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Nvidia adaptive sync: any screen tear?

Been trying to find a substitute to freesync ever since those fucking miners took all the amd gpu's.

 

You know how in the nvidia control panel you have a vsyinc option labelled as "adaptive sync" that works for maxwell cards? Does it still produce acreen tear when the fps is below the monitor's Hz? I've heard mixed opinions and I want a definite answer. No i dont have a gpu yet dont ask.

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Depends on how far below. Let's say if the monitor is 60Hz and your fps drops below that, 'adaptive sync' here caps the frame rate at 30fps. If you drop below 30fps, then it wouldnt do a thing.

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Adaptive VSync just turns VSync on or off depending on whether your FPS is below or above the monitor's refresh rate. Below the monitor's refresh rate, you'll be able to get screen tearing as there's no "sync" technology active. Whether you'll actually get screen tearing depends on many things that are hard to calculate or predict, but adaptive VSync will do nothing to prevent it below the monitor's refresh rate. 

 

It's basically there for people that can't stand the FPS cut that happens with VSync when you drop below the monitor's refresh rate, but still want VSync when above it. 

 

4 minutes ago, Jurrunio said:

Depends on how far below. Let's say if the monitor is 60Hz and your fps drops below that, 'adaptive sync' here caps the frame rate at 30fps. If you drop below 30fps, then it wouldnt do a thing.

Adaptive VSync turns off VSync when below the monitor's refresh rate, not cut to a lower refresh rate. Dropping to a lower refresh rate is exactly what adaptive VSync was designed to avoid. 

 

https://www.geforce.com/hardware/technology/adaptive-vsync/technology

 

AdaptiveVSync-2-650.png

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Personally the best v sync option imo is fast. It is like v sync but allows the gpu to go past your monitors refresh rate. Granted you are only seeing 60 fps yet you are seeing newer frames compared to older ones. Along with the benefit of a higher framerate. Its pretty awesome because I notice screen tearing really easily but like the smoothness of a high fps.

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1 hour ago, Jurrunio said:

Depends on how far below. Let's say if the monitor is 60Hz and your fps drops below that, 'adaptive sync' here caps the frame rate at 30fps. If you drop below 30fps, then it wouldnt do a thing.

it dosn't cap it at 30, im sure about that.

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1 hour ago, Oshino Shinobu said:

Adaptive VSync just turns VSync on or off depending on whether your FPS is below or above the monitor's refresh rate. Below the monitor's refresh rate, you'll be able to get screen tearing as there's no "sync" technology active. Whether you'll actually get screen tearing depends on many things that are hard to calculate or predict, but adaptive VSync will do nothing to prevent it below the monitor's refresh rate. 

 

It's basically there for people that can't stand the FPS cut that happens with VSync when you drop below the monitor's refresh rate, but still want VSync when above it. 

 

Adaptive VSync turns off VSync when below the monitor's refresh rate, not cut to a lower refresh rate. Dropping to a lower refresh rate is exactly what adaptive VSync was designed to avoid. 

 

https://www.geforce.com/hardware/technology/adaptive-vsync/technology

 

AdaptiveVSync-2-650.png

ok thnx cuz nvidia marketed it as screen tear proof

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When and where did they said it was tear proof?

 

Fast Sync is Tear proof (but that only works, if your fps are at least 2x higher than yoru Hz.


Adaptive V-Sync is completely useless, because if you use V-Sync you do NOT want the fps to drop below 60 at all. Doesn't matter if you get stuttering or tearing below, it looks horrible.

 

 

The Substitude to Freesync is called G-Sync.

There is NO other way to have a tear-free / stutterfree image below your Monitors Refresh rate.

Without Freesync or G-Sync, your best bet is: V-Sync on + reduce settings, so your GPU can always deliver more fps than your Monitor has Hz.

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