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What makes a CPU good for gaming ?

What do you guys think when it comes to gaming ?

I am asking this question, not because i cant google it, but because i want to see what other people here think.

 

P.S. more info is always good

 

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High IPC.

[FS][US] Corsair H115i 280mm AIO-AMD $60+shipping

 

 

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Asus Prime X370 Pro - Custom EKWB CPU/GPU 2x360 1x240 soft loop - Ryzen 1700X - Corsair Vengeance RGB 2x16GB - Plextor 512 NVMe + 2TB SU800 - EVGA GTX1080ti - LianLi PC11 Dynamic
 

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1 minute ago, knightslugger said:

High IPC.

And many GHz ****

 

And no your 9590 at 5GHz is not the best for gaming...

"i reject your reality and substitute my own"

          --- Workstion --- GamePc ---   

"College great Dropout Engineering"

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IPC > SPEED> THREADS

 

That order, but you want a blend of each really, aka no point having a 7ghz processor on one thread (ok will work fine for older games) and likewise no point having 32 threads at 1ghz, IPC is important for all 

 

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CPU - Ryzen 1700 @ 4Ghz  Motherboard - Gigabyte AX370 Aorus Gaming 5   Ram - 16Gb GSkill Trident Z RGB 3200  GPU - Palit 1080GTX Gamerock Premium  Storage - Samsung XP941 256GB, Crucial MX300 525GB, Seagate Barracuda 1TB   PSU - Fractal Design Newton R3 1000W  Case - INWIN 303 White Display - Asus PG278Q Gsync 144hz 1440P

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As stated, IPC and speed as well as price and socket/chipset support for motherboards that will provide PCI lanes and slots for GPUs.

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Would depend on the game or engine

 

 

though most like IPC/High clock speeds

 

some prefer IPC, clock speed & cores/threads

good example would be universe sandbox

 

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IPC > Frequency > Cores > Threads. These have to be balanced though.

CPU: i7-2600K 4751MHz 1.44V (software) --> 1.47V at the back of the socket Motherboard: Asrock Z77 Extreme4 (BCLK: 103.3MHz) CPU Cooler: Noctua NH-D15 RAM: Adata XPG 2x8GB DDR3 (XMP: 2133MHz 10-11-11-30 CR2, custom: 2203MHz 10-11-10-26 CR1 tRFC:230 tREFI:14000) GPU: Asus GTX 1070 Dual (Super Jetstream vbios, +70(2025-2088MHz)/+400(8.8Gbps)) SSD: Samsung 840 Pro 256GB (main boot drive), Transcend SSD370 128GB PSU: Seasonic X-660 80+ Gold Case: Antec P110 Silent, 5 intakes 1 exhaust Monitor: AOC G2460PF 1080p 144Hz (150Hz max w/ DP, 121Hz max w/ HDMI) TN panel Keyboard: Logitech G610 Orion (Cherry MX Blue) with SteelSeries Apex M260 keycaps Mouse: BenQ Zowie FK1

 

Model: HP Omen 17 17-an110ca CPU: i7-8750H (0.125V core & cache, 50mV SA undervolt) GPU: GTX 1060 6GB Mobile (+80/+450, 1650MHz~1750MHz 0.78V~0.85V) RAM: 8+8GB DDR4-2400 18-17-17-39 2T Storage: HP EX920 1TB PCIe x4 M.2 SSD + Crucial MX500 1TB 2.5" SATA SSD, 128GB Toshiba PCIe x2 M.2 SSD (KBG30ZMV128G) gone cooking externally, 1TB Seagate 7200RPM 2.5" HDD (ST1000LM049-2GH172) left outside Monitor: 1080p 126Hz IPS G-sync

 

Desktop benching:

Cinebench R15 Single thread:168 Multi-thread: 833 

SuperPi (v1.5 from Techpowerup, PI value output) 16K: 0.100s 1M: 8.255s 32M: 7m 45.93s

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Like everyone has said, IPC>Frequency>Cores>Threads. You can make up for low IPC by raising Frequency with overclocking, to some degree.

 

Honestly, most any desktop i5/i7/AMD CPU out there from the last 8-10 years (whenever C2Quad and first gen Core i5/7 came out) will support most games at 60fps when paired with a resolution-appropriate GPU. The GPU matters far more than CPU does, once you exceed a minimum capability threshold for the CPU.

