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Rise of the Tomb Raider SLI not working?

HappDrank

So I have the current game ready driver installed and everything but its only using one of my 970s. Anyone else have that same issue?

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It's a bad port, apparently. It doesn't run well on single cards, let alone two or more. You may have to wait for updates to the SLI profile. 

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So I have the current game ready driver installed and everything but its only using one of my 970s. Anyone else have that same issue?

give them some time. sli never worked on day one for most games xD

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I kinda figured people would have issues considering it had a pre-order discount.

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and its using that shit denovo drm

If you need remote help fixing something on your computer

I can help over Teamviewer if you wish

just msg me on my profile

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well after restarting it over and over its finally started working. gotta say the character models are just amazing in detail. other then that the rest of the graphics really aren't that major of an improvement. At least I got the game for free.

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and its using that shit denovo drm

 

MGSV, Battlefront, and Mad Max all worked fine at launch.  If Denovo was the cause of a good port to be bad, it would have affected those games as well.

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What is the general consensus here for those who have owned and ran the game?

I've been hearing mixed reaction to the port quality.

 

Honestly I think the SLI scaling for this game is mediocre .

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It's a bad port, apparently. It doesn't run well on single cards, let alone two or more. You may have to wait for updates to the SLI profile.

Have you played it or just pulling shit out of your ass?

Because I've got hours in the game and not only is it beautiful, but butter smooth.

People need to learn how to adjust settings...

If anyone asks you never saw me.

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Do you have the latest drivers? I had no problems maxing it at 1440p, maybe try disabling v-sync. I played the game for 10 hours straight today and beat it with no real framerate issues. Scaling isn't always perfect but I was seeing about 70% or more usage on each gpu most of the time.

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Have you checked if you've enabled SLI in the Nvidia Control Panel?  I did a clean install of drivers the other day and forgot I had to re-enable SLI there and was wondering why it wasn't working when I booted up the game this morning - derp forgot to actually turn on SLI.  But yes the game does support SLI.

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I have a question regarding this subject.
I got a GTX780 SLI. When I use only one GPU, %usage is at 99%.
But when SLI is enabled, I only have between 50-70%, and sometime 99%.

I checked all my CPU core utilization, and none is bottlenecking (I got a i7 4790K).

Does anyone have a solution ? Because sometime I get 55-65FPS at only 60% usage, which is really stupid :/

PS: I don't have this problem in 

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Have you played it or just pulling shit out of your ass?

Because I've got hours in the game and not only is it beautiful, but butter smooth.

People need to learn how to adjust settings...

Going off what I've heard and seen so far, hence the "apparently" in my post. 

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Going off what I've heard and seen so far, hence the "apparently" in my post.

Aside from a couple of frame drops and shitty framerate in open areas (with no full GPU/CPU usage) the game runs very well. SLI works fine on latest drivers for my 970 SLI. It's by no means a bad port, it has some performance hiccups, but that's it. nothing a few small patches can't fix in the next week. It's certainly acceptable, although not perfect.

KB/M kind of sucks, but that was in the first game as well, so w/e.

I have a question regarding this subject.

I got a GTX780 SLI. When I use only one GPU, %usage is at 99%.

But when SLI is enabled, I only have between 50-70%, and sometime 99%.

I checked all my CPU core utilization, and none is bottlenecking (I got a i7 4790K).

Does anyone have a solution ? Because sometime I get 55-65FPS at only 60% usage, which is really stupid :/

PS: I don't have this problem in

I have this as well. Probably requires a game patch to fix.

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