like Hwmonitor to see if your CPU is being underutilized or something would be a good move.

I WILL find your ITX build thread, and I WILL recommend the SIlverstone Sugo SG13B

 

Primary PC:

i7 8086k - EVGA Z370 Classified K - G.Skill Trident Z RGB - WD SN750 - Jedi Order Titan Xp - Hyper 212 Black (with RGB Riing flair) - EVGA G3 650W - dual booting Windows 10 and Linux - Black and green theme, Razer brainwashed me.

Draws 400 watts under max load, for reference.

 

How many watts do I needATX 3.0 & PCIe 5.0 spec, PSU misconceptions, protections explainedgroup reg is bad

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There could be a chance that the game is still at it's default FPS cap of 300 fps. While my rig doesn't reach 300 fps at the settings I run, I notice my FPS is higher when I set the FPS cap to unlimited using the console command

fps_max 0

 

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Have in mind that CS:GO is still running on the very old Source 1 engine which is around us since 2002~2003... Source 1 has issue with CPUs from Skylake era and older (14nm), because of some changes in microcode, the physics engine actually works differently on newer CPUs than older, and that sort of broke HL2 speedrunning consistency a lot before new strats were found.

 

Even with updates to the engine some fundamental and core structures simply can't be changed, the only way to get it fixed is porting the game to an up-to-date engine like Source 2 but VALVe's too lazy to do that.

 

So what happens here is that when you use 14nm++ i7 9700K processor you're using a piece of hardware that has already "phased out" singularities of the software you're running, in this case Source/CS:GO, the results are very variable, among the many attempts to fix the issues you sometimes gets people who will run the game on expencted fps like 300+ for a processor like yours while others will just get stuck.

 

There is literally nothing to do here if you have encounter one of these cases, you verify it playing any other game like Fortnite or Overwatch... if your fps is super high on those as you'd expect than you just got unlucky your hardware combination is too "current gen" for the quite old CS:GO.

Personal Desktop":

CPU: Intel Core i7 10700K @5ghz |~| Cooling: bq! Dark Rock Pro 4 |~| MOBO: Gigabyte Z490UD ATX|~| RAM: 16gb DDR4 3333mhzCL16 G.Skill Trident Z |~| GPU: RX 6900XT Sapphire Nitro+ |~| PSU: Corsair TX650M 80Plus Gold |~| Boot:  SSD WD Green M.2 2280 240GB |~| Storage: 1x3TB HDD 7200rpm Seagate Barracuda + SanDisk Ultra 3D 1TB |~| Case: Fractal Design Meshify C Mini |~| Display: Toshiba UL7A 4K/60hz |~| OS: Windows 10 Pro.

Luna, the temporary Desktop:

CPU: AMD R9 7950XT  |~| Cooling: bq! Dark Rock 4 Pro |~| MOBO: Gigabyte Aorus Master |~| RAM: 32G Kingston HyperX |~| GPU: AMD Radeon RX 7900XTX (Reference) |~| PSU: Corsair HX1000 80+ Platinum |~| Windows Boot Drive: 2x 512GB (1TB total) Plextor SATA SSD (RAID0 volume) |~| Linux Boot Drive: 500GB Kingston A2000 |~| Storage: 4TB WD Black HDD |~| Case: Cooler Master Silencio S600 |~| Display 1 (leftmost): Eizo (unknown model) 1920x1080 IPS @ 60Hz|~| Display 2 (center): BenQ ZOWIE XL2540 1920x1080 TN @ 240Hz |~| Display 3 (rightmost): Wacom Cintiq Pro 24 3840x2160 IPS @ 60Hz 10-bit |~| OS: Windows 10 Pro (games / art) + Linux (distro: NixOS; programming and daily driver)
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