 

If you want silly amounts of fps above 60, or playing at max settings, or are trying to do more than just game with the computer, or driving multiple GPUs, then there are reasons to get flashier and more feature-rich CPUs.

 

But on the whole? Any desktop CPU made in the last few years is "good for gaming". Your GPU is orders of magnitude more important to your gaming than your CPU.

 

Source: until last year, I played games on a non-overclocked i7-950, enjoyably, at 60+fps when my GPU could do it. If you believe the forums, that CPU is potato quality nowadays, but that's what you get from 14 year olds talking about CPUs that came out when they were....5.

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Everyone here is oversimplifying the answer. The truth is much more complicated than " IPC > Frequency > Cores > Threads".

 

For example:

 

-Some games are able to parallelize really well, in those cases a function of IPC*clock*threads is the best CPU (higher value is better). That is to say that a CPU with low IPC and clock speeds but a ton of threads can still beat out a super high IPC CPU.

-For tasks that can parallelize well but the threads can't efficiently share resources/pipelines (like hyperthreading does), then the equation is IPC*clock*cores.

-For tasks that can only use a single thread at a time then the answer is IPC*clock.

-In the case of a game that can multi-thread decently but has certain functions that are single threaded bottlenecks, then the answer depends on a lot of things. You need to know where the bottleneck lies (are the single threaded tasks "waiting" for the dependents to finish processing? or are all the available threads being used and ops are waiting for a free thread? Or are the tasks limited to just 2/4/6/etc threads? In these cases (most cases) you have to consider all the variables simultaneously.

-Now there are plenty of other things to consider. Do the processes require a large low latency cache and it's not the "processing" itself that's the issue but rather data flow to the right place that's the issue? In that case you might be better off with a CPU with large caches (L1/2/3) even if the IPC*clock itself is slower.

 

Even with these few points I'm still way oversimplifying the issue. As others have said, a general trend is that modern games tend to prefer a high IPC*clock given at least 4 cores are available. This isn't true with every game though, or even true without considering that different settings and framerates can favor different setups.

 

My long-winded point is... never judge a CPU (or any microprocessor) by its public specs. Real-world tests, with your specific use case, is the only way to know what is better hardware for you.

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Having issues with a Corsair AIO? Possible fix here:

Spoiler

Are you getting weird fan behavior, speed fluctuations, and/or other issues with Link?

Are you running AIDA64, HWinfo, CAM, or HWmonitor? (ASUS suite & other monitoring software often have the same issue.)

Corsair Link has problems with some monitoring software so you may have to change some settings to get them to work smoothly.

-For AIDA64: First make sure you have the newest update installed, then, go to Preferences>Stability and make sure the "Corsair Link sensor support" box is checked and make sure the "Asetek LC sensor support" box is UNchecked.

-For HWinfo: manually disable all monitoring of the AIO sensors/components.

-For others: Disable any monitoring of Corsair AIO sensors.

That should fix the fan issue for some Corsair AIOs (H80i GT/v2, H110i GTX/H115i, H100i GTX and others made by Asetek). The problem is bad coding in Link that fights for AIO control with other programs. You can test if this worked by setting the fan speed in Link to 100%, if it doesn't fluctuate you are set and can change the curve to whatever. If that doesn't work or you're still having other issues then you probably still have a monitoring software interfering with the AIO/Link communications, find what it is and disable it.

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high(est) single threaded performance, 4c/8t minimum, pref 6c/12t or more

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9900k 1.36v 5.1avx 4.9ring 85C 195w (daily) 1.02v 4.3ghz 80w 50C R20 temps score=5500 ll D15 ll Z390 taichi ult 1.60 bios ll gskill 4x8gb 14-14-14-30-280-20 ddr3666bdie 1.45v 45C 1.22sa/1.18 io  ll EVGA 30 non90 tie ftw3 1920//10000 0.85v 300w 71C ll  6x nf14 ippc 2000rpm ll 500gb nvme 970 evo ll l sandisk 4tb sata ssd +4tb exssd backup ll 2x 500gb samsung 970 evo raid 0 llCorsair graphite 780T ll EVGA P2 1200w ll w10p ll NEC PA241w ll pa32ucg-k

 

prebuilt 5800 stock ll 2x8gb ddr4 cl17 3466 ll oem 3080 0.85v 1890//10000 290w 74C ll 27gl850b ll pa272w ll w11

 

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